Imbris
|
77948d27ca
|
Scale content image based on slot size, fix weapon images not showing, stop selection of empty slots
|
2020-04-12 18:40:54 +02:00 |
|
Imbris
|
4c5f668203
|
Don't show icon when slot is filled and have a separate image for filled
slot backgrounds
|
2020-04-12 18:40:54 +02:00 |
|
Pfauenauge
|
cac2321464
|
armor slot visuals
|
2020-04-12 18:40:53 +02:00 |
|
Imbris
|
0b932ae99a
|
Use new slot widget for armor slots
|
2020-04-12 18:40:53 +02:00 |
|
Imbris
|
968c064874
|
Restore slot interaction functionality
|
2020-04-12 18:40:52 +02:00 |
|
Imbris
|
9c76bdde0e
|
Setup basic generic slot system and used it for the inventory slots
|
2020-04-12 18:40:52 +02:00 |
|
Olexorus
|
4bd7e5ab67
|
Allow passwords with up to 35 characters
|
2020-04-12 13:52:39 +02:00 |
|
Carbonhell
|
c0c92c4259
|
Fixes mouse_input event not being pushed everytime
|
2020-04-09 18:43:12 +02:00 |
|
Carbonhell
|
20ec77eeb0
|
Fixes mouseinput event ignoring cursor_grabbed being true
|
2020-04-08 23:46:42 +02:00 |
|
Capucho
|
b6078d832a
|
Fixed the player being rendered after dying
|
2020-04-08 21:28:33 +01:00 |
|
Carbonhell
|
198c875559
|
Carbonhell/keybindings
|
2020-04-08 17:36:37 +00:00 |
|
Capucho
|
8f6686adc1
|
Fix the problems of players walking over water with dithering
|
2020-04-07 22:50:01 +00:00 |
|
Monty Marz
|
32db0df208
|
Merge branch 'pfau/small_ui_fixes' into 'master'
Small UI fixes
See merge request veloren/veloren!888
|
2020-04-04 21:51:06 +00:00 |
|
Monty Marz
|
07242644ca
|
Small UI fixes
|
2020-04-04 21:51:06 +00:00 |
|
Imbris
|
e2c818b556
|
Merge branch 'imbris/fix' into 'master'
Remove newline from password when pressing enter
See merge request veloren/veloren!887
|
2020-04-04 21:45:30 +00:00 |
|
Capucho
|
a21ae27a77
|
Add player transparency and silhouette
|
2020-04-04 19:36:55 +00:00 |
|
Imbris
|
d36c2cac99
|
Trim newlines from password when pressing enter
|
2020-04-04 13:55:25 -04:00 |
|
Songtronix
|
4fdf6896ab
|
Merge branch 'shandley/fix-sfx' into 'master'
Fix run SFX
See merge request veloren/veloren!880
|
2020-04-02 07:05:33 +00:00 |
|
Shane Handley
|
3e4b40380f
|
fix: Restore run SFX when the character is using a weapon other than the sword.
|
2020-04-02 14:47:26 +11:00 |
|
Imbris
|
831d7c77a6
|
Make Asset impls avoid panics when parsing fails
|
2020-04-01 20:06:15 -04:00 |
|
Imbris
|
97148cb6bb
|
Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
|
2020-04-01 20:42:27 +00:00 |
|
Imbris
|
87a82bb59a
|
Fix tests
|
2020-04-01 11:41:26 -04:00 |
|
Marli Frost
|
3806f08eb0
|
feat: configure audio output using an enum
|
2020-03-31 22:29:30 +01:00 |
|
Marli Frost
|
a83f09bd60
|
fix: avoid rodio API when audio is disabled
|
2020-03-31 21:28:09 +01:00 |
|
Marli Frost
|
c82d1b9316
|
allow the game to start without an audio device
|
2020-03-31 21:27:55 +01:00 |
|
Imbris
|
508def2701
|
Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
Don't eject mouse on resume
Closes #307
See merge request veloren/veloren!873
|
2020-03-31 16:50:45 +00:00 |
|
Imbris
|
7b6c6111f0
|
Merge branch 'capucho/password_cursor_fix' into 'master'
Fix the cursor lagging behind on the password field
See merge request veloren/veloren!859
|
2020-03-31 16:39:56 +00:00 |
|
Imbris
|
b3791a2b4e
|
Upgrade vek version so that it actually uses the patch
|
2020-03-30 19:44:51 -04:00 |
|
Capucho
|
3f1f9b9ab0
|
Make so that the resume button doesn't eject the mouse
|
2020-03-30 22:00:46 +01:00 |
|
Capucho
|
abc1a041fa
|
Added a portuguese translation
|
2020-03-30 22:57:26 +02:00 |
|
AdamWhitehurst
|
d3b99fc026
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-29 13:40:08 -07:00 |
|
AdamWhitehurst
|
dcc9d44b1c
|
remove unused timed_combo
|
2020-03-29 13:40:03 -07:00 |
|
jshipsey
|
ff56e5f9f9
|
fireball damage tweaks/staff shooting anim
|
2020-03-29 14:00:05 -04:00 |
|
jshipsey
|
fa54c90558
|
cleanup, tweak to triplestrike stage 1
|
2020-03-29 03:53:52 -04:00 |
|
Pfauenauge90
|
e3a5051b52
|
small fix
|
2020-03-28 18:06:00 +01:00 |
|
Imbris
|
d3b5b1e637
|
Remove None variant fromm armor types
|
2020-03-28 03:51:24 -04:00 |
|
Imbris
|
f551c4a2c5
|
Move armor types to a new location, use a const for the moving cutoff in voxygen anims
|
2020-03-28 01:52:12 -04:00 |
|
jshipsey
|
8fd774f21a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-27 23:59:45 -04:00 |
|
jshipsey
|
