Joshua Barretto
|
985156fca4
|
Merge branch 'zesterer/gfx' into 'master'
Made LoD water reflective
See merge request veloren/veloren!1632
|
2020-12-14 18:49:59 +00:00 |
|
Snowram
|
834670a641
|
Merge branch 'snowram/objects-offsets-ron' into 'master'
Put objects offsets into a .ron file
See merge request veloren/veloren!1627
|
2020-12-14 18:00:07 +00:00 |
|
Joshua Barretto
|
49cabfae18
|
Made LoD water reflective
|
2020-12-14 16:52:33 +00:00 |
|
Snowram
|
96ed008348
|
Puts objects offsets into a .ron file
|
2020-12-14 02:43:49 +01:00 |
|
Samuel Keiffer
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c3732a8a8c
|
Merge branch 'nahua/replace_sceptre_m2_sound' into 'master'
Issue 872: Replace explosion sound with heal bomb sound for sceptre M2
See merge request veloren/veloren!1618
|
2020-12-13 23:18:30 +00:00 |
|
nahuakang
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f3ed13ca09
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Replace explosion sound with heal bomb sound for sceptre M2
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2020-12-13 22:09:28 +01:00 |
|
Marcel
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e54b4d5797
|
Merge branch 'DaforLynx/campfire-loading-tip' into 'master'
Loading screen tip for campfire healing
See merge request veloren/veloren!1601
|
2020-12-12 00:29:57 +00:00 |
|
DaforLynx
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70814ee922
|
Loading screen tip for campfire healing
|
2020-12-12 00:29:57 +00:00 |
|
Marcel
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9b1bc41f6e
|
Merge branch 'jacki/german' into 'master'
Updated de_DE translation
See merge request veloren/veloren!1572
|
2020-12-11 23:51:00 +00:00 |
|
Tobias Frisch
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23e3964059
|
Updated de_DE translation
Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
|
2020-12-11 23:51:00 +00:00 |
|
Vincent Foulon
|
2503d79567
|
Update French Translation
|
2020-12-11 23:29:44 +00:00 |
|
Pfauenauge90
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6d1bae67d0
|
adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes
|
2020-12-10 18:06:31 +01:00 |
|
Monty Marz
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f2ba7cc297
|
add baobabs, fix map difficulty, make mushrooms lootable
|
2020-12-10 18:06:29 +01:00 |
|
Snowram
|
526d3bd035
|
Vacations are never over
|
2020-12-08 23:03:40 +01:00 |
|
Snowram
|
f94a4ec90d
|
Improves fish_small, new npc
|
2020-12-08 23:03:39 +01:00 |
|
Snowram
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72d73ecd38
|
Initial fish work
|
2020-12-08 23:03:38 +01:00 |
|
Joshua Barretto
|
b37be14b86
|
Added cave mushrooms
|
2020-12-05 18:00:29 +00:00 |
|
Joshua Barretto
|
a5c37262dd
|
Better aurora
|
2020-12-05 11:20:25 +00:00 |
|
Joshua Barretto
|
e413392694
|
Better mist access
|
2020-12-05 11:20:25 +00:00 |
|
James Melkonian
|
71303fecfd
|
Aura System and Campfire Health Regen
|
2020-12-04 22:24:56 +00:00 |
|
Snowram
|
b316e9aa7c
|
Updates ru_RU translation
|
2020-11-26 22:59:39 +01:00 |
|
Marcel
|
103c2302b0
|
Merge branch 'azymohliad/add-ukrainian' into 'master'
Added Ukrainian translation
See merge request veloren/veloren!1555
|
2020-11-25 17:21:32 +00:00 |
|
Andrii Zymohliad
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733a471090
|
Added Ukrainian translation
|
2020-11-25 17:21:32 +00:00 |
|
Monty Marz
|
e7d27a2c21
|
fmt
cleanup
|
2020-11-25 16:53:48 +00:00 |
|
Yusuf Bera Ertan
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3c887315ae
|
update Turkish translations
|
2020-11-25 15:46:56 +03:00 |
|
DaforLynx
|
6783e13125
|
Added two new songs along with edits to the .ron
comma
|
2020-11-25 08:25:40 +00:00 |
|
Marcel
|
d1a9264a99
|
Merge branch 'angryanimals' into 'master'
animal attacks
See merge request veloren/veloren!1542
|
2020-11-25 01:33:20 +00:00 |
|
jshipsey
|
f411ff7e04
|
bunch of animations and more attacks
|
2020-11-24 17:48:51 -06:00 |
|
jshipsey
|
1f59ef92d8
|
species specific speeds, more animation
|
2020-11-24 17:48:48 -06:00 |
|
jshipsey
|
c07d8df58b
|
assigning weapons, building animations
ability mapping
|
2020-11-24 17:48:43 -06:00 |
|
Joshua Barretto
|
46dc49bc0a
|
Fixed bit-twiddling colour bug
|
2020-11-24 18:44:41 +00:00 |
|
Christof Petig
|
a3db20c9d6
|
Show caves in map
|
2020-11-23 19:05:17 +01:00 |
|
Monty Marz
|
d069eb9a57
|
street lamp particles, ground fire bowl, misc fixes
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
e461fbd951
|
Make chimneys glow
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
4bb0da24b6
|
Addressed review comments
|
2020-11-23 10:57:57 +00:00 |
|
Snowram
|
0737c71749
|
Adds new cultist armors, defines loadouts for dungeons
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
8fd2e4537d
|
Addressed review comments
|
2020-11-23 10:57:57 +00:00 |
|
Monty Marz
|
8e18b26031
|
Update street_lamp.vox
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
bb9e593a44
|
Fixed glow AO
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
b4e3dbc719
|
Added glow tint
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
d7bbceca2d
|
Added light/glow map sample interpolation for entities
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
27e7fd0727
|
Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
51d1a2ecff
|
Added glow
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
a0f0417f8f
|
Fixed close cloud sampling issue
