Youssef Fahmy
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aec866e5ec
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Balance tweaks
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2022-04-23 14:54:01 +00:00 |
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Marcel Märtens
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64b9602760
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update further dependencies, including strum and get rid of old strum_macro
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2022-04-04 16:06:47 +02:00 |
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Mehmet-dev
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903e216d32
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fixing blood particles on bodies not supposed to bleed from gameplay perspective
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2022-03-20 15:45:50 +00:00 |
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Samuel Keiffer
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6c7c0eefae
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Merge branch 'gnarlings' into 'master'
Gnarlings
See merge request veloren/veloren!3194
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2022-02-15 00:22:37 +00:00 |
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Sam
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6dafacaa24
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Addressed review comments
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2022-02-13 21:49:46 -05:00 |
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unvariant
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9d98cd9e58
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Render item drops instead of placeholder textures
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2022-02-14 02:09:45 +00:00 |
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UncomfySilence
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a0d43cb21d
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further balance changes
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2022-02-13 10:35:19 +01:00 |
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Sam
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c77270b799
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Addressed feedback
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2022-02-12 20:52:01 -05:00 |
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jshipsey
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2eee43865f
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chieftain anims
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2022-02-11 02:18:48 -05:00 |
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Sam
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4991f7ecea
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Gnarlign site tweaks and chieftain buff
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2022-02-11 01:23:09 -05:00 |
|
Sam
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bf7e84c6ae
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Initial particle work
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2022-02-10 14:58:37 -05:00 |
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Sam
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0031aa6f5f
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Chieftain AI and attacks
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2022-02-10 14:58:35 -05:00 |
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phoenix13032005
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7a1f0d9fa1
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Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
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2022-02-09 12:13:42 +02:00 |
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Tormod G. Hellen
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82273f0f36
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Make friendly creatures defend each other.
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2022-02-08 22:32:25 +01:00 |
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floppy
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fb316e8f66
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SeaCrocodile spawning in tropical Oceans
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2022-01-24 19:36:13 +01:00 |
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Snowram
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a6e396e29a
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Stunned and jump anims, stats, spawns, more IA work
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2022-01-20 00:53:29 +01:00 |
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Snowram
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f6d7ba33ef
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Arthropods spawns and loots
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2022-01-19 19:01:16 +01:00 |
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Snowram
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38bbd60fd2
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Arthropod basic attack
|
2022-01-19 19:01:14 +01:00 |
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Snowram
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6da42e61ab
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Arthropod jump attack, hitboxes
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2022-01-19 19:01:14 +01:00 |
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Snowram
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02ed6ffd60
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More arthropod work
|
2022-01-19 19:01:13 +01:00 |
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Snowram
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fa549eece7
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Adds new arthropod species
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2022-01-19 19:01:12 +01:00 |
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Snowram
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f67bf2a539
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Adds arthropod skeleton
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2022-01-19 19:01:11 +01:00 |
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Joshua Barretto
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9c565dadc5
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Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest
See merge request veloren/veloren!3101
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2022-01-17 13:21:38 +00:00 |
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Sam
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31a894601f
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Removed health sclaing from summon character state.
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2022-01-16 18:18:23 -05:00 |
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Joshua Barretto
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537cc38b5e
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Fixed lantern position when mounting
|
2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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b3e2d825ed
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Overhauled mounting to make it more reliable
|
2022-01-16 17:53:13 +00:00 |
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Sam
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9b6c76bd3b
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Removed health scaling that bypasses the skill system.
|
2022-01-15 11:58:28 -05:00 |
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jshipsey
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475fc1631f
|
akhlut
|
2022-01-13 23:20:58 -05:00 |
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jshipsey
|
1fac6359de
|
more gnarling weapons
|
2022-01-13 23:20:56 -05:00 |
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holychowders
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b40d94dd53
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Re-allow and improve fleeing.
|
2021-12-07 20:18:03 -06:00 |
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Kemper
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d37dbf5d24
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Adjust hitboxes for husk and medium birds
The hitbox of the husk did not include the head and the hitboxes
of the medium birds were far too wide.
|
2021-11-19 06:18:13 +00:00 |
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Joshua Barretto
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46ec4203a2
|
Arbitrary volume airships
|
2021-11-13 17:13:08 +00:00 |
|
Joshua Barretto
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37056e75f9
|
Merge branch 'demonic/shrubs' into 'master'
Added new Spots, Shrubs and Ships.
See merge request veloren/veloren!2953
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2021-10-26 10:06:14 +00:00 |
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Kemper
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b96c6c94ab
|
Adjust sand shark hitbox
|
2021-10-24 21:04:46 +00:00 |
|
DemonicOnPc
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b1476071b1
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Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
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2021-10-24 08:10:44 -04:00 |
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ubruntu
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0e2808a8fd
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Interactable campfires
|
2021-10-05 00:55:29 +00:00 |
|
Joshua Barretto
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bfbca3e517
|
Added sail boat
|
2021-10-05 00:02:03 +01:00 |
|
Samuel Keiffer
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ea2fa5f110
|
Merge branch 'sam/cr-weights' into 'master'
Changed weights of cr calculation and exp from cr formula.
See merge request veloren/veloren!2875
|
2021-09-26 18:21:56 +00:00 |
|
Sam
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c62162c2d3
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Changed weights of cr calculation and exp from cr formula.
|
2021-09-25 21:52:20 -04:00 |
|
Sam
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942376f88c
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Made poise a float at interface of module.
|
2021-09-25 14:07:47 -04:00 |
|
Sam
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0e5e2b46f2
|
Changed energy to internally use an integer with a high resolution, and externally to use a float.
|
2021-09-23 14:11:09 -04:00 |
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Snowram
|
cf6bf74f7a
|
Set beam offset depending on body dimensions
|
2021-09-21 15:31:46 +02:00 |
|
Snowram
|
834749353a
|
Adds flame wyvern npc
|
2021-09-21 15:30:42 +02:00 |
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juliancoffee
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f810af4eec
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Rename EntityInfo level field to health_scaling
|
2021-09-17 20:12:42 +03:00 |
|
juliancoffee
|
e5d69d153b
|
Adress review
Make sausage ascii-art have `a` line inside of stadium
|
2021-09-17 13:28:34 +03:00 |
|
juliancoffee
|
c069a3523d
|
Fix beam offsets
- Introduce notion of min and max radius for Body instead of old
`radius()` function (which is renamed to `max_radius()`).
|
2021-09-17 13:28:34 +03:00 |
|
juliancoffee
|
d86c9f2678
|
Remove body::Shape enum, make npc use CapsulePrism
|
2021-09-17 13:28:34 +03:00 |
|
juliancoffee
|
3b308a3f6f
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Add CapsulePrism collider variant
+ Add placeholder physics collision implementation as copy of cylinder
Box collider.
+ Display it with debug hitboxes.
|
2021-09-17 13:28:34 +03:00 |
|
Sam
|
42012fddcb
|
Overhauled health component, making it a float to outer interfaces.
|
2021-09-09 00:10:17 -04:00 |
|
juliancoffee
|
9211b4a00a
|
Inline skills::Boost to voxygen code
|
2021-08-26 14:49:52 +03:00 |
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