Imbris
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ca1a27bd11
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Merge branch 'imbris/update-tracy' into 'master'
Update tracy
See merge request veloren/veloren!3400
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2022-05-27 02:50:24 +00:00 |
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Joshua Barretto
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3b6e6be947
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Merge branch 'zesterer/fix-climbing' into 'master'
Fixed climbing
See merge request veloren/veloren!3401
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2022-05-26 09:34:10 +00:00 |
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Joshua Barretto
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4eb781cdf7
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Fixed climbing
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2022-05-26 10:08:41 +01:00 |
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Imbris
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a366fc4512
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Update tracy
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2022-05-26 00:04:03 -04:00 |
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N A
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d84a26dfd8
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Special case taming and mounting.
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2022-05-24 02:09:45 +00:00 |
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Corvella
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42af9b8e15
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Hitbox improvements
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2022-05-23 09:18:10 +00:00 |
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Joshua Barretto
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d18483756b
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Fixed frozen character when wall-run into water horizontally
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2022-05-22 19:37:52 +01:00 |
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Sam
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bbe22d6807
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Fixed bins (no assets)
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2022-05-18 16:44:09 -04:00 |
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Sam
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534c7dc8b9
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Simplified item key (no assets)
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2022-05-18 16:28:06 -04:00 |
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Sam
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72f38068e0
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Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (no assets).
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2022-05-16 15:11:44 -04:00 |
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Sam
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bcf36d08b0
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Add removed items to migration.
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2022-05-16 15:11:43 -04:00 |
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Sam
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54a6c31c63
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Slight optimization to persistence
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2022-05-16 15:11:42 -04:00 |
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Sam
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85c2a85817
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Addressed review comments
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2022-05-16 15:11:42 -04:00 |
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Sam
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00276acbdb
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More feedback addressed (no assets).
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2022-05-16 15:11:41 -04:00 |
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Sam
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5d0ba6e2b8
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Addressed round 3 of feedback (no assets).
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2022-05-16 15:11:41 -04:00 |
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Sam
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c0dd748bc7
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Addressed second round of balance feedback (no assets).
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2022-05-16 15:11:40 -04:00 |
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Sam
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95c3fdffa1
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Addressed playtest feedback (no assets).
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2022-05-16 15:11:39 -04:00 |
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Sam
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f47cbeb022
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Addressed review comments
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2022-05-16 15:11:38 -04:00 |
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Sam
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de8f98446e
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Fixed errors in csv import, csv export, and recipe graphviz bins
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2022-05-16 15:11:37 -04:00 |
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Sam
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528b62c59a
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Rebase commit
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2022-05-16 15:11:36 -04:00 |
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Sam
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64d07d02c4
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Changed item definition id to better handle modular items.
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2022-05-16 15:11:34 -04:00 |
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Sam
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37442b638c
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Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (no assets).
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2022-05-16 15:11:33 -04:00 |
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Sam
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afd2c8730f
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Addressed most review comments (no assets).
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2022-05-16 15:11:32 -04:00 |
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Sam
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816c265662
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Rebase stuffs
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2022-05-16 15:11:26 -04:00 |
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Sam
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fceb48c3ac
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Removed vec allocation for component recipe iterators
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2022-05-16 15:11:26 -04:00 |
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Sam
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a5a517916e
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Initial UI including ingredients in crafting modular components
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2022-05-16 15:11:25 -04:00 |
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Sam
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085b18c07a
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Formatting tweaks to tooltips
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2022-05-16 15:11:25 -04:00 |
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Bryant Deters
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075fee5190
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modular component tooltips
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2022-05-16 15:11:25 -04:00 |
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Sam
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e69aa8c4ee
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Fixed items with components having incorrect hashes
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2022-05-16 15:11:24 -04:00 |
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Sam
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6fa7852a8c
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Fixed random generation of modular weapons.
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2022-05-16 15:11:23 -04:00 |
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Sam
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e86d2ab46a
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Fixed rebase
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2022-05-16 15:11:22 -04:00 |
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Sam
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cb04433c14
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Fix rebase
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2022-05-16 15:11:22 -04:00 |
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Sam
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d436362a8d
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Consolidated crafting UI for the primnary component of modular weapons.
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2022-05-16 15:11:21 -04:00 |
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Sam
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5877334ed3
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Tags are now generated for modular items.
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2022-05-16 15:11:20 -04:00 |
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Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Sam
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af50864643
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Fixed issue in updating item config when loading persisted items.
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2022-05-16 15:11:18 -04:00 |
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Sam
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bf348b7f43
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Addressed further review.
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2022-05-16 15:11:16 -04:00 |
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Sam
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94c19735ca
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Fixed broken stuff during rebase.
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2022-05-16 15:11:16 -04:00 |
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Sam
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81c83c5e83
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Items with components can now have their name modified by the components. Also addressed more review. NO ASSETS
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2022-05-16 15:11:15 -04:00 |
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Sam
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524845b661
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Addressed more comments on MR.
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2022-05-16 15:11:15 -04:00 |
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Sam
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259db56ca6
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Addressed more comments in MR review.
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2022-05-16 15:11:14 -04:00 |
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Sam
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fa9e034757
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. NO ASSETS
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2022-05-16 15:11:13 -04:00 |
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Sam
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36da0cf981
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Removed inner toolkind from ModularBase::Tool.
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2022-05-16 15:11:13 -04:00 |
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Sam
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a9e9a70687
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. NO ASSETS
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2022-05-16 15:11:11 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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08b7bb781f
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Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
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2022-05-16 15:11:10 -04:00 |
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Sam
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5bacf526ad
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Began addressing initial review of modular weapons.
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2022-05-16 15:11:10 -04:00 |
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Sam
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03ab68eb60
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Added models for sword blade, axe head, and hammer head components.
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2022-05-16 15:11:09 -04:00 |
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Sam
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2aad3f3961
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Switched to item list as an input for modular components so that allowed items could be centralized.
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2022-05-16 15:11:08 -04:00 |
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Sam
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539c3307a6
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Fixed persistence error that would occur when dropping a modular item and then picking up that same item in the same persistence cycle.
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2022-05-16 15:11:06 -04:00 |
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