Monty Marz
|
b3862278af
|
Help window, UI fixes, asset fixes
|
2019-10-06 19:19:08 +00:00 |
|
timokoesters
|
182b98081b
|
feat(bow): arrows despawn after some time
|
2019-10-06 19:32:46 +02:00 |
|
Timo Koesters
|
f3787879d3
|
fix(bow): adds bow icon art
|
2019-10-05 21:51:08 +00:00 |
|
Piotr Korgól
|
09429b45d1
|
Make /adminify admin-only and /waypoint free
|
2019-10-05 17:37:10 +02:00 |
|
Piotr Korgól
|
9e10c8b700
|
Make enemies spawn with different levels
|
2019-10-05 17:37:09 +02:00 |
|
timokoesters
|
460a494e77
|
fix(bow): Don't remove vel and use sticky component instead
|
2019-10-04 21:30:13 +02:00 |
|
Pfauenauge90
|
f1c4e7040a
|
rebase fix
|
2019-10-04 21:02:45 +02:00 |
|
timokoesters
|
d876215012
|
feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
|
2019-10-04 21:02:44 +02:00 |
|
timokoesters
|
ba3db852f7
|
feat(bow): make arrows stick to walls
|
2019-10-04 21:02:44 +02:00 |
|
timokoesters
|
fc97c27b65
|
feat(bow): sticky arrows
|
2019-10-04 21:02:43 +02:00 |
|
timokoesters
|
fe17b4952c
|
Remove warnings
|
2019-10-04 21:02:42 +02:00 |
|
timokoesters
|
2ba143a514
|
Make arrows deal damage
|
2019-10-04 21:02:41 +02:00 |
|
timokoesters
|
e3c02f8ac1
|
Allow projectiles to react to triggers
|
2019-10-04 21:02:40 +02:00 |
|
timokoesters
|
d46f1e1859
|
Initial bow & arrow implementation
|
2019-10-04 21:02:39 +02:00 |
|
Monty Marz
|
4c1eba1f3e
|
Assets update, aesthetics, minor fixes
|
2019-10-04 18:27:12 +00:00 |
|
Justin Shipsey
|
27f3bebe40
|
Char overhaul and asset update
|
2019-10-02 10:05:17 +00:00 |
|
Monty Marz
|
11a022abb3
|
Better stepping sounds (and minor voxel model fixes)
|
2019-09-27 16:04:22 +00:00 |
|
Joshua Barretto
|
a6d5b82ef5
|
Prevented pickups with full inventory
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
a2758b091c
|
Added flower and grass items
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
e22fe81a2f
|
Added velorite
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
f57c2ec453
|
Made consumable items have an effect, better damage animation
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
a961a267f1
|
Added apple and mushroom collection
|
2019-09-26 00:15:07 +01:00 |
|
Monty Marz
|
3a0131306f
|
Character assets Part 1
|
2019-09-18 16:46:12 +00:00 |
|
Joshua Barretto
|
3f2e22f039
|
Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
|
2019-09-09 19:11:40 +00:00 |
|
Joshua Barretto
|
66c58840ef
|
Merge branch 'scott-c/first-person-model' into 'master'
Add first person models
See merge request veloren/veloren!443
|
2019-09-06 13:02:03 +00:00 |
|
scott-c
|
bc1ccfc99b
|
Fix first person weapon visible while not wielding
|
2019-09-06 18:22:26 +08:00 |
|
Imbris
|
52d84248ec
|
Remove all warnings
|
2019-09-04 19:03:49 -04:00 |
|
Imbris
|
fc9c87878e
|
Fix some warnings, cleanup comment
|
2019-09-03 23:09:29 -04:00 |
|
Imbris
|
8a994ada8e
|
Remove derpy eyes :( , fix undead eye indices, fmt
|
2019-09-03 23:06:15 -04:00 |
|
jshipsey
|
ca4da22c7d
|
fixing eyes, cleanup on offsets
|
2019-09-03 23:06:13 -04:00 |
|
jshipsey
|
178657c871
|
tweaked hair colors, head offsets, skin colors
|
2019-09-03 23:06:11 -04:00 |
|
Imbris
|
0ffc534df2
|
Add separate eye color lists for each race
|
2019-09-03 23:06:02 -04:00 |
|
Pfauenauge90
|
bdb95be5cc
|
hair and skin colours
|
2019-09-03 23:05:59 -04:00 |
|
Imbris
|
c4999f5e9d
|
