Commit Graph

129 Commits

Author SHA1 Message Date
Joshua Yanovski
4e99a3d142 Fix window resizing on OS X.
Not really clear why this was working on any platform...
2020-08-03 04:40:36 +02:00
Imbris
7d524f6062 Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items

See merge request veloren/veloren!1240
2020-08-02 19:54:33 +00:00
w3yden
3e9cfa45bb Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style

Fix formatting for fn style
2020-08-02 09:49:39 +02:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
jshipsey
f167026889 changelog 2020-08-01 02:28:57 -04:00
Samuel Keiffer
827b91d691 Bow charged shot attack 2020-07-26 03:06:53 +00:00
Monty Marz
31cfc05123 lots of things
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
2020-07-23 12:10:13 +00:00
Imbris
c8133ded43 Fix issue where client_init was not set to None after it finished, use tweaked version of winit to avoid macos link failure in the CI, small comment fixes 2020-07-17 21:26:21 -04:00
Imbris
70eba0c30a Update changelog 2020-07-17 21:24:28 -04:00
Samuel Keiffer
6cce09be85 Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
Joshua Barretto
cf69d0c5d8 Added minimap compass 2020-07-10 15:00:20 +01:00
Samuel Keiffer
25c28f26d6 Different body types now have different health values and gain different amounts of healths on leveling. 2020-07-09 00:04:25 +00:00
Samuel Keiffer
fe47a14ba5 Spin attack for axe 2020-07-08 19:58:41 +00:00
Joshua Barretto
d1cdb6ea55 Updated changelog 2020-07-07 01:11:37 +01:00
Joshua Barretto
43f75f2f54 Removed bomb timeout 2020-07-05 16:15:51 +01:00
Joshua Barretto
fd39ee97bc Added training dummies 2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a Added bombs, throwable items, more block kinds, weaker explosions 2020-07-05 16:15:48 +01:00
jshipsey
62eb66173f tweaks and fixes 2020-07-05 09:39:55 -04:00
Marcel
2a7a8b05e6 Merge branch 'network-lockless' into 'master'
Network lockless

See merge request veloren/veloren!1153
2020-07-05 09:17:29 +00:00
Forest Anderson
3e830aa0ca Merge branch 'angel/add-spawn-training-dummy' into 'master'
Added spawning test dummy

See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Piotr Korgól
aefa7e2f11 Make chests and enemies use the basic loot table 2020-07-04 14:07:10 +02:00
Marcel Märtens
fe47b11345 instead of trying to connect for 80 minutes, just try 4 mins, added Changelog 2020-07-04 12:37:50 +02:00
Forest Anderson
e73ec7a4d2 Added spawning test dummy 2020-07-03 16:53:04 -04:00
Samuel Keiffer
85d1d4b3ff Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap. 2020-07-03 15:40:12 +00:00
Monty Marz
89400264dc Loot ChatType, Update german translation, map zooming 2020-07-01 19:05:44 +00:00
scott-c
d53b51954b Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
Forest Anderson
985b0e2bfd Merge branch 'wusyong/tchinese' into 'master'
Add Traditional Chinese translation

See merge request veloren/veloren!885
2020-06-28 21:23:57 +00:00
CapsizeGlimmer
4117f2f2a8 cargo fmt; changelog 2020-06-27 17:03:55 -04:00
Joshua Barretto
0ce7d6c876 Updated changelog 2020-06-25 18:57:29 +01:00
Songtronix
f44df23935 feat: add server whitelist 2020-06-24 17:36:19 +02:00
Monty Marz
32f6d42ed9 alpha disclaimer 2020-06-24 13:44:39 +00:00
Marcel Märtens
9485b45e70 switch to tracing stlye and enhance logs with usefull information
- Updated CHANGELOG
- reduce dependencies
- found out that we have alot of duplicate coding... alot...
2020-06-22 09:53:15 +02:00
Kevin Glasson
19c2bf1181 Add hotbar state persistence.
Persist the hotbar state to disk by writing it out to a `profile.ron`
situated next to the existing `settings.ron`. There are individual
profiles for every character on every server. On creation of a new
character the default hotbar state will be `[None; 10]` i.e. the hotbar
will be empty.

Resolves: https://gitlab.com/veloren/veloren/-/issues/577
2020-06-19 08:00:21 +08:00
scott-c
88d68df2c0 Remove wield requirement to swap loadout 2020-06-17 21:34:58 +08:00
Justin Shipsey
2f896849d4 Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding 2020-06-16 21:32:39 +00:00
scott-c
0b9cae84de Add changes to change log 2020-06-15 18:13:32 +08:00
Shane Handley
825cf98a00 Fixes a bug where run sfx were being played during a roll. 2020-06-15 06:53:50 +10:00
Justin Shipsey
688f917308 asset
missing fix
2020-06-14 09:22:21 +00:00
Shane Handley
6a1cec8860 Docs, make adding event mappers easier for sfx, remove placeholder
sounds.
2020-06-09 00:41:46 +10:00
Ben Wallis
1d564f53c7 Fix #322 - Refactored audio output device enumeration to fail gracefully when audio devices with null or otherwise unusable names are encountered 2020-06-07 16:24:22 +01:00
Joey Maher
458ac4af5e Adds simple auto walk functionality. Toggleable or push to hold 2020-06-06 13:09:01 -05:00
Joey Maher
25e74ee6e2 Toggle_lantern after dropping a Lantern slot item 2020-06-06 07:37:43 -05:00
Joey Maher
8d90952074 Add channel to send messages up from methods like fetch_events to hud 2020-06-05 14:27:22 -05:00
S Handley
e0633a238e Update CHANGELOG and a TODO, fix safer deserialisation for inventory
data.
2020-06-04 11:44:33 +00:00
S Handley
b1d191301a Make the persistence system code more generic so that it handles all
data associated with a character, rather than individually as we were
planning to do with stats/inv/etc... This removes potential for DB locking when we deal with each individually, and we
should have plenty of room for additional writes within the transaction.
2020-06-01 21:34:52 +00:00
scott-c
c899bdf6ab Add to changelog 2020-06-01 22:21:54 +08:00
Justin Shipsey
3877efec50 optimization and tails 2020-06-01 00:33:24 +00:00
Monty Marz
f7d6f76a04 Added 36 Swords
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
CapsizeGlimmer
72e90d5376 speech bubble changelog 2020-05-27 13:50:50 +02:00