DaforLynx
e44478736e
Music additions
2021-12-22 11:20:34 +00:00
Joshua Barretto
3b4fa6b328
Snow for ice
2021-12-20 18:06:53 +00:00
Joshua Barretto
6e97e3179d
Slippery ice
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3
Merge branch 'Character-editting' into 'master'
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Character editing
See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
ubruntu
59cb9ea7c2
Hide empty stats on item tooltips
2021-12-20 15:07:38 +00:00
Snowram
66a5f9fded
Fixes animation hot reloading (credit to Imbris)
2021-12-18 20:36:14 +01:00
Dr. Dystopia
1719ce8c16
Format
2021-12-18 15:58:17 +01:00
IsseW
65ab92eb78
button spacing
2021-12-18 15:41:11 +01:00
Dr. Dystopia
3329a8df61
Add 'pen' icons for edit buttons
2021-12-18 15:27:14 +01:00
Dr. Dystopia
9a7cc50898
Show current equipment during editing
2021-12-18 12:35:31 +01:00
Dr. Dystopia
48fd9e877d
Use 'confirm' button when finishing editing
2021-12-18 11:45:49 +01:00
Dr. Dystopia
62f9bc5059
Fix redundant pattern matching
2021-12-15 21:05:49 +01:00
Dr. Dystopia
e2f4499d45
Remove debug prints
2021-12-15 20:56:44 +01:00
IsseW
8b258e4e81
Non editable data
2021-12-15 20:40:01 +01:00
Joshua Barretto
dd95d69dc4
Fixed character editing
2021-12-13 00:55:25 +00:00
Dr. Dystopia
408fe1e6b6
Begin creating character editing
2021-12-13 01:13:33 +01:00
Benoît du Garreau
aca088388b
Update assets_manager
to 0.7
2021-12-12 22:11:47 +01:00
James Melkonian
5f6d1c3438
Convert Armor Stats to Options
2021-12-12 00:25:35 +00:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Dr. Dystopia
f4c5abf36b
Resolve all '#[allow(clippy::needless_range_loop)]' error supressions
2021-12-03 10:38:30 +01:00
Dr. Dystopia
a0dfb2e8ad
Resolve all '#[allow(clippy::manual_saturating_arithmetic)]' error supressions
2021-11-30 13:57:47 +01:00
Avi Weinstock
cb4c3eb34e
Bodies of water no longer contain black chunks on the voxel minimap.
...
The heuristic for pruning dungeon ceilings depended on detecting an
air-to-not-air edge, which was not present for chunks whose topmost
layer was water. Sampling 1 layer of the `above` block introduces such
an edge, allowing the water surface to be detected.
2021-11-29 14:39:56 -05:00
Imbris
7760210824
Remove redundant closures
2021-11-28 12:24:57 -05:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
Marcel Märtens
086f9737e4
move server.voxel for airship to common
2021-11-15 16:39:39 +01:00
Joshua Barretto
b1915622b5
Merge branch 'xvar/fix-tooltip-floating-point-rounding' into 'master'
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Added formatting to round tooltip values for consumables to 1 decimal place
See merge request veloren/veloren!3004
2021-11-13 20:54:05 +00:00
Ben Wallis
022c1417b6
EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
...
Damage from a given individual or group only counts towards a kill for 10 minutes since that individual or group's last damage to the entity - after this period their damage contribution is removed. This avoids the list of damage contributors growing excessively large for an entity that does a lot of combat but never dies.
EXP sharing within groups is unchanged - the difference is simply that the input to this calculation may be less than 100% of the base EXP reward for the kill if other individuals or groups contributed damage.
2021-11-13 20:46:45 +00:00
Ben Wallis
b4c7af1ad1
Added formatting to round tooltip values for consumables to 1 decimal place
2021-11-13 20:25:09 +00:00
Joshua Barretto
c0bf9503bd
Addressed review issues, added cloning docs to BodySpec::Manifests
2021-11-13 17:20:23 +00:00
Joshua Barretto
657ac45288
Updated changelog
2021-11-13 17:13:09 +00:00
Joshua Barretto
46ec4203a2
Arbitrary volume airships
2021-11-13 17:13:08 +00:00
Samuel Keiffer
6e57380735
Merge branch 'sam/ability-pool-and-hotbar' into 'master'
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Ability pool
See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191
Changed fallback ability icon.
