Justin Shipsey
86e15695fc
weapon control bone
2020-03-05 14:02:11 +00:00
S Handley
b0ca85069b
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
Artem Polishchuk
ce7b9a84b8
Add desktop file and AppData manifest
...
Fix screenshot duplicate in appdata
Move .png icon to git lfs
2020-02-27 16:25:07 -05:00
Julian
7bc719e33f
UpdatedSoundFX
...
New souunds for Sword_in and Sword_out.
2020-02-22 20:26:49 +01:00
S Handley
9ab2833056
Add weapon wield/unwield sfx support
2020-02-21 02:56:54 +00:00
Monty Marz
2180040f70
Orc hairstyles, several tiny UI fixes, fixed beard warnings
2020-02-20 10:32:03 +00:00
Monty Marz
18f46a6f83
Fix Fonts
2020-02-17 16:22:49 +00:00
Treeco
abe47d8621
Gamma setting now works
2020-02-17 00:46:31 +00:00
Treeco
aaf1de9f9b
Added gamma setting, not hooked up yet
2020-02-16 20:32:17 +00:00
Forest Anderson
30ec2755fe
Merge branch 'ender/configurable_fonts' into 'master'
...
Configurable fonts
See merge request veloren/veloren!778
2020-02-16 17:27:33 +00:00
Joshua Barretto
31449db578
Add a new name (to force the repo to update this file)
2020-02-16 15:11:34 +00:00
Rémy PHELIPOT
98c37d0b28
[i18n] Configurable fonts
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- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Monty Marz
90680d5490
Fix healthbar background alignment
2020-02-16 10:58:44 +00:00
Joshua Yanovski
8a9d4012fa
Allow spawning individual species with /spawn.
...
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Joshua Yanovski
e524e86090
Merge branch 'sharp/zoom-minimap' into 'master'
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Minimap rotation, zoom, orientation indicator, Mainmap changes & indicator
See merge request veloren/veloren!784
2020-02-06 17:34:32 +00:00
Monty Marz
93d7c67cdc
Hack to allow minimap rotation.
...
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
Joshua Barretto
e520712077
Minor performance improvements
2020-02-04 22:58:56 +00:00
S Handley
b7ce91fead
Move music under audio
...
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Vechro
377433c2fc
Get abs value of maxd and mind
2020-01-31 12:12:57 +02:00
Joshua Barretto
faa86226c7
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
908e099aa5
minor anim tweaks
2020-01-29 06:38:08 +00:00
Joshua Yanovski
3fa21b3dc7
Per-speces NPC names!
...
Is also able to refactor some of the uglier code and introduces a
framework that (suitably extended) could be useful in removing
boilerplate elsewhere.
2020-01-29 04:41:32 +01:00
Rémy PHELIPOT
ce54f27531
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
69cc30343a
Fix disclaimer text
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
c7271d43f1
Improve French translation
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8946ed8d82
Add missing translations in voxygen
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Fix #436
2020-01-27 19:59:17 +01:00
Joshua Barretto
8aa1970fdf
Merge branch 'treeco/fix-zoom' into 'master'
...
Made depths behave nicer when zoomed really far out
See merge request veloren/veloren!766
2020-01-27 16:48:16 +00:00
Treeco
6ada176e54
Bumped up the numbers further, behaves nicer still
2020-01-27 14:28:20 +00:00
Justin Shipsey
53e57cb5dc
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
7334f9782c
Made depths behave nicer when zoomed really far out
2020-01-27 12:12:38 +00:00
Joshua Barretto
4eb5b76d5f
Added point light ambiance
2020-01-27 10:58:33 +00:00
Monty Marz
80bf0d5698
Change desert sprite colours to fit the ground better
2020-01-27 10:41:07 +00:00
Joshua Barretto
e45d46ddf7
Merge branch 'zesterer/small-fixes' into 'master'
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Star fixes
See merge request veloren/veloren!762
2020-01-27 02:29:05 +00:00
Joshua Barretto
d2e0445b34
Added point light ambiance
2020-01-27 01:47:23 +00:00
Joshua Barretto
115ecf15d3
Made stars spin with sun and moon
2020-01-27 01:22:07 +00:00
Joshua Barretto
966a61ad42
Stopped stars popping into existence
2020-01-27 01:03:55 +00:00
Monty Marz
981b55837a
fix typo in en.ron, fixed unfinished weapons dropping from chests
2020-01-26 22:57:06 +00:00
Pfauenauge90
9ee72eb810
changed death message
2020-01-26 12:52:32 +00:00
Joshua Barretto
11193a692a
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
7167320c92
Fixed shadows, better pathfinding cap
2020-01-26 12:52:28 +00:00
Monty Marz
49071400d2
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
64690279af
new mobs
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alligators
2020-01-26 00:22:48 +00:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Imbris
166aba61f0
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
Joshua Yanovski
3383e991e7
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
d54f22c9fa
Add a default world map.
...
Also adds map versioning, proper scaling, and updates sediment
rendering. It also tones down warp.
2020-01-23 18:18:15 +01:00
Joshua Yanovski
2a6ed4351d
Revert to master for main background.
2020-01-23 18:18:13 +01:00
Pfauenauge90
33b0063e2c
birch models
2020-01-23 18:18:10 +01:00
Pfauenauge90
5fc34081bd
birches and "Acalok" Trees
2020-01-23 18:18:10 +01:00
flyingfryingpan
a98d4adc27
forsharp
2020-01-23 18:18:07 +01:00