Commit Graph

53 Commits

Author SHA1 Message Date
Kevin Glasson
af3af6c169 Convert voxygen to use tracing
There are several noteable changes in this commit that mean that logging
will behave differently to how it did previously.

- There are now no separate filter levels for terminal and file output.
This is a feature that is lacking in `tracing` but is set to be resolved
by https://github.com/tokio-rs/tracing/pull/508. At which point we MAY
include it.

- The default log level was previously `WARN` - it is now `INFO`.
2020-06-21 23:17:25 +08:00
Ben Wallis
6da7a11d33 Fixed suppressed clippy warnings for #587 - clone_on_copy 2020-06-18 22:25:48 +01:00
S Handley
00dd75526c Add documentation for audio module. 2020-06-14 16:56:32 +00:00
S Handley
eda2f14940 Use empty sound data when a sound file cannot be loaded 2020-06-11 12:53:24 +00:00
Ben Wallis
950c62efc6 Suppressed all existing clippy warnings in preparation for fixes as part of #587 2020-06-10 22:01:42 +01:00
Ben Wallis
1d564f53c7 Fix #322 - Refactored audio output device enumeration to fail gracefully when audio devices with null or otherwise unusable names are encountered 2020-06-07 16:24:22 +01:00
Marli Frost
c82d1b9316
allow the game to start without an audio device 2020-03-31 21:27:55 +01:00
S Handley
d87061fe14 Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size. 2020-02-23 01:26:51 +00:00
S Handley
b739623579 Split the audio channels into SFX and music channels. This makes the
Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
S Handley
b7ce91fead Move music under audio
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
S Handley
b44955ba30 Remove currently unused audio assets
This clears out about 56MB of unused audio files.

There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
S Handley
da2d36ed76 (fix) Set the music and sfx volumes immediately after initialising the
audio frontend.

Fixes #373
2019-12-10 14:02:51 +00:00
S Handley
ea2e0d17de SFX system
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
Brian Lewis
86619d4192 Fix crashing due to error in Alsa.
This uses a more recent version of cpal (a dependency of rodio hence the
rodio change) which seems to have fixed a crash due to
'device not available: "Invalid argument"' coming from Alsa.

The change in cpal also made some functions now return `Result` instead
of a bare type which I dealt with by using `expect` to minimize how far
these changes fan out into the code but maybe this isn't ideal.

