flo
f8f2684810
easter_and_april_fools_stuff
2024-04-01 06:46:43 +00:00
Marcel Märtens
35afd20b63
Change the version number to 0.16
2024-03-30 00:10:54 +01:00
crabman
8c7f99371b
New default singleplayer world
2024-03-28 09:33:42 +00:00
crabman
c589bc5ca0
friendly fire and pvp at desert arenas!
2024-03-26 11:34:07 +00:00
crabman
4d67e808e1
address review comments
2024-03-26 11:34:07 +00:00
crabman
8dd7e3e0d5
/aura command
2024-03-25 19:56:08 +00:00
crabman
af4f147fda
FriendlyFire and ForcePvP auras
2024-03-25 19:56:08 +00:00
Joshua Barretto
3c846d4d17
Merge branch 'zesterer/shader-improvements' into 'master'
...
Shader improvements
See merge request veloren/veloren!4290
2024-03-22 18:40:45 +00:00
Marcel
fbca6d852b
Merge branch 'juliancoffee/remove-general-st' into 'master'
...
Remove health, energy and roll skills
See merge request veloren/veloren!4382
2024-03-20 22:12:47 +00:00
juliancoffee
c7cc287e89
Respond to review
...
- Add changelog
- Remove unused code
2024-03-20 23:12:35 +02:00
juliancoffee
55ae460d1d
Remove health/energy increase skills
2024-03-20 23:08:45 +02:00
juliancoffee
1e6e595a87
Comment-out health/energy skills
2024-03-20 23:08:45 +02:00
Marcel Märtens
941b204681
update some dependencies manually
2024-03-20 09:36:58 +01:00
Isse
daa78a75ac
register plugins before worldgen and support spots in plugins
2024-03-14 21:57:50 +01:00
Isse
eccdc18eb7
fix ci-clippy2
2024-03-14 00:46:18 +01:00
Isse
ed25ea98ce
store plugin data in memory
2024-03-14 00:46:18 +01:00
Christof Petig
029f3e2a1f
remove merge artifact
2024-03-14 00:46:18 +01:00
Christof Petig
12e9b491a4
fix clippy in non-plugin feature
2024-03-14 00:46:18 +01:00
Christof Petig
3e0ca7d6d4
Load missing plugins from the server
...
individual commits combined here:
send active plugins
compute plugin sha hash
single position for defining Hash type
request plugins from the server
Server sending the plugin to the client
store received plugin in file and use it
handle plugin data at the right place
pass config_dir to client init
load local plugins
operational plugin caching
simplify the interface
clippy suggestions
remove artifacts
fix compilation of test world
ChangeLog entry
code quality fixes
improve readability
adapt to multiple systems
2024-03-14 00:46:18 +01:00
Ben Wallis
d70086a239
Merge branch 'xvar/character-index' into 'master'
...
Added database index to character.player_uuid column
See merge request veloren/veloren!4369
2024-03-12 11:44:42 +00:00
Ben Wallis
2d73cef1ab
Added database index to character.player_uuid column
2024-03-08 09:33:43 +00:00
crabman
d58f7f0931
address review comments
2024-03-06 20:44:06 +01:00
crabman
504e45ebdb
allow entity -> chunk anchor chains
2024-03-06 20:24:03 +01:00
crabman
40fed95760
allow pet definitions in entity configurations
2024-03-06 20:24:03 +01:00
Illia Denysenko
840e95f21c
Merge branch 'juliancoffee/glider-ability' into 'master'
...
Vroom Glider
See merge request veloren/veloren!4282
2024-03-06 13:13:49 +00:00
Imbris
301fc15b47
Logging to identify issue where the server gets in a state where the character list doesn't load for new clients
2024-03-05 21:05:04 -05:00
crabman
feecd6ea2b
Dynamic merging of dropped items
2024-03-05 20:59:32 +00:00
flo
327c195374
cursekeeper_tweaks
2024-03-03 17:50:46 +00:00
juliancoffee
18a26731d3
Add glider aux abilities
2024-03-03 17:56:09 +02:00
juliancoffee
3ad227545a
Remove char_state from active_auxiliary_key
2024-03-03 17:56:09 +02:00
juliancoffee
4dcf6215d2
Route character state to Diary UI
2024-03-03 17:56:09 +02:00
juliancoffee
3eee002fa3
Made behaviour during GlideWield more clean
2024-03-02 22:51:47 +02:00
juliancoffee
29ca171256
Spread out /make_npc starting velocities
2024-03-01 21:59:08 +02:00
juliancoffee
60d47326bd
Implement reliable gliding AI
...