49ba196671
|
proper bow animation
|
2020-03-27 23:59:05 -04:00 |
|
Imbris
|
ba3fa16c33
|
Create Dir type for better enforcement of non NaN, normalized representations of directions
|
2020-03-27 22:02:07 -04:00 |
|
Capucho
|
15d2a6d3dc
|
Fix the wrong default keybind change
|
2020-03-27 19:36:20 +00:00 |
|
Capucho
|
15ecdfb9b4
|
Added an option for hold and added everything to the settings
|
2020-03-27 18:35:52 +00:00 |
|
AdamWhitehurst
|
d774091fa4
|
Add triple_strike anims for axe and hammer
|
2020-03-27 11:00:58 -07:00 |
|
Pfauenauge90
|
0b3fb2dd3c
|
fire bolt visuals
|
2020-03-27 18:31:45 +01:00 |
|
timokoesters
|
6fe5c5724c
|
Fix char selection not showing tools
|
2020-03-27 18:17:41 +01:00 |
|
Pfauenauge90
|
c3a4f897da
|
update help screen
|
2020-03-27 17:50:34 +01:00 |
|
Pfauenauge90
|
11be9c10b2
|
remapped default look key, removed unused keys
|
2020-03-27 16:09:51 +01:00 |
|
jshipsey
|
0ffff86e25
|
third attack for triple strike
|
2020-03-27 01:57:30 -04:00 |
|
jshipsey
|
1c3d1d260c
|
small animation tweaks
|
2020-03-26 23:51:55 -04:00 |
|
Pfauenauge90
|
50b7206577
|
asset cleanup, map visuals
|
2020-03-27 04:06:27 +01:00 |
|
Shane Handley
|
362771be4b
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
|
timokoesters
|
fe2aa7da7b
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-26 23:43:33 +01:00 |
|
jshipsey
|
7692f1d354
|
fixed wield feet while jumping, tweaked charge anim
|
2020-03-26 18:26:23 -04:00 |
|
Capucho
|
03396eb77e
|
Implement #505
|
2020-03-26 21:22:21 +00:00 |
|
jshipsey
|
175fea98ef
|
more cleanup, WIP fake swimming
|
2020-03-26 01:35:25 -04:00 |
|
Pfauenauge90
|
5f10cdf0c6
|
adjusted foot step sounds, inventory space above bag
|
2020-03-25 21:06:01 +01:00 |
|
Pfauenauge90
|
8b05dda1d9
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
Imbris
|
3889ec7292
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
6ba158b7e1
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
37ec191021
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
jshipsey
|
c7d9b5ae0f
|
fixed critter animation
|
2020-03-25 01:29:55 -04:00 |
|
jshipsey
|
047f6b8a01
|
fixed swimming, better charge
|
2020-03-25 01:22:07 -04:00 |
|
jshipsey
|
a6537ed69b
|
starting foot movement with attacks, clearing some dead code
|
2020-03-25 00:15:06 -04:00 |
|
Pfauenauge90
|
550dd144bc
|
new icon art
|
2020-03-25 01:41:43 +01:00 |
|
Capucho
|
7851a407b1
|
Fix the cursor lagging behind on password field
|
2020-03-24 21:41:59 +00:00 |
|
timokoesters
|
58585e0810
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
99e7e1f785
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
jshipsey
|
7a4f0fa9ac
|
climb fix, const tweak update, trying equip anims
|
2020-03-24 00:24:31 -04:00 |
|
Pfauenauge90
|
7f30ec3d55
|
colors for inventory space counter
|
2020-03-24 01:31:14 +01:00 |
|
timokoesters
|
43d4e8aad2
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
1c145e8d3a
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
c01cd62f5f
|
Move meta.dat to ron, so we don't create memory allocation errors
|
2020-03-23 14:18:05 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
jshipsey
|
eddf3ec658
|
raised run anim speed 20%
|
2020-03-22 21:32:34 -04:00 |
|
Capucho
|
0358caa173
|
Fix the wrong logs directory being displayed on panic
|
2020-03-22 22:06:05 +00:00 |
|
jshipsey
|
9cbbe0311f
|
rewrote the whole stupid skeleton to work much smarter
|
2020-03-22 16:06:53 -04:00 |
|
jshipsey
|
3baa0471ec
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 11:55:35 -04:00 |
|
jshipsey
|
0773524031
|
wield idle, wield run
|
2020-03-22 11:55:28 -04:00 |
|
Pfauenauge90
|
662f5b1037
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Adam Whitehurst
|
db8d89a4d9
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
jshipsey
|
eafd761d5a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 00:14:11 -04:00 |
|
jshipsey
|
32c85d1bab
|
axe attack
|
2020-03-22 00:11:24 -04:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
c5378b7065
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
jshipsey
|
a861f6ad26
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:47:28 -04:00 |
|
jshipsey
|
14f560f21b
|
proper hammer smash, small tweaks
|
2020-03-21 15:47:16 -04:00 |
|
jshipsey
|
221f675217
|
spin attack
|
2020-03-21 14:54:29 -04:00 |
|
Adam Whitehurst
|
3ae2b8de2e