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
099dfc959f
|
translations, fixes
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
5b907ede9e
|
fix hints
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
058908f603
|
Made flamethrower and healing staff emit light on use
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
|
97934d1070
|
map fixes
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
5930ca4a59
|
Temporarily make particles opaque to avoid depth-related rendering problems
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
7eb437501d
|
Fixed various particle issues
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
0f2e7434fc
|
Sun, brightness, and gamma adjustments
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
bcc220804a
|
Added exposure to settings
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
062ce4b158
|
Resolved or patches various water shader issues
|
2020-11-23 10:57:16 +00:00 |
|
Joshua Barretto
|
1e7b9fa9b5
|
Resolved or patches various water shader issues
|
2020-11-23 10:57:16 +00:00 |
|
Joshua Barretto
|
86571c9e2e
|
Partially fixed mist
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
aa59d66a76
|
Fixed many map problems, re-added surface mist
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
579bdcf10e
|
Forest soil undulation, better acadia placement
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
ef03137c65
|
Better water, shadows, clouds
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
be1fb5b5d2
|
Shader quality tweaks
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
0e8a14250f
|
Minor emissions tweaks
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
42c6142ec6
|
Added occasional sky emission at night
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
e09c22f9cc
|
Altered splay to avoid strange LoD shape
|
2020-11-23 10:45:02 +00:00 |
|
Monty Marz
|
c825e33f1a
|
map icon options WIP
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
34987c1654
|
Don't do gamma twice
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
271c1e29a5
|
Adjusted sun/moon for HDR
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
1d031538f9
|
Added HDR
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
49df604de0
|
Better scattering and scatter (of both varieties)
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
ee65b4fb17
|
Improved cloud quality by improving sun access heuristic
|
2020-11-23 10:45:02 +00:00 |
|
Monty Marz
|
1864f4626c
|
map icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
de685b00b2
|
Improved water pathfinding
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
b352ef5d55
|
Terrain pop-in, fixed agent pathfinding in water
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
717fd88565
|
Experimental dissolve VD
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
6adfa547db
|
Added site icons to main map
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
d4d4f17d3c
|
Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
c906764889
|
Better LoD
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
f448212515
|
Update leather_blue-0.vox
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
225756b011
|
npc armour
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
99a881f349
|
Added entity simulation to rtsim, reification, assimilation
|
2020-11-23 10:44:59 +00:00 |
|
Joshua Barretto
|
2b5e09e32e
|
Better high-quality clouds
|
2020-11-23 10:38:00 +00:00 |
|
Joshua Barretto
|
c3cedd4ddf
|
Improved cloud quality
|
2020-11-23 10:37:59 +00:00 |
|
Knarkzel
|
7a917f87e1
|
added norwegian
|
2020-11-20 16:49:32 +01:00 |
|
jiminycrick
|
9272eee55b
|
Switched out wind sfx
|
2020-11-18 17:07:40 -08:00 |
|
Snowram
|
d98bfa72ad
|
Improves bipedlarge and theropod anims, balance tweaks
|
2020-11-19 00:56:50 +01:00 |
|
Snowram
|
b48de84f8c
|
Adds 3 new npcs
|
2020-11-19 00:53:17 +01:00 |
|
Snowram
|
44fe398ba3
|
Adds 2 new npcs, some models tweaks
|
2020-11-19 00:53:13 +01:00 |
|
Snowram
|
42d2108c39
|
Adds mindflayer npc
|
2020-11-19 00:53:09 +01:00 |
|
Snowram
|
9bfccd42d3
|
Adds new animals
|
2020-11-19 00:53:02 +01:00 |
|
jiminycrick
|
2d2f267907
|
Addressed comments and fixed pipeline
|
2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
3b47add55a
|
Fully move sfx away from ECS event bus
|
2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
b3aa454f8e
|
Initial work to move combat sfx to outcomes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
a9711eea01
|
Beginning to address comments
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
c44a9092d3
|
Biome definition tweaks and more sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
a684bc90fd
|
Quadraped footsteps and songs in biomes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
e1fcb3744e
|
Comment out audio device picker
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
d47e0bbb73
|
Getting merge ready minus device picker
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
695cc7f5cb
|
Broken wind implementation
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
9b759efe41
|
Snow footsteps
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
09a1974974
|
River water sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
d0bd5118bf
|
Made biome probabilities neater
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
e880654f2e
|
Probability for biome play
|
2020-11-18 13:31:12 -08:00 |
|