tygyh
|
5e5698249b
|
Remove unnecessarily qualified paths
|
2022-07-15 14:49:46 +02:00 |
|
Benoît du Garreau
|
8488c7b25e
|
Upgrade assets_manager to 0.8.0 and image to 0.24
This removes a significant number of duplicated dependencies
|
2022-05-28 23:18:31 +02:00 |
|
Sam
|
38cb465722
|
Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
|
2022-05-16 15:10:57 -04:00 |
|
ninefox
|
329051c6df
|
removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
|
2022-02-26 10:13:04 -08:00 |
|
ninefox
|
5aa98b7b3e
|
Applied review suggestions
|
2022-02-23 18:37:04 -08:00 |
|
ninefox
|
61913402a2
|
add code to center item drops
reduce size of coins
|
2022-02-23 17:16:10 -08:00 |
|
unvariant
|
9d98cd9e58
|
Render item drops instead of placeholder textures
|
2022-02-14 02:09:45 +00:00 |
|
juliancoffee
|
6a0458ddf1
|
Move voxygen to 2021 edition
|
2022-01-26 15:47:39 +02:00 |
|
jshipsey
|
136555dbbe
|
fix crash
|
2022-01-20 02:14:49 -05:00 |
|
Snowram
|
f67bf2a539
|
Adds arthropod skeleton
|
2022-01-19 19:01:11 +01:00 |
|
Benoît du Garreau
|
aca088388b
|
Update assets_manager to 0.7
|
2021-12-12 22:11:47 +01:00 |
|
Marcel Märtens
|
086f9737e4
|
move server.voxel for airship to common
|
2021-11-15 16:39:39 +01:00 |
|
Joshua Barretto
|
c0bf9503bd
|
Addressed review issues, added cloning docs to BodySpec::Manifests
|
2021-11-13 17:20:23 +00:00 |
|
Joshua Barretto
|
46ec4203a2
|
Arbitrary volume airships
|
2021-11-13 17:13:08 +00:00 |
|
jshipsey
|
c2b7d3bb44
|
good hat rendering
|
2021-10-30 23:42:16 -04:00 |
|
jshipsey
|
a05c1ea4c5
|
switch to new matcell variant
|
2021-10-30 23:42:15 -04:00 |
|
jshipsey
|
3915aa7aac
|
support for hollow voxels ty zesterer
|
2021-10-30 23:42:14 -04:00 |
|
jshipsey
|
5cc54b34bd
|
headbands
|
2021-10-30 23:42:13 -04:00 |
|
Avi Weinstock
|
13fc4de561
|
Add per-species head offsets.
|
2021-07-16 19:22:28 -04:00 |
|
Avi Weinstock
|
0a33c98268
|
Basic implementation of hat visuals.
|
2021-07-16 18:49:40 -04:00 |
|
Marcel Märtens
|
9b3b21f368
|
fix clippy warnings
|
2021-07-12 12:09:09 +02:00 |
|
Avi Weinstock
|
05c699878f
|
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
|
2021-06-03 19:24:34 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
|
2021-05-04 08:45:08 -04:00 |
|
Snowram
|
fd177c9669
|
Breathe and stun anims
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
0f6b902924
|
Idle, run, vel/ori aware fly anims
|
2021-04-25 02:14:49 +02:00 |
|
Snowram
|
bc95484863
|
Swaps bird_small skeleton to a new bird_large
|
2021-04-25 02:14:49 +02:00 |
|
jshipsey
|
31747d8ff1
|
airship movement bits
|
2021-03-21 21:43:49 -04:00 |
|
Avi Weinstock
|
a32be4ac5a
|
Address MR 1888 review comments.
- Delete obsolete symbolic links.
- Add suggested comments.
- Remove dead code.
|
2021-03-14 23:17:28 -04:00 |
|
Avi Weinstock
|
aa56166c80
|
Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics.
|
2021-03-14 23:17:26 -04:00 |
|
Avi Weinstock
|
e9aab63a04
|
Account for model translation in the physics. The voxel collider still needs to be north-aligned for now.
|
2021-03-14 23:09:52 -04:00 |
|
Avi Weinstock
|
8b9e84972a
|
Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
|
2021-03-14 23:09:49 -04:00 |
|
Sam
|
238fcaf5f1
|
Particle rebase fixes
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
57d5e90ddd
|
full bipedsmall armor swaps
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
0dc8b2e482
|
rendering
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ca3248cc93
|
new dungeon setups, new npcs, weapon specific loadouts, anims
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
66664f3f89
|
the stabs
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6a57dd25d0
|
wielding
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Snowram
|
14c252d8b2
|
Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
|
2021-02-23 20:16:56 +00:00 |
|
Avi Weinstock
|
c3ac8a1b51
|
Support modular weapon voxel meshes being made by assembling their components.
|
2021-02-23 00:45:26 +00:00 |
|
Snowram
|
4078eeb877
|
Various fixes to object animation, cleanup
|
2021-02-21 19:56:46 +01:00 |
|
Benoît du Garreau
|
0cf164f33a
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
|
Snowram
|
96ed008348
|
Puts objects offsets into a .ron file
|
2020-12-14 02:43:49 +01:00 |
|
Snowram
|
f94a4ec90d
|
Improves fish_small, new npc
|
2020-12-08 23:03:39 +01:00 |
|
Snowram
|
72d73ecd38
|
Initial fish work
|
2020-12-08 23:03:38 +01:00 |
|
AlKabir
|
9424ecfb4d
|
centering assets
|
2020-11-08 00:35:11 -06:00 |
|
AlKabir
|
6535deae9c
|
added two meat assets for mobs to drop
|
2020-11-07 23:34:20 -06:00 |
|