2021-11-11 23:41:01 -05:00
Sam
040d70c750
Final fixes.
2021-11-11 23:11:17 -05:00
Sam
a288f9ee43
Addressed further review.
2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519
Addressed review feedback.
2021-11-11 18:10:22 -05:00
Sam
b678f7f46e
Added some client methods for changing abilities to hook into.
2021-11-11 01:55:32 -05:00
Sam
da677e8ea6
Abilities can now be referred to by the asset id.
2021-11-10 17:30:19 -05:00
Sam
4309e1ff9b
Did voxygen stuff for ability pool.
2021-11-09 21:20:41 -05:00
Imbris
a7e1d3218f
Potential fix for leak when inventory is open
2021-11-09 01:21:45 -05:00
Joshua Barretto
80c4e3de19
Merge branch 'tijnvdheuvel/newSFX' into 'master'
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Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX
See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
jshipsey
c2b7d3bb44
good hat rendering
2021-10-30 23:42:16 -04:00
jshipsey
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
jshipsey
3915aa7aac
support for hollow voxels ty zesterer
2021-10-30 23:42:14 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Sam
15a8c31383
Hack to make salvage go away when leaving station.
2021-10-29 13:25:38 -04:00
tijnvdheuvel
a36106eb22
Update mod.rs missed a comma
2021-10-29 13:09:21 +00:00
tijnvdheuvel
3dbd553997
Fixed bug truffler quadruped small
2021-10-28 17:37:29 +00:00
tijnvdheuvel
d4df012835
Added mod.rs entries for truffler and Fungome
2021-10-28 13:48:22 +00:00
Samuel Keiffer
fef9fd5893
Merge branch 'sam/crafting-tweaks' into 'master'
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Better salvaging and other crafting tweaks
See merge request veloren/veloren!2903
2021-10-27 21:33:21 +00:00
Snowram
02930dd2ed
Uses a list for item tooltips
2021-10-27 17:02:36 -04:00
Sam
4b9e9c506b
Fixed opening salvaging station not showing salvage text.
2021-10-27 17:02:35 -04:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496
crafting station model, explanatory text part 1
2021-10-27 17:02:34 -04:00
Sam
5707377565
Changed tooltips to take iterator. Tooltips also show original item as well as salvage output.
2021-10-27 17:02:34 -04:00
Snowram
2bf16aab63
Make item tooltip accept multiple items for salvage
2021-10-27 17:02:33 -04:00
Sam
e28ca15059
Salvaging now requires a salvaging station.
2021-10-27 17:02:33 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
5c3021bd0a
Inventory now highlights salvageable items when in salvage mode.
2021-10-27 17:02:31 -04:00
Sam
794b072d3e
Simple recipes now take a vec of slots to look in for the ingredients.
2021-10-27 17:02:30 -04:00
Sam
7a17863988
Salvage works by double clicking from inventory while salvage tab in crafting is open.
