Commit Graph

111 Commits

Author SHA1 Message Date
IsseW
91ed3c6a84 draw on map 2022-11-30 15:13:52 +01:00
Marcel Märtens
dad73ba2a3 fix clamp clippy errors 2022-11-28 14:26:27 +01:00
Marcel Märtens
cf6a764aa4 update toolchain to 2022-09-23 2022-09-25 15:58:32 +02:00
Joshua Yanovski
2c15d0af56 Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
Joshua Yanovski
986d104faa Update Rust toolchain. 2022-09-08 15:43:53 -07:00
tygyh
120ee6b6c0 Fix typos 2022-07-15 18:59:37 +02:00
tygyh
5e5698249b Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
IsseW
273c5ed2f0 Temporary noise solution 2022-07-04 18:07:00 +02:00
Christof Petig
5a965d21c7 replace vector copying with an iterator 2022-06-07 21:38:17 +02:00
Christof Petig
6d3ea3172c separate orders by professions and everyone
cleanup and fix
strictly this population growth logic is wrong, but identical to the existing one
standardize on production, remove more dead code
fix example + rustfmt
separate csv logic from tick (intention is to move it into economy)
remove the format call from economy (inactive debugging code)
remove more formatting
rustfmt
small clippy fix
Reduce precision on output
move csv code
move rest of sim2 mod into economy (context)
remove more unused parts
keep things a bit more coherent
remove pub
make more functions and fields private
remove outdated input, fix other, print names, move output to proper abstraction
remove dead code
2022-06-07 18:30:05 +02:00
Benoît du Garreau
f36e74e383 Fix deprecated function use 2022-05-28 23:53:30 +02:00
Treeco
66fe458623 Improve water.rs usability
Will have an accompanying book update
2022-05-06 13:12:11 +01:00
Marcel Märtens
affdf3131f update a bunch of dependencies, including clap3 2022-04-04 11:43:29 +02:00
Isidor Nielsen
7621a21560 Primitive fixes 2022-03-13 03:34:49 +00:00
Isidor Nielsen
e21f04d456 Add entity spawn on painter 2022-03-09 21:40:23 +00:00
InfRandomness
54b69e37a5 Implement giant trees in site2 2022-02-02 02:33:37 +00:00
Marcel Märtens
201a5ac2c7 stricten some rules and fix some clippy warnings 2022-01-30 20:16:21 +01:00
Imbris
bf48bd5346 update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
Christof Petig
453c4c149e fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
Joshua Barretto
a2a3a20aad Added ice to cold water 2021-12-20 18:03:52 +00:00
Jonathan Berglin
596307c9b7 Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
Jonathan Berglin
d9dd49552b Tygyh/resolve all '# allow(clippy needless update)]' error supressions 2021-11-29 09:32:55 +00:00
Marcel Märtens
aa93b4b53c update other binaries 2021-11-20 20:19:48 +01:00
Treeco
3018942291 Merge branch 'juliancoffee/resizeable_map' into 'master'
Add size parameter to map_file opts

See merge request veloren/veloren!2975
2021-11-19 22:50:24 +00:00
Joshua Barretto
de087ae992 Added site2 worldgen feature 2021-11-01 22:53:38 +00:00
Treeco
e380425001 Add continent_scale_hack setting 2021-10-30 16:40:37 +01:00
Joshua Barretto
e660aafed3 Nicer lake borders 2021-10-10 13:41:57 +01:00
James Melkonian
54eb97b9de Reduce number of map layers and remove unneeded alpha channel 2021-07-24 19:54:40 -07:00
Jonathan Berglin
b15f426ee5 Resolve all approved error supressions 2021-07-18 17:11:46 +00:00
Dr. Dystopia
5cc2fc8182 Resolve all '#[allow(clippy::or_fun_call))]' error supressions 2021-07-15 13:49:59 +02:00
Marcel Märtens
468cfe84e7 clippy fixes in tests 2021-07-12 13:35:26 +02:00
Snowram
5dfef5a563 Spawn dungeon entrances depending on the Site origin biome 2021-07-07 00:35:50 +02:00
Avi Weinstock
f9c263faf6 Add benchmark for color quantization using the rtree crate. 2021-07-01 13:41:37 -04:00
Avi Weinstock
47b3b5e5d9 Generate palette info from block statistics, and benchmark how well it compresses. 2021-06-28 22:11:19 -04:00
Avi Weinstock
3f3f8a40c5 Use SQL transactions in world_block_statistics to try to speed it up. 2021-06-28 15:50:58 -04:00
Avi Weinstock
024b6c52ef Add block statistics generator to world/examples. 2021-06-28 15:02:57 -04:00
Avi Weinstock
957ba5d218 Use new dungeons in dungeon_voxel_export, remove old dungeon sampling function, and add more of world/examples to CI. 2021-06-27 15:35:43 -04:00
Avi Weinstock
6af988b806 Fix tests and examples to point to site2 dungeons. 2021-06-24 23:21:49 -04:00
Christof Petig
79d7e79776 Accelerate econsim using arrays instead of hashmaps 2021-06-20 16:00:37 +00:00
Vincent Junge
a77b156cd2 Added dungeon shape to MagicaVoxel export example 2021-06-14 14:43:00 +02:00
Imbris
23eca4c3f6 Re-disable incremental just for common-systems, small fix in plugin
crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
Avi Weinstock
5380fc4eac Clear the economy database when creating it. 2021-05-28 16:14:31 -04:00
Avi Weinstock
3684cf0454 Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Marcel
eb3cc2fd22 Merge branch 'aweinstock/heightmap_visualization' into 'master'
Add heightmap visualization to world/examples.

See merge request veloren/veloren!2246
2021-05-08 16:02:11 +00:00
Avi Weinstock
560c58663e Add max-convolution to heightmap visualization, and specify required-features for it to make CI work. 2021-05-08 11:19:37 -04:00
Marcel Märtens
6e3a74b476 rayon::join creates a global threadpool, which is only used in /world
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
Avi Weinstock
a8a89cd6d3 Add heightmap visualization to world/examples. 2021-05-03 16:05:05 -04:00
Avi Weinstock
be39054767 Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic. 2021-05-03 00:09:44 -04:00
Avi Weinstock
f0824af80a Move chunk_compression_benchmarks from bin to examples. 2021-05-03 00:09:24 -04:00
James Melkonian
16871208f2 Add topographic option to map 2021-04-06 09:16:17 -07:00