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
180ec89060
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
jshipsey
|
49986a0e09
|
bow work
|
2020-03-21 03:40:14 -04:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
jshipsey
|
514d65eb7c
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 18:54:54 -04:00 |
|
jshipsey
|
a0785e693a
|
shooting anim state, cast anim, small tweaks
|
2020-03-20 18:54:27 -04:00 |
|
Adam Whitehurst
|
0cdb80427d
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
Pfauenauge90
|
4153df66ea
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
timokoesters
|
44ec09a8e7
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
df858cb370
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
c630df7f9a
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
Pfauenauge90
|
6836a043af
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 13:02:35 +01:00 |
|
Pfauenauge90
|
4f1104a417
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
Songtronix
|
b940cde501
|
change(panic): mention the game version in panic
|
2020-03-20 09:47:00 +01:00 |
|
jshipsey
|
50e96efe6b
|
hammer go smash
|
2020-03-20 02:38:53 -04:00 |
|
jshipsey
|
93bea033d9
|
axe, hammer proper wields
|
2020-03-20 01:27:54 -04:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
0b7a572178
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
1e1ce2adbf
|
Fix weapon not updating after swapping to a weapon of the same type
|
2020-03-19 20:57:36 +01:00 |
|
timokoesters
|
26674390ab
|
Hide player body after death
|
2020-03-19 20:36:19 +01:00 |
|
Pfauenauge90
|
44d3f4c4ac
|
fix
|
2020-03-19 20:01:31 +01:00 |
|
Pfauenauge90
|
3c0e070ed0
|
stack numbers
|
2020-03-19 19:33:59 +01:00 |
|
Pfauenauge90
|
e16bb66fb3
|
fix
|
2020-03-19 18:19:05 +01:00 |
|
Pfauenauge90
|
466b80e8a8
|
added const tweaker
|
2020-03-19 18:11:45 +01:00 |
|
timokoesters
|
6c129c9b8d
|
Fix amounts out of range
|
2020-03-19 16:51:50 +01:00 |
|
Pfauenauge90
|
0bb0d5e7a6
|
Update bag.rs
|
2020-03-19 16:43:11 +01:00 |
|
Pfauenauge90
|
041277917b
|
Update bag.rs
|
2020-03-19 15:49:32 +01:00 |
|
timokoesters
|
449ae22730
|
Add inventory stacking
|
2020-03-19 14:32:17 +01:00 |
|
timokoesters
|
87c276b292
|
Add hard coded loot
|
2020-03-18 20:37:42 +01:00 |
|
Pfauenauge90
|
1cb2022d35
|
UI visuals
|
2020-03-18 19:51:48 +01:00 |
|
Pfauenauge90
|
43bae55961
|
coin/currency visuals
|
2020-03-18 12:05:36 +01:00 |
|
Pfauenauge90
|
70511e0f4e
|
background images
|
2020-03-18 01:43:55 +01:00 |
|
Pfauenauge90
|
04c8ed9a3c
|
armour slot bgs
|
2020-03-17 19:48:15 +01:00 |
|
Pfauenauge90
|
d752501db1
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-17 19:04:11 +01:00 |
|
Pfauenauge90
|
c9d09b8cdd
|
more slots
|
2020-03-17 19:04:06 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Pfauenauge90
|
431974cf8e
|
test armor slot
|
2020-03-17 17:02:50 +01:00 |
|
timokoesters
|
d6929ae0ea
|
Select newly created character automatically
|
2020-03-17 16:22:34 +01:00 |
|
timokoesters
|
08b44db1fc
|
Stop first person bounce in air
|
2020-03-17 16:08:53 +01:00 |
|
Pfauenauge90
|
b9f6dfac77
|
fixes
|
2020-03-17 16:07:20 +01:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Pfauenauge90
|
7ded921ecc
|
more UI visuals
|
2020-03-16 22:58:19 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
Pfauenauge90
|
11e4289f28
|
small fixes
|
2020-03-16 20:50:01 +01:00 |
|
Pfauenauge90
|
2e41b59282
|
removed character window and questlog
|
2020-03-16 19:56:15 +01:00 |
|
Pfauenauge90
|
b9f61d4e7a
|
UI colourable in the code, stats window
|
2020-03-16 18:55:43 +01:00 |
|
Pfauenauge90
|
ab8b83f8d6
|
more bag parts
|
2020-03-16 18:55:31 +01:00 |
|
timokoesters
|
d5db1f6ca0
|
Add dash ability to sword M2
|
2020-03-16 16:34:53 +01:00 |
|
timokoesters
|
81591fcaf7
|
Make npcs attack again
|
2020-03-16 14:27:52 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
4195273cf9
|
Adjust first person camera and underwater wield orientation
|
2020-03-16 13:19:51 +01:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
Pfauenauge90
|
db6099a62f
|
reenabled inventory slots
|
2020-03-15 19:48:02 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
817cd24d54
|
minimap scale
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
492db3ac5f
|
minimap position
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
7b77064539
|
mmap visuals
