Commit Graph

1709 Commits

Author SHA1 Message Date
Michal Sroczynski
a577ed1d36 Changes to Gnarling Tree 2023-08-02 18:45:40 +02:00
David Fisher
e2a0bc55c3 Lower grass target in standalone economy tests
because: The test_economy_moderate_standalone was failing tests on
arm64 MacOS systems with the following error:

```
thread 'site::economy::context::tests::test_economy_moderate_standalone' panicked at 'assertion failed: site.economy.pop >= env.targets[&id]', world/src/site/economy/context.rs:562:17
```

This was originally reported in Discord by @sharp in July, 2022
https://discord.com/channels/449602562165833758/797421546871324712/997332351195553874

Debugging showed that the grass target was 880, and the population was only around 718.
Local testing showed that lowering the grass target to 700 fixed the issue.

this commit: Lowers the grass target to 700 in the standalone economy tests.

unaddressed questions:

- Why is the grass target so high in the standalone economy tests?
- Alternately, why did the grass population drift so low, and no longer aligned with the tests.
- Why is this passing in CI, but not local testing?
- There are a number of commented out add_settlement calls in the standalone economy tests. Were there issues with the tests prior?
2023-07-31 16:51:29 -04:00
Isse
e7269a510b Fix adlet site division by zero 2023-07-28 16:08:25 +02:00
flo
36889f671e fix_desertcity_repairbench 2023-07-13 11:30:53 +00:00
flo
b556befe73 coastal_town 2023-07-12 23:02:40 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
flo
3611fd2b3d wildlife_spawn_work 2023-07-03 23:21:56 +00:00
Samuel Keiffer
079e7bfed6 Merge branch 'uniior/cacti' into 'master'
New/revamped cacti sprites

See merge request veloren/veloren!3986
2023-06-18 01:22:33 +00:00
unknown
8978bc9dc4 Test 2023-06-14 13:14:33 -04:00
Tormod G. Hellen
cf002478b8
Optimally place towns.
This gets rid of the arbitrary threshold values for what is and
isn't an acceptable town.
2023-06-09 13:44:01 +02:00
unknown
526386e51c Initial cacti work 2023-06-07 14:46:54 -04:00
flo
02bba1e343 clifftown rework 2023-06-07 18:45:12 +00:00
Isse
a884e0e058 Various rtsim related stuff 2023-06-03 22:14:18 +00:00
Joshua Barretto
dc2afe8236 Merge branch 'floppy_savannah_hut' into 'master'
savannah_hut

See merge request veloren/veloren!3872
2023-06-03 11:54:58 +00:00
flo
22854cbea2 savannah_hut 2023-06-03 11:54:58 +00:00
Tormod G. Hellen
4f2548fe78
Pass SiteKind by reference. 2023-06-02 15:04:16 +02:00
Tormod G. Hellen
1d0329cfa7
Make sure location hint calculation is only done once.
Location hint calculation is expensive and should not be done
in a hot loop.

This is a fixup for 1572a5a759.
2023-06-02 15:04:09 +02:00
Isse
68491dde55 Merge branch 'seachapel_rework' into 'master'
seachapel_rework

See merge request veloren/veloren!3856
2023-05-24 18:13:29 +00:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Tormod G. Hellen
a2ecd0b403
Replace SquareLocationRestriction with Aabr<i32>.
This is a fixup for 1572a5a759
2023-05-23 01:25:36 +02:00
Tormod G. Hellen
af080016ab
Get rid of the old and clunky loc_suitable_for_site function. 2023-05-22 16:35:12 +02:00
Tormod G. Hellen
a58b589c1a
Consolidate SiteKind impl. 2023-05-22 16:26:30 +02:00
Tormod G. Hellen
2397209b5d
Add proximity test. 2023-05-22 00:58:53 +02:00
Tormod G. Hellen
1572a5a759
Add location hint optimization. 2023-05-22 00:58:53 +02:00
Tormod G. Hellen
057c502218
Factor out town attribute calculation. 2023-05-22 00:58:53 +02:00
Sam
ca070f7ae8 Removed old tier-1 files 2023-05-13 09:32:29 -04:00
flo666
aca38d0cf4 review fixes 2023-05-13 09:32:29 -04:00
Sam
07afecfcd1 Clippy 2023-05-13 09:32:28 -04:00
Sam
92074e16d3 Made most inaccessible adlet caves accessible 2023-05-13 09:32:28 -04:00
flo666
8516899c18 inuit inspired location names for adlet stronghold 2023-05-13 09:32:27 -04:00
flo666
0431ebf8dc solid fill for igloo foundations 2023-05-13 09:32:26 -04:00
flo666
34bfb8ba68 tweak igloo&bonehut top decor bone 2023-05-13 09:32:26 -04:00
Isse
62a598c59b remove unwrap TODO 2023-05-13 09:32:26 -04:00
flo666
19b90d078a rebase & fix pipeline 2023-05-13 09:32:25 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo666
713baa615e chests 2023-05-13 09:32:22 -04:00
flo666
7bed8488e7 level yetipit room entries 2023-05-13 09:32:22 -04:00
flo666
dfc6cbae3a reduce bonfire particles - Ember,
reduce animals
2023-05-13 09:32:21 -04:00
flo666
ed260f832d add loot, reduce enemies 2023-05-13 09:32:21 -04:00
flo666
c2cf88da3d - bigger yetipit mob rooms
- tweaks
2023-05-13 09:32:20 -04:00
flo666
17e4af3c48 BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
2023-05-13 09:32:19 -04:00
flo666
25ef582f1a - sprites IceCrystal, GlowIceCrystal for yetipit
- rough creature balance
2023-05-13 09:32:16 -04:00
flo666
38a6cc67f9 add models: bone_door, bone_keyhole, bone_key 2023-05-13 09:31:29 -04:00
flo666
72418e6804 where possible, replace intersect(painter.cylinder with intersect(painter.aabb 2023-05-13 09:30:57 -04:00
flo666
f4c7ab16d2 outside igloo variety 2023-05-13 09:30:57 -04:00
flo666
eb269c0e89 remove without() from adlet site code 2023-05-13 09:30:56 -04:00
flo666
6668df9f08 add adlet elder 2023-05-13 09:30:56 -04:00
flo666
86803c43bf adlet tracker tweaks 2023-05-13 09:30:54 -04:00
flo666
f936c2f00e rocky yetipit entrance & AdletTrap object 2023-05-13 09:30:54 -04:00
Sam
9fbc759ccd Creature distribution 2023-05-13 09:30:52 -04:00