adjust how figure head coloring is done
|
2019-09-03 23:05:58 -04:00 |
|
Imbris
|
7bebffb2af
|
Add ron file for head offsets, segment unionizer
|
2019-09-03 23:05:52 -04:00 |
|
timokoesters
|
ecbf7cad5b
|
Remove old code
|
2019-08-31 09:00:20 +02:00 |
|
timokoesters
|
9a832dd56b
|
Move std::mem::discriminant into new method
|
2019-08-30 22:51:46 -04:00 |
|
timokoesters
|
77a48c61a1
|
Fix rolling for the player
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
e6197d4c10
|
separate static anims for feet (run/static)
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
15978d216b
|
Rename controller main, alt to primary, secondary
|
2019-08-31 00:13:45 +02:00 |
|
timokoesters
|
a95893e43b
|
Remove inventory::swap and improve inventory::insert
|
2019-08-31 00:09:25 +02:00 |
|
timokoesters
|
5d02d32ec6
|
Make inventory::get return a reference
|
2019-08-30 22:42:43 +02:00 |
|
timokoesters
|
082ccd7c46
|
Avoid right-ward shift
|
2019-08-30 22:32:47 +02:00 |
|
timokoesters
|
7e66fe792d
|
Return the item again if slot was not wrong
|
2019-08-30 21:03:49 +02:00 |
|
timokoesters
|
512d2d9a8e
|
Rename Teleport to Boost
|
2019-08-29 19:44:30 +02:00 |
|
timokoesters
|
6e1c78e5d5
|
Add debug mode item giving speed boost in look_dir on click
|
2019-08-29 19:44:28 +02:00 |
|
timokoesters
|
155605841b
|
Use comp::Stats to store Equipment, make char weapon selection work
|
2019-08-29 19:44:28 +02:00 |
|
yashaslokesh
|
be71aea20b
|
Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
|
2019-08-27 22:33:14 +00:00 |
|
timokoesters
|
869535e5a2
|
Rename tool strength/damage to power
|
2019-08-26 20:05:13 +02:00 |
|
timokoesters
|
e90f95bc75
|
Look in the direction of the camera
|
2019-08-26 13:12:38 +02:00 |
|
jshipsey
|
39bd888a7c
|
idle block animation
|
2019-08-26 13:12:38 +02:00 |
|
timokoesters
|
e7c61c30cc
|
Block when pressing right click while looking at the attacker
|
2019-08-26 13:12:37 +02:00 |
|
timokoesters
|
e42ffb362a
|
Remove unnecessary components
|
2019-08-26 13:12:37 +02:00 |
|
timokoesters
|
5d5ccd7b99
|
Move from state components to single CharaterState struct
This makes split animations easy and improves overall code quality
|
2019-08-26 13:12:34 +02:00 |
|
Monty Marz
|
29f6186139
|
hotbar changes
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
|
2019-08-18 18:07:21 +00:00 |
|
Piotr Korgól
|
586bf5faff
|
Add adminify command to temporarily give admin perms
|
2019-08-17 23:35:01 +02:00 |
|
Piotr Korgól
|
0221de484e
|
Give singleplayer its own server settings
|
2019-08-14 17:51:59 +02:00 |
|
Piotr Korgól
|
6882170d6f
|
Add Admins field to the settings file
|
2019-08-14 17:30:36 +02:00 |
|
Piotr Korgól
|
98c0692260
|
Add AdminPerms component, make some commands require it
|
2019-08-14 17:30:36 +02:00 |
|
telastrus
|
e4f2c73b85
|
undo unnecessary pub mod
fixed comments
fixed other comment
|
2019-08-06 22:46:25 -04:00 |
|
telastrus
|
0eafd42c0f
|
fall damage + velocity debug
|
2019-08-06 17:51:13 -04:00 |
|
Joshua Barretto
|
c7d2fbc20e
|
Made humanoids glide when chasing
|
2019-08-04 09:21:29 +01:00 |
|
timokoesters
|
7365dbe9e6
|
Give xp depending on max hp and lvl of entity killed
|
2019-08-03 21:30:01 +02:00 |
|
Joshua Barretto
|
23cfe50455
|
Better health accessors methods
|
2019-08-02 20:49:48 +01:00 |
|
Joshua Barretto
|
677c5781ba
|
Added bosses, improved secret object spawn rates