|
2020-03-15 16:52:38 +01:00 |
|
Pfauenauge90
|
caf4159463
|
UI changes
|
2020-03-15 16:50:37 +01:00 |
|
Joshua Barretto
|
e20feeeb0c
|
Added armour items and equipping of armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
1b170f70c3
|
Even less blending.
|
2020-03-15 15:53:51 +01:00 |
|
Pfauenauge90
|
0e7f3a6b00
|
Update vol.rs
|
2020-03-15 15:53:51 +01:00 |
|
timokoesters
|
aa963b7686
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-03-15 15:27:06 +01:00 |
|
timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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AdamWhitehurst
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6fc94c22ba
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Update timed combo, add CharacerBehavior trait
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2020-03-14 12:50:07 -06:00 |
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timokoesters
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fe19698d52
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Make abilities depend on weapon
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2020-03-14 16:40:29 +01:00 |
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Shane Handley
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4e5d200b70
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Fix: Make the dropped item collection range match the world item range limit.
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2020-03-12 11:54:23 +09:00 |
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Shane Handley
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434dd96cd6
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Check for the mousedown state before trying to collect an item via secondary mouse click.
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2020-03-11 15:39:46 +09:00 |
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Acrimon
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406767ae31
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Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout
See merge request veloren/veloren!837
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2020-03-10 22:12:29 +00:00 |
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Mckol
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c3f1afdf2b
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Merge branch 'controller' into 'master'
Controller support
Closes #20
See merge request veloren/veloren!750
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2020-03-10 21:00:13 +00:00 |
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Mckol
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8838682f0b
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Added Controller support
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2020-03-10 21:00:13 +00:00 |
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S Handley
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b2312a0487
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Check that a targeted collectible is within a certain pickup range of the character before highlighting it
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2020-03-10 20:50:04 +00:00 |
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Capucho
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16e4214a52
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Switch states instead of popping
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2020-03-10 20:34:50 +00:00 |
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Capucho
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9d805a745e
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Proper fix to the logout timeout problem using Disconnect ACK
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2020-03-10 20:34:50 +00:00 |
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Capucho
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d8ba63ffdc
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Janky fix of the logout timeout problem
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2020-03-10 20:34:50 +00:00 |
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Acrimon
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bc39b78173
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Rebased.
