Sam
|
d5ccc33abc
|
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
|
2021-02-19 18:45:48 -05:00 |
|
Sam
|
12545dd372
|
Added handedness to weapon tooltips.
|
2021-02-19 17:30:23 -05:00 |
|
Sam
|
8f0cca074d
|
Dual wielding now uses skillbar abilities from multiple weapons.
|
2021-02-19 17:30:22 -05:00 |
|
Sam
|
582c3f8459
|
Check for prerequisite skill in using an ability is no longer hardcoded.
|
2021-02-19 17:30:21 -05:00 |
|
Sam
|
c888ec0535
|
Golems are now lactose tolerant.
|
2021-01-20 11:54:57 -05:00 |
|
jiminycrick
|
1cf0aff5ef
|
More ai work
balance
Lavadrake AI tweaks
feedback tweaks
|
2020-11-24 17:48:54 -06:00 |
|
jshipsey
|
f411ff7e04
|
bunch of animations and more attacks
|
2020-11-24 17:48:51 -06:00 |
|
jshipsey
|
6f72e68ad6
|
hoof attack, tweaks
|
2020-11-24 17:48:50 -06:00 |
|
jshipsey
|
a27b086401
|
placeholder for charge animal, animated leapmelee, small fixes
|
2020-11-24 17:48:49 -06:00 |
|
jshipsey
|
1f59ef92d8
|
species specific speeds, more animation
|
2020-11-24 17:48:48 -06:00 |
|
jshipsey
|
c07d8df58b
|
assigning weapons, building animations
ability mapping
|
2020-11-24 17:48:43 -06:00 |
|
Sam
|
050ad82e55
|
Abilities are now loaded from .ron files.
|
2020-11-12 21:24:34 -06:00 |
|
Sam
|
4c6ee4b161
|
Created manifest file to tie abilities to a particular weapon kind.
|
2020-11-12 21:24:33 -06:00 |
|