Isse
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d638215b88
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rename TrueTime to ProgramTime and don't share it
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2023-10-07 19:53:55 +02:00 |
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Isse
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a152e4dfb4
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time-proof usages of tick
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2023-10-07 19:53:55 +02:00 |
|
Isse
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6b31ffea3e
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attempt to fix timeout with high timescale
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2023-10-07 19:53:55 +02:00 |
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Marcel Märtens
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8e95cb944d
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cargo fmt after updating new toolchain
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2023-10-06 09:13:01 +02:00 |
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Marcel Märtens
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cb25a409d5
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more clippy fixes in all binaries
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2023-10-06 09:12:31 +02:00 |
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Marcel Märtens
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882a8d104c
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Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
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2023-10-05 22:00:49 +02:00 |
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Marcel Märtens
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df03c92741
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extended clippy from quality.sh
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2023-10-05 22:00:49 +02:00 |
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Maxicarlos08
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7734b653e7
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replace all uses of Arc<> with references
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2023-10-02 16:52:41 +02:00 |
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Maxicarlos08
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9ababec625
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fix UI issues & cleanup
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2023-09-29 23:30:44 +02:00 |
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Maxicarlos08
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9a3f53c32c
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added status updates to loading screen
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2023-09-29 23:30:14 +02:00 |
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Imbris
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9c398cb06d
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djust for changes in specs safety refactor
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2023-09-24 23:46:59 -04:00 |
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Imbris
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c7dc51d52b
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Fix swarm binary to use clap
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2023-09-21 22:59:50 -04:00 |
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Maxicarlos08
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92ab8dab9a
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require interaction to start teleportation
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2023-08-15 12:24:49 +02:00 |
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Maxicarlos08
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13dbf679c5
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review
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2023-08-15 11:10:54 +02:00 |
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TelepathicWalrus
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9597810e3d
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Remove is_stay function
Clean code
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2023-08-15 11:10:53 +02:00 |
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TelepathicWalrus
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e611d695b1
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Add stay/follow option for pets
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2023-08-15 11:10:52 +02:00 |
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Imbris
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01df87bdb4
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Address/cleanup a couple TODOs, mainly comment improvements
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2023-06-04 12:58:16 -04:00 |
|
Imbris
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a976aa3f40
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fmt after rebase
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2023-06-04 12:58:16 -04:00 |
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Imbris
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b8af76deff
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Remove potential for client to delete its own entity.
Also:
* Fix some clippy warnings
* Remove unused clippy allow
* Document semantics of `DeletedEntities`
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2023-06-04 12:58:16 -04:00 |
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Imbris
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c60f994c7f
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Some random changes and a fmt
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2023-06-04 12:58:16 -04:00 |
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Imbris
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f11baed9fa
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Adapting various things to the new interface, fixing compilation errors,
and progressing on half done things. Also, added a few TODO comments.
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2023-06-04 12:58:16 -04:00 |
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Imbris
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4094887997
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
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2023-06-04 12:58:16 -04:00 |
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Imbris
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ea725fffde
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Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
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2023-06-04 12:58:15 -04:00 |
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Isse
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a884e0e058
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Various rtsim related stuff
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2023-06-03 22:14:18 +00:00 |
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Isse
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a0ed18c3db
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add doc comments
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2023-05-09 19:43:10 +02:00 |
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Isse
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6674cce2cc
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intercat with sprites on ships
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2023-05-09 19:43:09 +02:00 |
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Isse
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7eba16a2d7
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use mount key
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2023-05-09 19:43:08 +02:00 |
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Isse
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2928eb8d15
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sit on sprites
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2023-05-09 19:43:08 +02:00 |
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Joshua Barretto
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1cc221f653
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Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
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2023-05-09 14:51:15 +00:00 |
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Marcel Märtens
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95bca5418a
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update toolchain to nightly-2023-04-20
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2023-05-08 18:58:54 +02:00 |
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Marcel Märtens
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d90ea8c1da
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get rid of structop and update clippy in common test, now only criterion is left with version 2
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2023-05-05 09:46:46 +02:00 |
|
Marcel Märtens
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4be1e82ba9
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update further dependencies
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2023-05-04 23:42:05 +02:00 |
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Joshua Barretto
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a5b1e41d8b
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Make NPC interaction go via rtsim
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2023-05-04 11:23:46 +01:00 |
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Isse
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ab4076518f
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Add multiloot
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2023-04-23 19:17:39 +00:00 |
|
Joshua Barretto
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a835ce7e26
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Better starting site choices
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2023-04-13 18:32:21 +01:00 |
|
Joshua Barretto
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85a3d0bec4
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Fixed tests
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2023-04-11 18:17:52 +01:00 |
|
Joshua Barretto
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edcc2f1870
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Overhauled chat message representation to allow for more exhaustive localisation
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2023-04-11 15:46:36 +01:00 |
|
Joshua Barretto
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b50645c1ee
|
Addressed review comments
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2023-04-10 17:59:43 +01:00 |
|
Joshua Barretto
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364255c7fe
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Allowed rtsim NPCs to greet nearby actors
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2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
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c168ff2f9b
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Added rtsim saving, chunk resources, chunk resource depletion
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2023-04-09 19:25:51 +01:00 |
|
Sam
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0966753699
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Added repair recipes
|
2023-04-06 10:54:48 -04:00 |
|
Sam
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c3f5bc13f1
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Equipment can now be repaired at sprites in town.
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2023-04-06 10:54:48 -04:00 |
|
Joshua Barretto
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17cdd3e38d
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Merge branch 'zesterer/choose-starting-site' into 'master'
Allow new players to choose their starting site
See merge request veloren/veloren!3848
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2023-04-02 00:45:25 +00:00 |
|
Sam
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2e6d55a78b
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Use topographic map for town selection screen.
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2023-04-01 17:10:44 -04:00 |
|
Sam
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0ce452cf0c
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Tween client time to match with server time.
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2023-04-01 16:58:03 -04:00 |
|
Joshua Barretto
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acec45b756
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Initial implementation of starting site choice
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2023-03-31 14:24:14 +01:00 |
|
Isse
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1298fc792b
|
Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)
See merge request veloren/veloren!3836
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2023-03-23 16:33:39 +00:00 |
|
Sophia Waggoner
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264e4a53f8
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cargo clippy + fmt
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2023-03-22 05:49:54 -07:00 |
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Sophia Waggoner
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4a3d1bbb86
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Ultimately use setting in day cycle updates.
(First functional commit.)
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2023-03-21 21:32:05 -07:00 |
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Sophia Waggoner
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7e4ea483e0
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Add a ServerConstants to Client and Server structs and sync on register.
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2023-03-21 20:28:08 -07:00 |
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