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2020-03-08 23:02:15 +01:00 |
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Imbris
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8d7c454029
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Hide password text
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2020-03-08 23:00:34 +01:00 |
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Imbris
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0022f8464d
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Update auth
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2020-03-08 22:59:22 +01:00 |
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Songtronix
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d2e12fd166
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feat(auth): localisation of authentication errors
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2020-03-08 22:58:43 +01:00 |
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Imbris
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a04c1b1d1d
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Add uid to Player component
fix: world examples
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2020-03-08 22:58:38 +01:00 |
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Acrimon
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d4225cfb45
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Auth error help message.
main menu message about auth
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2020-03-08 22:57:09 +01:00 |
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Imbris
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6cc07270ac
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improve(login): more precise error handling during login
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2020-03-08 22:56:59 +01:00 |
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Songtronix
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ac5ff453cc
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improve(voxygen): error handling while connecting
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2020-03-08 22:54:49 +01:00 |
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Acrimon
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7db0ff0b8c
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Update chat-cli to work properly.
Update reqwest to 0.10.0
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2020-03-08 22:54:15 +01:00 |
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Imbris
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8ef1251dc2
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Add warning prompt for untrusted auth servers, move some auth code into
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2020-03-08 22:51:37 +01:00 |
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Acrimon
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584dcddba9
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Updated to latest and greatest auth version.
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2020-03-08 22:46:40 +01:00 |
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Songtronix
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50b845d1c3
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:/ and reactivated the password field
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2020-03-08 22:34:06 +01:00 |
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jshipsey
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bce9d4c24f
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animation corrections
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2020-03-08 17:02:25 -04:00 |
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Snow
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72b2334434
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more eagle adjustements
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2020-03-08 15:07:47 +00:00 |
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Adam Whitehurst
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49c7143144
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Clean up warnings
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2020-03-07 13:03:10 -08:00 |
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Adam Whitehurst
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54a7112ad9
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resolve conflicts merging master -> clientstates
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2020-03-07 12:49:48 -08:00 |
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Adam Whitehurst
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096d3b691e
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Merge master
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2020-03-07 12:49:15 -08:00 |
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jshipsey
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d4332c3138
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eagle adjustments
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2020-03-07 13:26:46 -05:00 |
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Adam Whitehurst
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b1d1299fe6
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Clean up character states
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2020-03-07 10:15:02 -08:00 |
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Imbris
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ed5afaec8a
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Fix tests
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2020-03-05 23:12:51 -05:00 |
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Imbris
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4a0c474be1
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Remove Client dependency from Scene types and audio managers, add an
example for using voxygen as a library to renderer images of characters
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2020-03-05 23:12:51 -05:00 |
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Acrimon
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511bbd3899
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Merge branch 'capucho/screenshots-logs-directory' into 'master'
Save screenshots and logs in a fixed directory
Closes #484
See merge request veloren/veloren!835
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2020-03-05 19:26:07 +00:00 |
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S Handley
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ea53dea8a7
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Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file)
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2020-03-05 19:26:07 +00:00 |
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Capucho
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a3479f6a49
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Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
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2020-03-05 18:55:14 +00:00 |
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Capucho
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6f6b8986b6
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Removed logging, added the changes to the changelog and fixed the logout button
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2020-03-05 18:55:14 +00:00 |
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Capucho
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f13314e3da
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Fixed the erroneous load on pause
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2020-03-05 18:38:39 +00:00 |
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Capucho
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af21d19ff3
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Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button
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2020-03-05 18:38:39 +00:00 |
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Capucho
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a97b694dfe
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Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration
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2020-03-05 18:38:39 +00:00 |
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Justin Shipsey
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86e15695fc
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weapon control bone
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2020-03-05 14:02:11 +00:00 |
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Shane Handley
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9d8d61736b
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Deselect the inventory slot after dropping an item.
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2020-03-05 16:11:45 +09:00 |
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S Handley
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b0ca85069b
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Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
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2020-03-04 10:09:48 +00:00 |
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S Handley
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daa0a10c2c
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Revert "Do that better, and add a TODO."
This reverts commit 9b0f11bd89 .
It wasn't better.
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2020-03-01 19:45:05 +00:00 |
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Shane Handley
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0d2b26a3b8
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SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
config.
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2020-02-25 22:03:29 +09:00 |
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Justin Shipsey
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5438514343
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animation housekeeping
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2020-02-25 06:47:56 +00:00 |
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Shane Handley
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d6f72876e9
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Fix tests for movement sfx.
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2020-02-25 10:01:41 +09:00 |
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timokoesters
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d0439fdd84
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-02-24 21:34:17 +01:00 |
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