Isse
|
1a117f1331
|
rtsim vehicles
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
a6b2f04518
|
use push_basic_input instead of actions.push
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
b2f92e4a6c
|
Switch to combinator-driven NPC AI API
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
558dd99fd3
|
Added basic rtsim NPC simulation, rtsim controller support
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
0cafafdaa7
|
Began integrating rtsim2 into server
|
2023-04-09 19:25:51 +01:00 |
|
Isse
|
c34e5ad4ed
|
Small fixes
|
2023-03-29 23:11:59 +00:00 |
|
Sam
|
cdaf9e5c0e
|
Ability changes
|
2023-03-26 21:41:22 -04:00 |
|
Sam
|
f2dfaf0276
|
Fixed dullahan AI. Some number tweaks.
|
2023-03-23 21:56:16 -04:00 |
|
Sam
|
c78c45ec73
|
Addressed review
|
2023-03-21 20:16:59 -04:00 |
|
Sam
|
0dc25c8389
|
Addressed review
|
2023-03-21 20:16:57 -04:00 |
|
Sam
|
e37e4016d6
|
Balance tweaks
|
2023-03-21 20:10:44 -04:00 |
|
Sam
|
34168d9c76
|
Advanced AI for every stance.
|
2023-03-21 20:03:21 -04:00 |
|
Sam
|
e31668b188
|
Fixed dynlib features to not have UB when allocating.
|
2023-03-21 20:03:20 -04:00 |
|
Sam
|
1edd064611
|
Simple AI for each of the stances.
|
2023-03-21 20:03:20 -04:00 |
|
Sam
|
43d7e9357a
|
Basic sword AI
|
2023-03-21 20:03:19 -04:00 |
|
Sam
|
c4154b0160
|
Unskilled sword AI
|
2023-03-21 20:03:19 -04:00 |
|
Sam
|
387ea16598
|
Non-attack potion of sword AI
|
2023-03-21 20:03:18 -04:00 |
|
Sam
|
99f6312e59
|
Sword AI structure
|
2023-03-21 20:03:17 -04:00 |
|
Sam
|
7365fcb530
|
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
|
2023-03-21 20:03:15 -04:00 |
|
Sam
|
61f0b424b9
|
Old sword mostly torn out, new sword framework in place
|
2023-03-21 19:39:22 -04:00 |
|
Sam
|
b376228d45
|
Primary and secondary abilities can now be contextual. BasicStance character state added.
|
2023-03-21 19:38:15 -04:00 |
|
Sam
|
9875008efa
|
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
|
2023-03-21 19:29:34 -04:00 |
|
Sam
|
4c79936c07
|
Added wrapper type to durations related to buffs and auras.
|
2023-03-11 16:47:11 -05:00 |
|
Sam
|
89aa934c3c
|
Initial work
|
2023-03-11 16:45:10 -05:00 |
|
flo
|
bf81ffc029
|
frost_gigas
|
2023-02-15 00:10:37 +00:00 |
|
flo
|
0531b40fae
|
bird_medium_2
|
2023-02-14 23:17:20 +00:00 |
|
Marcel
|
c165d28e7d
|
Merge branch 'wyvern_wings' into 'master'
wyverns
See merge request veloren/veloren!3720
|
2023-01-28 21:25:17 +00:00 |
|
flo
|
5e1fd02095
|
wyverns
|
2023-01-28 21:25:17 +00:00 |
|
Avi Weinstock
|
060b8cc0ec
|
Decrease the duration of potion sickness to 45 seconds. Make agents more averse to incurring further stacks of potion sickness, and give villagers iced tea.
|
2023-01-19 15:06:13 -05:00 |
|
Avi Weinstock
|
78845a0d73
|
Implement potion sickness, which causes diminishing returns on healing from potions.
|
2023-01-19 15:06:12 -05:00 |
|
James Melkonian
|
9d31baf500
|
Make bats easier to combat and fix hitbox scaling bug
|
2023-01-15 16:25:43 -08:00 |
|
Tine Jozelj
|
e77537365f
|
Fixes #1563 - Implements Quad Med Hoof tactic/attack
|
2022-12-13 21:16:48 +01:00 |
|
flo
|
466ed2c382
|
dagon_kit
|
2022-11-30 15:27:21 +00:00 |
|
Marcel Märtens
|
0ab7a2543e
|
fix clippy errors
|
2022-11-28 14:08:11 +01:00 |
|
holychowders
|
2c745bed30
|
Update target's last known position.
Before, it was set only upon targeting.
|
2022-11-16 20:54:32 -06:00 |
|
holychowders
|
61aa49fa66
|
Add last_known_pos to Target struct.
|
2022-11-16 18:26:07 -06:00 |
|
Marcel
|
997c5a4e61
|
Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit
See merge request veloren/veloren!3692
|
2022-11-15 09:58:06 +00:00 |
|
Eternalisime
|
19fb2e6416
|
fixed format
|
2022-11-13 11:45:03 +01:00 |
|
Eternalisime
|
8aa4f782f4
|
added a space
|
2022-11-13 11:27:17 +01:00 |
|
holychowders
|
95fd092e26
|
Fix awareness changes.
|
2022-11-12 12:12:32 -06:00 |
|
Eternalisime
|
ed25a84c72
|
combat: tweaked roshwalr melee detection and range
|
2022-11-12 13:51:27 +01:00 |
|
Eternalisime
|
13980861f8
|
combat: tweaked roshwalr AI
|
2022-11-11 16:37:58 +01:00 |
|
Eternalisime
|
e1e78a914f
|
combat: added angle condition on shockwave
|
2022-11-10 14:24:06 +01:00 |
|
Eternalisime
|
918d5eb345
|
combat: added a unique kit to roshwalr
|
2022-11-10 13:53:12 +01:00 |
|
holychowders
|
571b07d54a
|
Remove dt and multiplication by 30.