|
2019-08-02 20:10:52 +01:00 |
|
Piotr Korgól
|
ec550620ad
|
Add a health bonus for level ups, fix pets
|
2019-08-01 18:56:08 +02:00 |
|
Songtronix
|
52ffa02467
|
fmt
|
2019-08-01 17:07:42 +02:00 |
|
Joshua Barretto
|
9bc006dee1
|
Add a few extra items to the inventory by default
|
2019-08-01 09:13:34 +01:00 |
|
Joshua Barretto
|
39fc1d6b71
|
Added entity pickup, changed item model
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
331b6c8b3a
|
Altered Item structure
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
995090d2d4
|
Added item drops
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
31f8794c39
|
Started work on inventory manipulation
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
123a78552a
|
Fixed block-hopping on edges, added correct inventory slots
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
5bb7998d5a
|
Added inventory sync messages and InventoryUpdate component
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
a7fc872f1c
|
Added Default impl for Inventory
|
2019-08-01 09:08:59 +01:00 |
|
Joshua Barretto
|
fde6ec35cd
|
Fixed Inventory::remove method
|
2019-08-01 09:08:59 +01:00 |
|
Acrimon
|
dadcf27098
|
Fixed missing import.
|
2019-07-31 11:41:29 +02:00 |
|
Acrimon
|
9fbf710cc9
|
Swapped some rarely use storages.
|
2019-07-31 11:41:29 +02:00 |
|
Acrimon
|
8be62be980
|
Formatted code.
|
2019-07-31 11:40:58 +02:00 |
|
Acrimon
|
03253d3cc0
|
Switch everything to IDVStorage (No tuning yet.)
|
2019-07-31 11:40:58 +02:00 |
|
timokoesters
|
c6034bf450
|
Use Last<C> to check if a physics component changed
|
2019-07-30 08:32:03 +02:00 |
|
Monty Marz
|
33565b9480
|
added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
|
2019-07-28 09:21:17 +00:00 |
|
Piotr Korgól
|
5c84508015
|
Get EXP for killing NPCs and Players, properly show EXP bar
|
2019-07-26 20:51:40 +02:00 |
|
Piotr Korgól
|
b1aace0110
|
Add Level and Exp component
|
2019-07-26 16:44:59 +02:00 |
|
Nero
|
53086cb3b2
|
Nero/light offsets
|
2019-07-25 20:51:20 +00:00 |
|
Pfauenauge90
|
7a141ad111
|
More objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
9fd2849c6c
|
chat warning for unknown objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
85281e7e54
|
spawn objects by name
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
|
f3c5ece983
|
Add tent
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
|
81f66457de
|
Add cauldron
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
870229cd1c
|
chests, human female head changes
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
3559926a02
|
MOAR Pumpkins!
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
495311de2d
|
added lanterns and potions
|
2019-07-24 02:50:18 +02:00 |
|
Vechro
|
e37ca1d1f3
|
formatting
|
2019-07-24 02:50:18 +02:00 |
|
Vechro
|
6478c4ec69
|
Add campfire
|
2019-07-24 02:50:18 +02:00 |
|
Monty Marz
|
ae4c569fc9
|
Static entities: Per model offsets, more models
|
2019-07-21 23:54:31 +00:00 |
|
Joshua Barretto
|
5cdfb26e0d
|
Added LightEmitter component
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
1dc654dde7
|
Added object entities
|
2019-07-21 19:22:49 +01:00 |
|
Songtronix
|
ed0d842e57
|
Mark InvalidAlias Message as to be done
|
2019-07-17 18:32:01 +02:00 |
|
Justin Shipsey
|
1c10ff756f
|
Holding weapon while running/jumping/standing
|
2019-07-06 19:00:05 +00:00 |
|