Fixing https://gitlab.com/veloren/veloren/issues/280 - Crash with ALSA
2019-10-06 11:24:42 +02:00
Monty Marz
11a022abb3 Better stepping sounds (and minor voxel model fixes) 2019-09-27 16:04:22 +00:00
Shane Handley
ef3ad3519b Update previous references to 'volume' to prevent ambiguity. Update label for audio device selection in settings dialog. I don't think it is displayed, but maybe useful for documentation. 2019-09-25 01:25:24 +09:00
Shane Handley
8cf6546dec Add an additional SFX Volume control to the in-game settings dialog and supporting events. 2019-09-25 01:18:09 +09:00
Geno
247f0818c1 Footstep volume fix 2019-09-08 15:47:52 +00:00
timokoesters
9f83130466
Fix audio 2019-09-07 11:46:21 +02:00
Louis Pearson
02af86d2d6 Change ear pos to Vec3 2019-09-06 04:44:15 -06:00
Louis Pearson
675d72a3ce Code cleanup 2019-09-06 04:36:42 -06:00
Louis Pearson
57fe89e5c8 Fix warnings 2019-09-06 04:25:17 -06:00
Louis Pearson
8e5f993a5b Format files 2019-09-05 03:11:18 -06:00
Louis Pearson
2bca20cf69 Get sound effects working 2019-09-05 03:08:09 -06:00
Louis Pearson
529cb40dc4 Add soundcache
Still getting the stuttering. Time to rethink channels
2019-09-05 03:08:09 -06:00
Louis Pearson
65008f7d54 Adds proper 3d sound?
Looks like loading the footstep files every time a sound is played
becomes a problem rather quickly.
2019-09-05 03:08:09 -06:00
Louis Pearson
00830108e9 Add positional audio
Orientation needs to be set now
2019-09-05 03:08:09 -06:00
Louis Pearson
ad3bd0b2ce Add footstep sounds, implement crude footstep sounding
Sounds are played every tick, which is not good.
2019-09-05 03:08:09 -06:00
Louis Pearson
41cd20aaf8 Add play_music call to audiofrontend 2019-09-05 03:08:09 -06:00
Louis Pearson
132d108086 Remove audio/base.rs 2019-09-05 03:08:09 -06:00
Louis Pearson
447cfec19f Add support for fading sounds 2019-09-05 03:08:09 -06:00
Louis Pearson
9dc1f8f549 Revamp AudioFrontend
audio::base had a lot of unnescessary abstractions and constructs.
The current code simplifies the API in a way that makes sense and
that will allow sound effects and fading to be added in an incremental
way.
2019-09-05 03:08:09 -06:00
Sheldon Knuth
c2fa8bd615 [FIX] Callback hell of AudioDevice construction while opening audio settings window. 2019-07-23 09:54:41 +00:00
Sheldon Knuth
c699801d78 Revamping the audio system for Voxygen from #163 2019-07-02 04:10:55 +00:00
Mckol
b5db5b8d3d Added error logging 2019-06-28 20:22:43 +02:00
Mckol
f1b1c41d92 Added catching audio panics
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
2019-06-28 20:22:43 +02:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Cody
a258be7aac
Fixes some typos, comment inconsistencies, and incorrect naming conventions. 2019-05-31 16:36:16 -04:00
Louis Pearson
a3dafde081 Add better version of Snowtop
Former-commit-id: ea47207ec7651d8c7eedea14f77399e96c3546b6
2019-05-28 15:01:10 -06:00
Louis Pearson
e78ae4fefc Remove hacks, clean up crufty code
Former-commit-id: 7c10103235e8d9e2967baa1f8e33d68995bdf4d5
2019-05-22 05:29:38 -06:00
Louis Pearson
affa5c081e Temporarily remove Ruination
Former-commit-id: a63df9eaf187f7786b9a2a0e50194c3a7866edbe
2019-05-22 03:00:16 -06:00
Louis Pearson
eeceef12ef Prevent framerate drop when accessing settings menu
Former-commit-id: f51d1b700cd328b8156c7df97d6524277cc0718b
2019-05-21 16:44:51 -06:00
Louis Pearson
9f1c70792f Move to using only global_state for settings menu
Former-commit-id: bb86c851f51c02af1a25d57f2be95d1947b330ad
2019-05-21 16:44:51 -06:00
Louis Pearson
c8928587dd Allow user to change audio device in the settings menu
Former-commit-id: 645b91182509da70075bb57f8ea6f9cd638c0d8e
2019-05-21 16:44:51 -06:00
Louis Pearson
0437f88601 Prevent audio crashes by blocking jack by default
Former-commit-id: 61243a38667f64d1c8f106b1191ae876fc652c63
2019-05-21 16:44:51 -06:00
Louis Pearson
8dc35b8609 Add audio to settings
Former-commit-id: 6e18b95bb3460a3b6d971b89c767045dcdbe7344
2019-05-21 16:44:51 -06:00
Louis Pearson
7cfd3ad1cd Add field_grazing.ogg
Former-commit-id: 36a5bf4a9af2d89e9acd8dd7404c0b4eb1836f5b
2019-05-21 16:44:51 -06:00
Imbris
39caf7e51b Don't allow negative volumes
Former-commit-id: 35a52235fa4194d40ffc0d8d3243d0653dcca0a5
2019-05-19 17:50:20 -04:00
Imbris
888bd65036 Add volume adjustment, lower default volume
Former-commit-id: 1b581ef16ceb4a7a26772352d24df9c84d846c88
2019-05-19 15:31:32 -04:00