- Wield glider when falling, but do nothing else
- Safe auto glide when in gliding state
- Agent unwield glider if on ground
2024-03-01 21:59:08 +02:00
crabman
c50f1047f7
Added allow_players flag to Transform character state
2024-02-28 22:06:57 +00:00
crabman
a14c2f054c
addressed review comments
2024-02-28 22:03:35 +00:00
crabman
b9a3fa1edc
transform server event
2024-02-28 22:03:34 +00:00
flo
ab89750a9a
Merge branch 'terracotta_tweaks' into 'master'
...
terracotta_small_tweaks
See merge request veloren/veloren!4332
2024-02-21 21:52:09 +00:00
flo
673425f9f1
terracotta_small_tweaks
2024-02-21 21:52:09 +00:00
Samuel Keiffer
94f6c3350c
Merge branch 'danielkenji83/block-based-on-poise' into 'master'
...
Block based on poise
See merge request veloren/veloren!4283
2024-02-21 16:53:24 +00:00
flo
605cb0837f
phoenix_tweaks
2024-02-18 19:11:34 +00:00
danielkenji83
1c504ea060
Rebase fix
2024-02-17 01:07:55 -03:00
danielkenji83
5c401215cf
Rebase commit
2024-02-17 00:50:23 -03:00
flo
ed4fd55bc3
terracotta
2024-02-15 06:08:03 +00:00
Youssef Fahmy
0d2938d8f1
Beginner balance tweaks
2024-02-14 23:23:29 +00:00
crabman
1daa2ce3db
Merge branch 'entity-delete-fix' into 'master'
...
Fix a few event system and death related bugs
See merge request veloren/veloren!4323
2024-02-13 18:09:17 +00:00
crabman
4f4e560e72
register group_manip and information event systems
2024-02-13 18:24:56 +01:00
evgenkot
f4ce05a657
I18n move stats
2024-02-13 17:01:27 +05:00
crabman
e225da7a75
disallow trading dead entities
2024-02-12 23:55:05 +01:00
crabman
8285162967
Fix a few cases where return was incorectly used in event systems
2024-02-12 23:49:52 +01:00
crabman
aaa1bd2af9
Correctly delete entities (including those that don't drop items!)
2024-02-12 23:35:21 +01:00
evgenkot
eee330c9e9
I18n loot_scroller correct name
2024-02-12 21:24:57 +05:00
crabman
62a73e5c14
remove dbg statement
2024-02-10 17:34:56 +01:00
Christof Petig
f56e1d84b5
Use wasmtime to execute wasm components as veloren plugins
2024-02-10 09:35:04 +00:00
Joshua Barretto
9f48a855c4
Improved cloud scale
2024-02-09 22:03:30 +00:00
Isse
857d924979
add missing event handlers, use common_ecs::System
2024-02-07 12:21:04 +01:00
Isse
e94c21daa6
try to optimize a bit
2024-02-07 11:00:18 +01:00
Isse
8a9fdd1805
add todo comment
2024-02-07 10:46:39 +01:00
Isse
b891bb038a
create event dispatcher at start
2024-02-07 10:38:37 +01:00
Isse
63a7ecd5d7
clippy fixes
2024-02-07 10:38:37 +01:00
Isse
d75889ed75
don't insert event busses on client
2024-02-07 10:38:37 +01:00
Isse
e651b9b2ac
initial setup and convert entity_manipulation
2024-02-07 10:38:37 +01:00
juliancoffee
bfff41dc97
Rever alignment and group manipulation
2024-02-06 15:58:40 +02:00
juliancoffee
4067cd783a
Clean up presence/persistence logic for /into_npc
2024-02-06 15:43:46 +02:00
juliancoffee
d6a17366f1
fmt
2024-02-06 15:43:46 +02:00
juliancoffee
0caa54bf5b
Convert into Possessor for /into_npc
2024-02-06 15:43:45 +02:00
juliancoffee
7e2f219de1
Rename /be_npc to /into_npc
2024-02-06 15:43:45 +02:00
juliancoffee
70b5c2927d
Add /alignment command
2024-02-06 15:43:45 +02:00
juliancoffee
8889407660
Add /be_npc command
2024-02-06 15:43:45 +02:00
Marcel Märtens
6ebbb89d4d
update toolchain to nightly-2024-01-17
2024-02-05 19:51:50 +01:00
juliancoffee
7b5d9e1eac
More direct comments
2024-02-04 18:37:15 +02:00
juliancoffee
5aa88ac223
Store the gender in CharacterInfo
2024-02-03 18:58:46 +02:00
juliancoffee
aecdadca14
Improving documentation
2024-02-03 18:58:46 +02:00
juliancoffee
96681cd448
Remove/Deprecate KillSource::Environment
2024-02-03 18:58:46 +02:00
Sam
d4e2095d40
Fix character creation error
2024-02-02 20:07:01 -05:00
Sam
26b1561bca
Changed to using a separte pseudo container in the database for overflow items
2024-02-02 20:07:01 -05:00
Sam
ccb997cc96
Added check for multiple items being stored with the same overflow position.