2021-10-27 17:02:30 -04:00
Sam
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
IsseW
2e27f7f84a
remove print
2021-10-27 23:01:41 +02:00
Joshua Barretto
30604788b9
Merge branch 'isse/loading-tip-fixes' into 'master'
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Loading screen tip fixes
See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Kemper
ff56804d8a
Show energy reward and speed as percentages in item tooltips
2021-10-26 23:07:37 +00:00
IsseW
50d37bc2d4
run clippy
2021-10-26 01:30:27 +02:00
IsseW
3368f43a22
consider key layout
2021-10-26 00:42:30 +02:00
IsseW
047cda179f
Added keybinding shortcut in loading tips
2021-10-25 23:53:27 +02:00
Joshua Barretto
6362c0df32
Fixed non-character point lights
2021-10-25 12:00:02 +00:00
Forest Anderson
15185ef55e
Merge branch 'master' into 'master'
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Fixes #819 - Prevent lantern from turning off on death
Closes #819
See merge request veloren/veloren!2955
2021-10-24 21:16:34 +00:00
Q-I-U
09028f3261
Add !health.is_dead()
check to renderer
2021-10-24 22:28:23 +02:00
antoniomuso
cf8d995af7
formatted some tooltips floats
2021-10-24 10:14:54 +02:00
Samuel Keiffer
f92c6fbd49
Merge branch 'ubruntu/sneakwield-state' into 'master'
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Sneak with weapons drawn
See merge request veloren/veloren!2917
2021-10-18 20:27:02 +00:00
Bryant Deters
b2bd43f4d3
Sneak with weapons drawn
2021-10-18 14:53:55 -05:00
Samuel Keiffer
1e61a279cc
Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
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Fixed obfuscation of error messages caused by previous MR (pretty printing error messages)
See merge request veloren/veloren!2935
2021-10-18 03:35:03 +00:00
Samuel Keiffer
e6a4e53ef3
Merge branch 'MHK/auto_search_in_crafting_menu' into 'master'
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Add auto searching in crafting menu
See merge request veloren/veloren!2932
2021-10-17 15:16:21 +00:00
MohammadHasanKargar
40073413ae
Add hover effect to auto search in crafting menu
2021-10-17 15:27:27 +03:30
kaedr
cd5aa2d1d8
Fixed redundant to_string() call.
2021-10-16 20:41:13 -04:00
kaedr
c8a1d821e7
Added handling for connection errors that occur before client leaves login screen
2021-10-16 20:17:40 -04:00
kaedr
cc98ccc371
Added localization for server error message display on client
2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d
Fixed obfuscation of error messages caused by previous commits
2021-10-16 20:17:37 -04:00
Joshua Barretto
ef33b2e3ab
Better ambiance slider
2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365
Aurora light tint
2021-10-16 14:32:18 +01:00
Joshua Barretto
b1a1cdde34
Fixed 'Empty' collectable sprite
2021-10-16 14:31:46 +01:00
Joshua Barretto
3357008601
Merge branch 'zesterer/small-fixes' into 'master'
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Caverns
See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
MohammadHasanKargar
1d7ba57de7
Add auto searching in crafting menu
2021-10-15 23:57:04 +03:30
Henry Corse
e01ce2dcf4
Kaedr/pretty printing error messages
2021-10-14 18:37:51 +00:00
Marcel
a4cf875a54
Merge branch 'isse/crafted-from-item' into 'master'
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use "input:____" for searching by recipe input
See merge request veloren/veloren!2893
2021-10-10 15:44:44 +00:00
Isidor Nielsen
f0864a7b0a
use "input:____" for searching by recipe input
2021-10-10 15:44:43 +00:00
Marcel
94439a4240
Merge branch 'jtriantafylos/background_fps' into 'master'
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Fixes #1350 - Allow players to cap the game FPS when unfocused
Closes #1350
See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd
Fixes #1350 - Allow players to cap the game FPS when unfocused
2021-10-10 15:33:31 +00:00
Monty Marz
14ed73ec12
cavern sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17
More cavern details
2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7
Performance improvements for terrain watcher
2021-10-10 13:41:56 +01:00
Joshua Barretto
1cfad833c7
Added caverns, fixed chunk load performance issue
2021-10-10 13:41:56 +01:00
CapsizeGlimmer
a723406df7
Prevent "Error setting/centering cursor position" message spam
2021-10-06 21:25:14 +00:00
Imbris
26c028975e
Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it
2021-10-06 02:13:02 -04:00
Imbris
66076db7bb
Make map icons fade out quickly when near the edge of the map display
2021-10-06 01:37:11 -04:00
Treeco
305bdf94ef
Various map UI fixes for large worlds
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changes `zoom` such that 1.0 means 1 Conrod unit = 1 chunk, rather than 1.0 meaning fully zoomed out
2021-10-06 02:26:58 +01:00
Marcel
a48b99560c
Merge branch 'imbris/fix-reset-scissor' into 'master'
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Make sure ui draw commands are cleared if the renderer's resolution changes
Closes #1362
See merge request veloren/veloren!2898
2021-10-05 06:11:01 +00:00