|
2022-11-06 13:10:17 -06:00 |
|
holychowders
|
641a5c4cda
|
Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2
|
2022-10-29 13:21:27 -05:00 |
|
holychowders
|
3d4ad29d1d
|
Flee if attacked even if attacker is not close.
|
2022-10-28 21:31:49 +00:00 |
|
holychowders
|
3f3f8605af
|
Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2
|
2022-10-28 15:16:44 -05:00 |
|
Sam
|
7022350693
|
Sword AI now randomly rolls again
|
2022-10-27 20:07:11 -04:00 |
|
Sam
|
d60839010a
|
Rebase commit
|
2022-10-27 20:07:10 -04:00 |
|
Sam
|
0fe073fcdc
|
Addressed feedback from testing
|
2022-10-27 20:07:10 -04:00 |
|
Sam
|
b5682c4682
|
Addressed review comments
|
2022-10-27 20:07:09 -04:00 |
|
Sam
|
e1f76e0127
|
Fixed sword AI after contextualized sword abilities.
|
2022-10-27 20:07:08 -04:00 |
|
Sam
|
8cfe62e6dc
|
Activated abilities can now be contextualized
|
2022-10-27 20:07:07 -04:00 |
|
Sam
|
38ce87d80b
|
Initial balance pass on sword ability stats
|
2022-10-27 20:07:05 -04:00 |
|
Sam
|
eb67cc2cf7
|
Reaching stance AI
|
2022-10-27 20:07:04 -04:00 |
|
Sam
|
9b4dcbfdde
|
Heavy stance AI
|
2022-10-27 20:07:04 -04:00 |
|
Sam
|
43a5a2a93a
|
Parrying stance AI
|
2022-10-27 20:07:03 -04:00 |
|
Sam
|
df9ef691fd
|
Cleaving stance AI
|
2022-10-27 20:07:03 -04:00 |
|
Sam
|
5358016ba0
|
Crippling stance AI
|
2022-10-27 20:07:02 -04:00 |
|
Sam
|
c7d3aa19e4
|
Mobility stance AI
|
2022-10-27 20:07:02 -04:00 |
|
Sam
|
c97bfdfb94
|
Defensive stance AI
|
2022-10-27 20:07:01 -04:00 |
|
Sam
|
7dcb3582e6
|
Sword AI for offensive abilities
|
2022-10-27 20:07:01 -04:00 |
|
Sam
|
4ab3abfc07
|
Balanced stance AI
|
2022-10-27 20:07:01 -04:00 |
|
Sam
|
221b0aff5f
|
Sword AI can now choose their abilities
|
2022-10-27 20:07:00 -04:00 |
|
Sam
|
17258975fc
|
Combo melee 2 state
|
2022-10-27 20:06:26 -04:00 |
|
Marcel
|
51d4c8dd51
|
Merge branch 'halloween' into 'master'
Halloween event
See merge request veloren/veloren!3668
|
2022-10-25 21:37:34 +00:00 |
|
Timothy Finnegan
|
1922d69154
|
Ran Cargo fmt
|
2022-10-24 19:52:37 -07:00 |
|
flo666
|
9b1efe1bee
|
clippy, fmt, remove leftover file, fix sitenames in soundtrack
|
2022-10-25 00:33:23 +02:00 |
|
Timothy Finnegan
|
498cb86be9
|
Updated enum names for consistency
|
2022-10-23 18:31:09 -07:00 |
|
Timothy Finnegan
|
5e5e1066eb
|
Added support for multiple timers, conditions, and counters in a single action node.
|
2022-10-23 18:31:09 -07:00 |
|
James Melkonian
|
6bacb487f3
|
Bat AI
|
2022-10-23 20:05:39 +02:00 |
|
holychowders
|
7502cd664a
|
Have agents update awareness of targets.
This is preliminary and has no visible effect.
|
2022-10-21 20:25:54 -05:00 |
|
holychowders
|
bc20744cd3
|
Remove old unused awareness stuff.
|
2022-10-20 11:36:16 -05:00 |
|
flo
|
a37e1f8d99
|
seachapel npc work
|
2022-09-22 01:04:01 +00:00 |
|
Sam
|
c228d9cc3f
|
Addressed comments
|
2022-09-17 13:10:01 -04:00 |
|
Sam
|
3d6c9a780d
|
Removed redundant package parameter from init function of hot reloading
|
2022-09-17 00:55:28 -04:00 |
|
Sam
|
cfeb197f85
|
Removed duplicate crates added so there could be dynamic crates, now compiled with crate type specified instead.
|
2022-09-17 00:50:59 -04:00 |
|
Sam
|
23c51af437
|
Consolidated voxygen and server dynlibs into a common dynlib
|
2022-09-16 23:43:26 -04:00 |
|
Sam
|
b632dbffdd
|
Hot reloading attack code in agent now functional
|
2022-09-16 22:13:18 -04:00 |
|
Sam
|
ddb56bd560
|
Dynamic library compiles, but still panics
|
2022-09-16 22:13:18 -04:00 |
|
Sam
|
525630c37a
|
Moved some agent code into separate crate to facilitate hot reloading of that agent code.
|
2022-09-16 22:13:18 -04:00 |
|