2024-02-02 20:07:00 -05:00
Sam
394e798d04
Addressed review comments
2024-02-02 20:07:00 -05:00
Sam
8d1df956d6
Addressed review comments
2024-02-02 20:06:58 -05:00
Sam
d01997ca56
Overflow slots as slots
2024-02-02 20:06:55 -05:00
Sam
93ca630a13
Automatically overflows items to 'overflow slots' that are inaccessible if items cannot be inserted in persistence on character load.
2024-02-02 20:06:05 -05:00
Christof Petig
eaba303670
Merge branch 'christof/hot-reload-fix' into 'master'
...
Fix hot reloading for plugin combined manifests
See merge request veloren/veloren!4280
2024-01-28 20:02:02 +00:00
Isse
2023786f5e
Merge branch 'isse/optimize-weather' into 'master'
...
Optimize weather
See merge request veloren/veloren!4270
2024-01-27 17:20:53 +00:00
Christof Petig
cc93474c2f
fix hot reloading of combined manifests
2024-01-27 12:40:34 +01:00
Maxicarlos08
f759fd5059
don't remove blocks when applying changes for new chunks
2024-01-26 00:57:21 +01:00
Isse
61a568ab53
weather/tick.rs fixes
2024-01-25 00:40:04 +01:00
Isse
5e37697f0c
add comment about lightning
2024-01-23 23:20:10 +01:00
Isse
497cb13e50
always use players weather, and fix weather fr this time
2024-01-23 23:18:14 +01:00
Isse
8f15dedc3b
fix weather_zone command, and only send local wind once every 30 ticks
2024-01-23 22:21:33 +01:00
Isse
268215b301
make weather not block main thread, and lessen the amount of data shared with client.
2024-01-22 19:53:36 +01:00
Joshua Barretto
92a8bc2806
Merge branch 'zesterer/toggle-light-sprites' into 'master'
...
Added the ability to toggle light sources on and off
See merge request veloren/veloren!4267
2024-01-22 09:39:31 +00:00
Joshua Barretto
d836461f8d
Use SpriteInteract state for toggling lights
2024-01-21 21:30:08 +00:00
Joshua Barretto
ad8965fdd7
Don't use distinct event system for handling sprite interactions
2024-01-21 21:30:08 +00:00
Joshua Barretto
4cbec5d93c
Interaction distance check, better text
2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e
Added the ability to toggle light sources on and off
2024-01-21 21:30:06 +00:00
do-no-van
646c57501f
make fortitude scale of difference from maximum health
2024-01-21 20:18:19 +00:00
Illia Denysenko
727d32c104
Merge branch 'master' into 'master'
...
Prevent time until next battlemode change from being displayed as negative
See merge request veloren/veloren!4205
2024-01-21 13:35:09 +00:00
Keegan-JW
77d6492dbf
Prevent time until next battlemode change from being displayed as negative
2024-01-21 13:35:09 +00:00
flo
48a79b3e78
haniwa
2024-01-20 17:45:23 +00:00
Joshua Barretto
a852298010
Merge branch 'zesterer/better-char-select-scene' into 'master'
...
Render render LoD terrain on char select, remove old backdrop figure
See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Isse
4f084506c0
Merge branch 'juliancoffee/item-i18n' into 'master'
...
Add Item i18n
Closes #903
See merge request veloren/veloren!4250
2024-01-16 17:58:35 +00:00
Joshua Barretto
5bc60f2436
Add LoD zone data to char select screen
2024-01-15 19:07:19 +00:00
Maxicarlos08
d814296676
review fixes
2024-01-15 17:55:16 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen
2024-01-15 00:03:23 +01:00
Joshua Barretto
3d9ab445d9
Added rules field to server description
2024-01-15 00:02:42 +01:00
juliancoffee
b8e6840bf6
Enhance /kit all
...
- "all" is now in proposed completions
- `/kit all` gives all imaginable items, it's not limited to assets
anymore
2024-01-14 21:25:15 +02:00
juliancoffee
75013cc04a
Make sfx.ron use ItemKey
2024-01-14 21:25:15 +02:00
juliancoffee
296f70c1b2
Unify /buff_complex and /buff
...
Turns out parse_cmd_args allows omitting arguments, /buff <buff>
[misc_data] will be idential to /buff <buff> [strength] [duration]
[misc_data]
2024-01-08 20:13:17 +02:00
juliancoffee
2746a98f40
Add /buff_complex command
2024-01-08 20:13:17 +02:00
juliancoffee
5aa30b0175
Warn about complex buffs when using /buff
2024-01-08 20:13:17 +02:00
Imbris
03e46de748
Merge branch 'imbris/construct-dispatcher-once' into 'master'
...
