Isse
|
a39923e4d6
|
digging shovel
|
2023-08-03 19:32:09 +02:00 |
|
flo
|
57fe2c4adb
|
spawn wyverns
|
2023-08-02 07:55:10 +00:00 |
|
Sam
|
e3ad16ef47
|
Addressed review comments
|
2023-07-29 19:04:11 -04:00 |
|
Sam
|
9fa556b165
|
Axe AI
|
2023-07-29 19:04:07 -04:00 |
|
Sam
|
1cc99c9c4a
|
Fixes to animations and making ability that the animation system thinks is being used more correct
|
2023-07-29 19:03:56 -04:00 |
|
Sam
|
ff15780c22
|
Maelstrom
|
2023-07-29 18:53:48 -04:00 |
|
Sam
|
4a690840e4
|
Savage sense
|
2023-07-29 18:53:47 -04:00 |
|
Sam
|
80ab9c26ec
|
Initial setup
|
2023-07-29 18:53:38 -04:00 |
|
Monty Marz
|
102945b9e7
|
Dungeon rework initial patch
|
2023-07-09 20:03:09 +00:00 |
|
Imbris
|
599e25c9c6
|
Address review on !3971
|
2023-06-04 21:12:39 -04:00 |
|
Imbris
|
77e1b1919a
|
Use new id mappings to improve lookup_actor function
|
2023-06-04 12:59:09 -04:00 |
|
Imbris
|
c60f994c7f
|
Some random changes and a fmt
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
|
4094887997
|
Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
|
3277d18265
|
Rename retrieve_entity_internal to lookup_entity
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
|
ea725fffde
|
Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
|
2023-06-04 12:58:15 -04:00 |
|
Samuel Keiffer
|
272d57b4fa
|
Merge branch 'cyclops_and_dullahan_tweaks' into 'master'
npc_attack_tweaks
See merge request veloren/veloren!3969
|
2023-06-03 14:04:11 +00:00 |
|
flo
|
53288d0b22
|
npc_attack_tweaks
|
2023-06-03 14:04:10 +00:00 |
|
flo
|
16d58c6b4e
|
plant creatures
|
2023-06-03 13:59:52 +00:00 |
|
Joshua Barretto
|
96bf86dae0
|
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
|
2023-05-25 00:25:25 +01:00 |
|
flo
|
a55276ea73
|
seachapel_rework
|
2023-05-24 18:13:29 +00:00 |
|
Joshua Barretto
|
cfdf184c4c
|
Fix non-humanoid pathfinding and movement in water
|
2023-05-16 20:48:50 +01:00 |
|
Joshua Barretto
|
52b5967914
|
Fix pet idle movement, add a way to configure agent behaviour through manifests
|
2023-05-16 18:51:46 +01:00 |
|
Joshua Barretto
|
4732d28e24
|
Reduce creature flee speed
|
2023-05-14 22:18:01 +01:00 |
|
Sam
|
fd3c377d1c
|
Taught adlet elder how to use leap
|
2023-05-13 09:32:25 -04:00 |
|
Sam
|
8c3b1f23ee
|
Adlet elder AI
|
2023-05-13 09:31:31 -04:00 |
|
Sam
|
71d7a3b780
|
Ice creature AIs
|
2023-05-13 09:30:56 -04:00 |
|
Sam
|
5a83f85779
|
Initial ice drake AI
|
2023-05-13 09:30:55 -04:00 |
|
Sam
|
2e9f1edef3
|
Adlet AI
|
2023-05-13 09:30:52 -04:00 |
|
Sam
|
680d987e11
|
Adlet hunter AI
|
2023-05-13 09:30:51 -04:00 |
|
Joshua Barretto
|
9e9889eed6
|
Allowed bird pets to mount their owners when nearby
|
2023-05-12 21:03:44 +01:00 |
|
Marcel Märtens
|
3a19669d53
|
use workspace dependencies to make our life easier maintaining them :)
|
2023-05-10 18:16:25 +02:00 |
|
Isse
|
6674cce2cc
|
intercat with sprites on ships
|
2023-05-09 19:43:09 +02:00 |
|
Sam
|
0ecf4fbe87
|
Dual wielding weapons of the same kind added as a context
|
2023-05-07 20:43:51 -04:00 |
|
Sam
|
9cedf854de
|
Abilities can now be activated from multiple contexts
|
2023-05-07 20:43:50 -04:00 |
|
Corvella
|
6367a51fa3
|
Cheesing fixes mainly focused on bosses
|
2023-05-06 01:57:41 +00:00 |
|
Isse
|
d1f6e6bef6
|
somewhat fix airships
|
2023-04-14 11:22:10 +02:00 |
|
Samuel Keiffer
|
7aa43e9e8a
|
Merge branch 'taoist/better-dullahan' into 'master'
taoist&floppy/cyclops&dullahan
See merge request veloren/veloren!3859
|
2023-04-12 22:53:38 +00:00 |
|
Tao In Way
|
e32460f9ee
|
taoist&floppy/cyclops&dullahan
|
2023-04-12 22:53:38 +00:00 |
|
Isse
|
fc3f7590c7
|
clamp chase_tgt to ground if we can't fly
|
2023-04-12 17:04:25 +02:00 |
|
Joshua Barretto
|
16e3227f78
|
Correct localisation of numeric values, use coordinate conversions in rtsim
|
2023-04-12 10:36:11 +01:00 |
|
Joshua Barretto
|
cf701fb604
|
Localised rtsim NPC speech
|
2023-04-11 17:00:08 +01:00 |
|
Joshua Barretto
|
edcc2f1870
|
Overhauled chat message representation to allow for more exhaustive localisation
|
2023-04-11 15:46:36 +01:00 |
|
Joshua Barretto
|
3e0f5295c0
|
Added CharacterActivity, made NPCs look at the player when speaking to them
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
082bcdb755
|
Don't hunt friendly animals
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
c8d0443111
|
Clippy fixes
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
7dfbc2bdab
|
Made socialising NPCs dance
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
7175f7f02f
|
Hunters explore forests to hunt game
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
b402e450cf
|
Added rtsim_npc, made herbalists gather ingredients
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
364255c7fe
|
Allowed rtsim NPCs to greet nearby actors
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
1c0fdf9228
|
rtsim personalities
|
2023-04-09 19:25:55 +01:00 |
|