Samuel Keiffer
ccc22d4969
Merge branch 'sam/block-parry' into 'master'
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Blocking/Parrying
Closes #646 and #416
See merge request veloren/veloren!2153
2021-04-25 18:25:24 +00:00
Sam
6848851dc3
Cleaned up tweaks in ui and allowed sfx choosing to scale to amount of sfx variants provided.
2021-04-25 13:09:10 -04:00
Monty
2e24fcf165
Add i18n, change SCT Blocked col and string
2021-04-25 13:09:09 -04:00
Sam
372eff2a02
Initial SCT implementation to display blocks.
2021-04-25 13:09:09 -04:00
Sam
d2d8d43410
Addressed testing feedback.
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Particles better.
2021-04-25 13:09:08 -04:00
Sam
b9d6bd2fd2
Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
2021-04-25 13:09:07 -04:00
alfy
73cb6d19ff
Fixed the sounds since they were seemingly empty, as well as a new more organic wind sound
2021-04-25 13:09:06 -04:00
alfy
9f79c80072
block and parry sounds added
2021-04-25 13:09:06 -04:00
Sam
288a6f3a82
Blocking now works if no weapon is equipped in main hand.
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Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
jshipsey
fad31bd7ab
anim
2021-04-25 13:08:43 -04:00
Sam
f5ec23df48
Parrying
2021-04-25 13:08:42 -04:00
Sam
91c6288213
Melee weapons can now block.
2021-04-25 13:08:42 -04:00
Samuel Keiffer
3cfc94af45
Merge branch 'sam/remove-unwraps' into 'master'
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Removed unwraps in buffs
See merge request veloren/veloren!2196
2021-04-25 16:36:10 +00:00
Sam
0170a38ebc
Removed unwraps in buffs
2021-04-25 12:01:21 -04:00
Samuel Keiffer
f31feff1aa
Merge branch 'juliancoffee/fix_buff_bar' into 'master'
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Fix bug with missing Burning icon
See merge request veloren/veloren!2195
2021-04-25 15:55:43 +00:00
juliancoffee
3ab61fa231
Update CHANGELOG
2021-04-25 15:51:39 +03:00
Ben Wallis
3eb06c6971
Merge branch 'juliancoffee/refactor_localization' into 'master'
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Update doc-strings in voxygen/i18n
See merge request veloren/veloren!2194
2021-04-25 09:32:39 +00:00
juliancoffee
94bfbe37ea
Fix Bug with missing Burning icon
2021-04-25 10:44:22 +03:00
juliancoffee
8fd1037bf3
Update doc-strings
2021-04-25 09:12:15 +03:00
Justin Shipsey
79cb7a5826
Merge branch 'snowram/bird-large' into 'master'
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Large bird skeleton
See merge request veloren/veloren!2121
2021-04-25 03:34:12 +00:00
Snowram
c16ec43938
Body specific beam offsets
2021-04-25 04:07:12 +02:00
Snowram
8f54a0bf31
More phoenix AI work
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More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f
Phoenix AI pass
2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962
Phoenix npc + AI (WIP)
2021-04-25 04:07:11 +02:00
Snowram
ab26efa970
Improves bird_large anims
2021-04-25 04:07:09 +02:00
Snowram
bd84677906
Day period dependant wildlife spawns
2021-04-25 02:14:51 +02:00
Snowram
fd177c9669
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Snowram
eb98360183
Cockatrice bird_large conversion
2021-04-25 02:14:50 +02:00
Snowram
0f6b902924
Idle, run, vel/ori aware fly anims
2021-04-25 02:14:49 +02:00
Snowram
bc95484863
Swaps bird_small skeleton to a new bird_large
2021-04-25 02:14:49 +02:00
Samuel Keiffer
e4324a3481
Merge branch 'ygor/skillbar-account-for-skillset' into 'master'
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Make skillbar buttons account for energy cost reduction
See merge request veloren/veloren!2185
2021-04-24 19:32:19 +00:00
Marcel
aa6145c9b5
Merge branch 'ada/english-fallback' into 'master'
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Add option to load English string as fallback if string missing
See merge request veloren/veloren!1791
2021-04-24 14:39:35 +00:00
Ada Lovegirls
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee
Merge branch 'xvar/server-version-check' into 'master'
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Added client/server version mismatch warnings
See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f
Added client/server version mismatch message when a network error is encountered during client init.
