Commit Graph

35 Commits

Author SHA1 Message Date
flo
ed4fd55bc3 terracotta 2024-02-15 06:08:03 +00:00
unknown
c3942b5f1f
Removed crit_chance stat from two item .ron files 2024-02-06 21:47:41 +01:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
juliancoffee
7228543fbf Mark legacy item asset content 2024-01-14 21:25:15 +02:00
Sam
62464dbe11 Removed crit chance stat 2023-11-14 18:06:58 -05:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0eba37ce6a dark_guitar & icy_talharpa 2023-01-13 13:37:45 +00:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Marcel
160cbbf449 Merge branch 'steel_pick_desc' into 'master'
Removes blue vein reference from Steel Pickaxe description

See merge request veloren/veloren!3491
2022-10-09 19:50:31 +00:00
Julio Cezar Silva
0d090bb93e Removes blue vein reference from Steel Pickaxe description 2022-10-09 19:50:30 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
Youssef Fahmy
080d8ef8b1 Tweaks for this week 2022-05-19 19:35:31 +00:00
Sam
eecc1b42c3 Fixed regex mistake in changing name of item assets. 2022-05-16 15:11:13 -04:00
Sam
b048179c0a Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS. 2022-05-16 15:11:11 -04:00
Sam
d380a2dbaf Quality is now propogated through modular items from the quality of the components. 2022-05-16 15:10:55 -04:00
Sam
4e89bc7485 Added test functions to assist in fixing unit tests that broke from changed functionality. 2022-05-16 15:10:52 -04:00
Sam
6620c1dd1f Added HandsKind to automatically resolve handedness of modular weapons. 2022-05-16 15:10:51 -04:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Sam
fbcc774911 Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future. 2021-07-10 23:22:00 -05:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Sam
e8e953ffab Added range stat to weapons. 2021-07-05 20:32:12 -05:00
jshipsey
670845e6f5 changelog 2021-06-07 11:06:39 +02:00
Sam
0488b2fcd0 Adressed comments on energy and armor functions. 2021-06-07 11:06:25 +02:00
jshipsey
4deeb42155 cave adjustments 2021-06-07 11:02:34 +02:00
jshipsey
9034d0f25d comment addressing, cave tweaks 2021-06-07 11:01:46 +02:00
Monty
a4d56e7843 more sprite stuff and crafting UI update
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty Marz
06bbb7f0ff Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
Joshua Barretto
6ea5aa796b Faster pick, less vibrant block selection 2021-03-21 20:38:08 +00:00
Joshua Barretto
fb3980e273 Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
Joshua Barretto
b45df7fe10 Switched to BasicMelee 2021-03-21 17:45:01 +00:00
Joshua Barretto
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00