jiminycrick
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aad9734055
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Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
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2020-11-24 17:49:00 -06:00 |
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jiminycrick
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1cf0aff5ef
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More ai work
balance
Lavadrake AI tweaks
feedback tweaks
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2020-11-24 17:48:54 -06:00 |
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jshipsey
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d10dd83e5f
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theropods in world, small tweaks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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f411ff7e04
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bunch of animations and more attacks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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6f72e68ad6
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hoof attack, tweaks
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2020-11-24 17:48:50 -06:00 |
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jshipsey
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a27b086401
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placeholder for charge animal, animated leapmelee, small fixes
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2020-11-24 17:48:49 -06:00 |
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jiminycrick
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a1aa3efd29
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Moved hit timer to charged melee and adjusted for tail slap
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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1f59ef92d8
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species specific speeds, more animation
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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c07d8df58b
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assigning weapons, building animations
ability mapping
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2020-11-24 17:48:43 -06:00 |
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jshipsey
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e3e513cc11
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initial quadlow ranged work
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2020-11-24 17:48:27 -06:00 |
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jshipsey
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ae06016e9a
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Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
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2020-11-24 17:48:20 -06:00 |
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Joshua Barretto
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26fd40c0e3
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Joshua Barretto
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7850b0bcaf
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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22fb71905b
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Added rtsim entities moving when unloaded, better generation
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2020-11-23 10:45:01 +00:00 |
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Odd-Harald Lillestø Myhren
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56e37a4846
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
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Sam
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e62960e75d
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Rolling can now interrupt any attack.
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2020-11-20 11:30:48 -06:00 |
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Snowram
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d98bfa72ad
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
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Snowram
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b48de84f8c
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Adds 3 new npcs
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2020-11-19 00:53:17 +01:00 |
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Snowram
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44fe398ba3
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Adds 2 new npcs, some models tweaks
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2020-11-19 00:53:13 +01:00 |
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Snowram
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42d2108c39
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Adds mindflayer npc
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2020-11-19 00:53:09 +01:00 |
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Snowram
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9bfccd42d3
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Adds new animals
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2020-11-19 00:53:02 +01:00 |
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Snowram
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950eb1976d
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Addressed more comments
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2020-11-17 23:54:01 +01:00 |
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Snowram
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83b2640e02
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Makes basic beam Y offset depend on body scale
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2020-11-17 23:27:13 +01:00 |
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Snowram
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93642428f2
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Move eye sight and scale in body.rs, mounts tweaks
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2020-11-17 23:27:13 +01:00 |
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Imbris
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cbb701f30d
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Temp fix for the home command
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2020-11-15 20:40:12 -05:00 |
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Knarkzel
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917ae5a0b5
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added persist combo counter on roll when mid-combo
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2020-11-15 23:08:14 +01:00 |
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Imbris
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1952785af2
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Remove randomization of species and body_type with the randomize button in char creation
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2020-11-13 19:43:32 -05:00 |
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Sam
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b5f59f9cf3
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Fixed tests. Addressed comments.
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2020-11-13 10:41:34 -06:00 |
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Sam
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e2fe2fd532
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Speed and power on weapons are now able to modify abilities after they are loaded from ron files.
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2020-11-12 21:24:36 -06:00 |
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Imbris
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37e4ea4669
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Remove ability map from top level functions
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2020-11-12 21:24:35 -06:00 |
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Sam
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9b4fa4e961
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Started moving loading of ability manifest to an ecs variable.
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2020-11-12 21:24:34 -06:00 |
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Sam
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050ad82e55
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Abilities are now loaded from .ron files.
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2020-11-12 21:24:34 -06:00 |
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Sam
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770aaf6b93
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Added projectile constructor. Removed a bunch of cloning.
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2020-11-12 21:24:32 -06:00 |
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Sam
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abf7301a89
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Changed how buffs were constructed on projectiles.
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2020-11-12 21:24:32 -06:00 |
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Sam
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f4244ecbaf
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Added ron files for unique and WIP tools.
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2020-11-12 21:24:31 -06:00 |
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Snowram
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bed3a5c70a
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Adds a speed variable to charged states
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2020-11-11 22:06:05 +01:00 |
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Snowram
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af346806de
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Addressed comments
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2020-11-11 22:03:54 +01:00 |
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Snowram
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fe977f0a6c
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Adds a speed stat to weapons
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2020-11-11 22:03:53 +01:00 |
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Imbris
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cd1a134c26
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Fix bug in body.validate(), add sliders to iced char creation screen, make char selection screen more closely resemble the master version in style
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2020-11-11 03:02:22 -05:00 |
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James Melkonian
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6085edaa34
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Improve NPC aiming and humanoid hitboxes
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2020-11-11 04:36:40 +00:00 |
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Monty Marz
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0e072f72cc
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frost cleaver
velorite mage set
offsets
armor stats
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2020-11-10 21:43:45 +00:00 |
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jshipsey
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cd188fd32b
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tweaks
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2020-11-09 18:32:23 -05:00 |
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Sam
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9b0e1c8dfc
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Slight balance tweaks.
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2020-11-08 19:33:24 -06:00 |
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Sam
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8fa7e246e9
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Minor tweaks.
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2020-11-08 18:11:53 -06:00 |
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jshipsey
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0618de138e
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rebase
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2020-11-08 19:02:48 -05:00 |
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jshipsey
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20efc692fd
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ranged
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2020-11-08 18:52:22 -05:00 |
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Sam
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edff3a75c3
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Made bow stay in BasicRanged state while autofiring.
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2020-11-08 18:51:36 -05:00 |
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jshipsey
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92aa6a1b12
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axe basic
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2020-11-08 18:51:35 -05:00 |
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jiminycrick
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33e87de17e
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Initial combo melee for axe M1
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2020-11-08 18:48:48 -05:00 |
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AlKabir
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6535deae9c
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added two meat assets for mobs to drop
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2020-11-07 23:34:20 -06:00 |
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