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Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
Justin Shipsey
ff445d3306
Merge branch 'holychowders/fix_grammatical_error' into 'master'
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Fix grammatical error in NPC message
See merge request veloren/veloren!2191
2021-04-24 06:12:42 +00:00
holychowders
516f2fec4a
Fix grammatical error in NPC message
2021-04-23 22:43:37 -07:00
Ygor Souza
4f71c621f4
Make skillbar buttons account for energy cost reduction
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Previously, the buttons would compare the current energy to the base
cost of the ability, so they would sometimes be grayed out while the
ability was usable. Now they ajust the ability with the character
skillset before getting the energy cost for the purposes of setting
the skillbar icon color.
2021-04-24 03:45:58 +02:00
Samuel Keiffer
fef68ad2a1
Merge branch 'ygor/fix-staff-shockwave-infinite-range' into 'master'
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Fix fire shockwave infinite vertical range
Closes #1038
See merge request veloren/veloren!2189
2021-04-24 01:38:14 +00:00
Ygor Souza
71b8426592
Add basic distance check to shockwave hit test
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Before checking if the entity hitbox intersects the shockwave shell, we
do a basic check that the entity is close enough to be hit, considering
its radius.
This fixes the unlimited vertical range problem, since the distance is
measured in 3D.
2021-04-24 03:09:45 +02:00
Marcel
4d0aa9c3ad
Merge branch 'juliancoffee/update-uk_UA' into 'master'
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update uk_UA localization
See merge request veloren/veloren!2186
2021-04-23 21:30:46 +00:00
Illia Denysenko
4e7aba5b3f
update uk_UA localization
2021-04-23 21:30:46 +00:00
Songtronix
0f5d289ecb
Merge branch 'xMAC94x/quickfix_for_airshipper' into 'master'
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xMac94x/quickfix for airshipper
See merge request veloren/veloren!2188
2021-04-23 18:52:21 +00:00
Marcel Märtens
a610db5cfc
have a seperate stage for scheduled builds
2021-04-23 17:48:02 +02:00
Marcel
1489fccbe3
Merge branch 'juliancoffee/fix_localization_tests' into 'master'
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Fix off-by-one error in localization tests
See merge request veloren/veloren!2187
2021-04-23 11:42:00 +00:00
juliancoffee
dc8d306890
Fix off-by-one error in localization tests
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BlameHunk lines start counting from 1, not 0. Comparing with `line + 1`
fix this.
2021-04-23 14:11:44 +03:00
Justin Shipsey
8828691935
Merge branch 'update_pt_BR_20210422' into 'master'
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update pt_br 20210422
See merge request veloren/veloren!2182
2021-04-23 01:00:41 +00:00
Nícolas Wildner
6188bb9e96
update pt_br 20210422
2021-04-23 01:00:41 +00:00
Imbris
c2a8153325
Merge branch 'ygor/fix-arrow-outcome-loop' into 'master'
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Skip physics pass for arrows stuck on surfaces
Closes #1094
See merge request veloren/veloren!2183
2021-04-22 22:30:36 +00:00
Ygor Souza
e59f1e8d28
Skip physics pass for arrows stuck on surfaces
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This keeps the arrow velocity from changing, which is what was causing
the ProjectileHit outcome to be pushed multiple times for the same
arrow, since the outcome checks if the arrow velocity is above a given
threshold.
2021-04-22 23:03:04 +02:00