flo
|
ed4fd55bc3
|
terracotta
|
2024-02-15 06:08:03 +00:00 |
|
Michal Sroczynski
|
2c23781d22
|
Remove tiers from dungeons names
|
2023-08-02 18:48:01 +02:00 |
|
Maxicarlos08
|
b16b1bf51f
|
Fix alignments and remove unused variations
|
2023-07-13 17:11:07 +02:00 |
|
Monty Marz
|
102945b9e7
|
Dungeon rework initial patch
|
2023-07-09 20:03:09 +00:00 |
|
flo
|
a55276ea73
|
seachapel_rework
|
2023-05-24 18:13:29 +00:00 |
|
flo666
|
1750c9a0f2
|
structure work
|
2023-05-13 09:30:48 -04:00 |
|
flo
|
e882e62c08
|
seachapel
|
2022-08-24 21:50:53 +00:00 |
|
Youssef Fahmy
|
080d8ef8b1
|
Tweaks for this week
|
2022-05-19 19:35:31 +00:00 |
|
Sam
|
528b62c59a
|
Rebase commit
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
21084e48f0
|
Removed old weapons that were migrated to modular weapons.
|
2022-05-16 15:11:00 -04:00 |
|
juliancoffee
|
1b18629616
|
Execute asset migration
|
2022-04-08 19:17:01 +03:00 |
|
Sam
|
e1f164d099
|
Initial AI for gnarling logger/mugger.
|
2022-02-10 14:58:27 -05:00 |
|
James Melkonian
|
3a8a0d9c53
|
Cavern systems under gnarling fortifications
|
2022-02-10 14:58:24 -05:00 |
|
juliancoffee
|
0682bfbe14
|
Add weapons to Husk loadout
|
2022-02-03 18:02:51 +02:00 |
|
jshipsey
|
4fbd3027a1
|
new mobs
|
2022-01-28 02:50:15 -05:00 |
|
juliancoffee
|
7585c8dcc1
|
Migrate EntityConfig for Loadout update
|
2022-01-28 00:02:34 +02:00 |
|
jshipsey
|
7f928d0bc0
|
woodengolem, chieftain, icedrake, blowgun
|
2022-01-13 23:20:52 -05:00 |
|
Youssef Fahmy
|
6c52d4ca5e
|
Minor edits
|
2021-11-03 21:27:47 +00:00 |
|
jshipsey
|
f69e3c9fbc
|
more hats
|
2021-10-30 23:42:17 -04:00 |
|
Seth
|
d42d9166a1
|
Reduce duplication in glider asset identifiers
|
2021-09-26 13:49:49 +00:00 |
|
Sam
|
57ba9a0300
|
Cultist enemies are now spawned by rtsim.
|
2021-09-04 00:05:48 -04:00 |
|
Snowram
|
fef0f407d3
|
Removes warlord and warlock armours
|
2021-06-24 19:30:11 +02:00 |
|
juliancoffee
|
e832fa86f1
|
Add entity template and make 'loadouts' singular
|
2021-06-09 15:37:03 +03:00 |
|