timokoesters
5d5ccd7b99
Move from state components to single CharaterState struct
...
This makes split animations easy and improves overall code quality
2019-08-26 13:12:34 +02:00
Joshua Yanovski
c02f2a7f9e
Fixes to worldgen and adding a debug command.
...
Humidity and temperature are now indexed to uniform altitude *over land
chunks* (and water chunks adjacent to land) rather than over the whole
range of altitude. This is necessary in order to satisfy the uniformity
conditions of the formula for weighted sum CDF.
Additionally, fixes the computation of whether a tree should be
generated or not. Previously, it was using a source of randomness
scaled to use much less than the full 0-1 range; this has been resolved.
This makes for much nicer and more gradual transitions between densities
and reduces the amount of completely barren landscapes, while also
making forests larger.
Finally, this commit adds a server command, debug_column, which returns
some useful debug information about a column given an x and y
coordinate. This is useful for debugging worldgen.
2019-08-26 11:52:25 +02:00
Acrimon
a41cf1a83d
Disabled unsafe using lint level.
2019-08-19 14:39:23 +02:00
Acrimon
22f318833c
Migrate client to hashbrown.
2019-08-11 21:54:20 +02:00
telastrus
07d3384b01
fixed the silent kick, made it actually proper
2019-08-08 17:58:36 -04:00
telastrus
66e254db7f
actually removed printlns
2019-08-08 12:09:14 -04:00
telastrus
35a3f67e19
ran cargo fmt
2019-08-08 12:05:38 -04:00
telastrus
de2082469d
auth done, no popup yet
2019-08-08 12:01:15 -04:00
telastrus
f2ed2870c6
90% there
2019-08-08 11:23:58 -04:00
telastrus
6d94d43021
still compiles
2019-08-07 23:56:02 -04:00
Dominik Broński
f644b6ab89
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
...
This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c
Upgrade specs to 0.15
2019-08-01 18:09:13 -04:00
Joshua Barretto
39fc1d6b71
Added entity pickup, changed item model
2019-08-01 09:12:00 +01:00
Joshua Barretto
b3cae2f3dd
Added better item manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
31f8794c39
Started work on inventory manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
123a78552a
Fixed block-hopping on edges, added correct inventory slots
2019-08-01 09:09:26 +01:00
Joshua Barretto
5bb7998d5a
Added inventory sync messages and InventoryUpdate component
2019-08-01 09:09:26 +01:00
timokoesters
b695a63e98
Send different physics components individually
2019-07-30 13:35:16 +02:00
tommy
95b5f4acfb
Added private, broadcast, and game_state messages
2019-07-26 07:29:37 -04:00
tommy
cc6aa6f33d
Adds colour to tells in chat box #194
2019-07-26 07:29:37 -04:00
Nero
53086cb3b2
Nero/light offsets
2019-07-25 20:51:20 +00:00
Joshua Barretto
1dc654dde7
Added object entities
2019-07-21 19:22:49 +01:00
Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Joshua Barretto
ce327445a7
Send block diffs instead of entire chunks on block change
2019-07-20 16:41:03 +01:00
Songtronix
ed0d842e57
Mark InvalidAlias Message as to be done
2019-07-17 18:32:01 +02:00
Songtronix
b41508f025
generalise errors based on zests suggestion
2019-07-17 18:32:01 +02:00
Songtronix
b6c8bdc223
add configurable max player count
2019-07-17 18:32:01 +02:00
Acrimon
a72722e5d1
Resolved discussion from imbris.
2019-07-12 19:35:11 +02:00
Acrimon
20ac81a986
Fixed some misses.
2019-07-12 20:51:22 +02:00
Piotr Korgól
bf748ae742
Add CanBuild component, Block placing client messages and build mode command
2019-07-03 21:28:07 +02:00
timokoesters
46670e2689
Fix clippy suggestions
2019-07-02 21:00:57 +02:00
timokoesters
fe0c7028e2
Remove warnings from client
2019-07-02 20:56:29 +02:00
timokoesters
d235374d8e
Fix npc and death bug
2019-06-29 22:43:44 +02:00
timokoesters
c80351f6ca
Fix double roll bug
2019-06-29 19:49:51 +02:00
timokoesters
b0ea959f67
Remove animation syncing (does not fix any known bug)
2019-06-29 17:09:38 +02:00
Imbris
16e5b6bafd
circular view distance
2019-06-23 15:49:15 -04:00
timokoesters
9701a666d9
Don't try to compensate bad states
2019-06-17 20:10:47 +02:00
timokoesters
57894a0368
Fix join problems
2019-06-17 19:52:06 +02:00
timokoesters
f0e6e76423
Don't sync animations, just sync components used to construct them
2019-06-16 19:59:15 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
Joshua Barretto
a9d30bbfb6
Adjusted tree colour variation
2019-06-15 11:36:26 +01:00
Joshua Barretto
9fed2c1534
Merged stumps, adjusted scale code
2019-06-13 11:59:05 +01:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
4ada144164
Changed debug flag in client
2019-06-05 20:52:51 +01:00
Joshua Barretto
732ba9ac02
Reduced tree density, shortened chunk load timeout
2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf
Added dynamic fog growth
2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816
Reduced threadpool threads to keep render thread smooth
2019-06-05 20:52:51 +01:00
Joshua Barretto
06201c7353
fmt
2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
2019-06-05 20:52:51 +01:00