Only construct specs::Dispatcher once
See merge request veloren/veloren!4239
2024-01-06 02:47:37 +00:00
Imbris
6eedea7821
review fixes #2
2024-01-04 19:55:17 -05:00
Pybit
f6204f9d04
Merge branch 'master' into 'More-potions'
...
# Conflicts:
# CHANGELOG.md
2024-01-04 11:48:30 +00:00
Imbris
807bd758b7
cargo fmt
2024-01-04 00:30:21 -05:00
Imbris
6c6b9181a5
Only construct specs::Dispatcher once
...
* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Joaquin Tornello
0ecfbce4d2
Feat: Day duration slider on map creation UI ( #1909 )
2024-01-03 22:21:53 +00:00
Maxicarlos08
37b562aaf6
Clippyyy
2024-01-02 23:42:14 +01:00
Maxicarlos08
551d783cac
Use correct scaling for volume entity collisions
2024-01-02 23:42:14 +01:00
Maxicarlos08
004be6395f
Don't dismount if we're a steering entity
2024-01-02 23:42:14 +01:00
Sam
f65d449aa3
Deprecated combo melee character state
2023-12-28 19:02:10 -05:00
flo
8e76aaceb8
make_crustaceans_tameable
2023-12-26 19:55:21 +00:00
Christof Petig
c0b56671ec
hang wreaths at the fireplace
2023-12-14 23:29:32 +01:00
Christof Petig
9b485456eb
Calendar based gear for villagers
2023-12-14 16:31:48 +01:00
Isse
96a3c81cbb
fix captain dismounting and don't panic in RandomField::choose
2023-12-12 20:14:39 +01:00
Isse
8569f30336
review fixes
2023-12-12 19:41:40 +01:00
Isse
a3a19ecc3a
tavern rtsim
2023-12-07 20:08:03 +01:00
HEIEnthusiast
b742d2987b
Migration for burning potion
2023-12-05 15:54:12 -04:00
Michał
14120232a0
Phoenix overhaul
2023-11-28 11:13:18 +00:00
Maxicarlos08
1cf733597d
Don't allow bypassing loot protection with curious potion
2023-11-27 18:54:20 +01:00
Isse
a4caa2bc26
use Result::or for Either::from_str
2023-11-26 15:37:14 +01:00
Isse
a151a6f550
tether length argument
2023-11-23 22:22:34 +01:00
Isse
2500fa2b42
Command error on trying to spawn a pet for an anchored entity
2023-11-23 20:52:20 +01:00
Isse
4d8bcf0a92
only preprocess for entity target argument
2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5
fix tethering
2023-11-23 01:01:31 +01:00
Isse
34edfdb7a2
link related commands
2023-11-22 23:10:32 +01:00
Isse
1071fd0bca
entity targets
2023-11-22 22:40:56 +01:00
Isse
456c0ad3e8
Merge branch 'isse/rtsim-vehicles' into 'master'
...
Unify RTSim vehicles and NPCs
See merge request veloren/veloren!4168
2023-11-22 14:53:58 +00:00
Sam
4e0e94b5c6
Removed spin melee character state
2023-11-16 19:17:38 -05:00
Isse
e0e7fe499d
despawn with volume mount
2023-11-15 11:58:26 +01:00
Isse
7856aac713
Remove dead code and factor out into Dir::random_2d
2023-11-15 11:58:26 +01:00
Isse
e0dbba0279
clippy fixes
2023-11-15 11:58:26 +01:00
Isse
7fd255ec6c
bug fixes and airships land at airship stations
2023-11-15 11:58:26 +01:00
Isse
1f195fd848
Make vehicles npcs and npc uid used in rtsim commands
2023-11-15 11:58:26 +01:00
Maxicarlos08
17904d9387
crit_power -> precise_power
2023-11-14 18:07:01 -05:00
Sam
d3b3bca621
Added precision
2023-11-14 18:06:59 -05:00
Sam
62464dbe11
Removed crit chance stat
2023-11-14 18:06:58 -05:00
Samuel Keiffer
fdb28ec2dd
Merge branch 'sam/buff-maps' into 'master'
...
Changed buffs from using hash maps to an enum map and a slot map.
See merge request veloren/veloren!4182
2023-11-14 01:49:49 +00:00
Sam
a4df3f8ad5
Split action state into two sets of state, one each for combat and behavior.
2023-11-12 12:45:03 -05:00
Sam
3f19c61426
Changed buffs from using hash maps to an enum map and a slot map.
2023-11-12 12:37:28 -05:00
Christof Petig
e7e4c20445
fix test and code quality
2023-11-07 22:54:19 +01:00