Commit Graph

269 Commits

Author SHA1 Message Date
Joshua Barretto
0021bd6452 Added new settlement generation to world, basic rendering 2020-04-23 18:19:40 +01:00
Capucho
8f6686adc1 Fix the problems of players walking over water with dithering 2020-04-07 22:50:01 +00:00
Capucho
a21ae27a77 Add player transparency and silhouette 2020-04-04 19:36:55 +00:00
Joshua Barretto
3a989f061f Better water shaders 2020-03-27 15:13:36 +00:00
Joshua Barretto
3559252a5e Nicer point lights 2020-03-17 13:29:42 +00:00
Treeco
abe47d8621 Gamma setting now works 2020-02-17 00:46:31 +00:00
Joshua Barretto
e520712077 Minor performance improvements 2020-02-04 22:58:56 +00:00
Vechro
377433c2fc Get abs value of maxd and mind 2020-01-31 12:12:57 +02:00
Joshua Barretto
4eb5b76d5f Added point light ambiance 2020-01-27 10:58:33 +00:00
Joshua Barretto
d2e0445b34 Added point light ambiance 2020-01-27 01:47:23 +00:00
Joshua Barretto
115ecf15d3 Made stars spin with sun and moon 2020-01-27 01:22:07 +00:00
Joshua Barretto
966a61ad42 Stopped stars popping into existence 2020-01-27 01:03:55 +00:00
Joshua Barretto
7167320c92 Fixed shadows, better pathfinding cap 2020-01-26 12:52:28 +00:00
Joshua Barretto
34c88708af Adjusted cloud fuzz factor 2020-01-21 13:14:25 +00:00
Joshua Barretto
8e7a8aa4f9 Shader optimisations 2020-01-21 12:58:20 +00:00
Imbris
9d6bf66a32 Add options to turn off the clouds and to render ugly water 2020-01-19 14:05:31 -05:00
Joshua Barretto
54773b57b6 Fixed water normals 2020-01-19 18:39:20 +00:00
Joshua Barretto
21069a48dd Made clouds bigger, more performant and prettier 2020-01-19 18:06:34 +00:00
Joshua Barretto
c60799de3d Stronger moonlight 2019-11-19 20:43:41 +00:00
Joshua Barretto
7ad22c647d Fixed cloud shader banding issue 2019-11-19 19:09:22 +00:00
Joshua Barretto
5cb6f691dc Fixed dense cloud void issue 2019-11-19 19:09:22 +00:00
Joshua Barretto
28e625635f Split terrain rendering to avoid redrawing skybox 2019-11-19 19:09:22 +00:00
Joshua Barretto
bca3817163 Massive performance boost for clouds, fixed reflection misprojection bug 2019-11-19 19:09:22 +00:00
Joshua Barretto
39d686961e Removed cloud sampler early return 2019-11-19 19:09:22 +00:00
Joshua Barretto
651bc8a9a3 Fixed close cloud precision noise 2019-11-19 19:09:22 +00:00
Joshua Barretto
eeec7df7d3 Fixed passthrough reduction curve 2019-11-19 19:09:22 +00:00
Joshua Barretto
fa4e68c165 Cleanup and speedup 2019-11-19 19:09:22 +00:00
Joshua Barretto
559106ff2c Better passthrough calculation 2019-11-19 19:09:22 +00:00
Joshua Barretto
4ccd8ac72a Improved cloud precision from internal perspective 2019-11-19 19:09:22 +00:00
Joshua Barretto
b7e59dfcc2 Better precision cloud sampling and moon halo highlight 2019-11-19 19:09:22 +00:00
Joshua Barretto
2c2dd49aed Made clouds render over terrain 2019-11-19 19:09:22 +00:00
Joshua Barretto
9d48cc8fb7 Better water transparency 2019-11-19 19:09:22 +00:00
Joshua Barretto
fd2c9e8cde Prevent sun/moon terrain overlap 2019-11-19 19:09:22 +00:00
Joshua Barretto
f80f303a18 Prevented cloud overlap on terrain 2019-11-19 19:09:22 +00:00
Joshua Barretto
0f37bfa829 Fixed hill colour blending 2019-11-19 19:09:22 +00:00
Joshua Barretto
337383feaa Faster cloud reflections 2019-11-19 19:09:22 +00:00
Joshua Barretto
7375c2c207 Faster clouds, better water 2019-11-19 19:09:22 +00:00
Joshua Barretto
5162256e45 Faster and more visually pleasing clouds 2019-11-19 19:09:22 +00:00
Joshua Barretto
aa111d34e5 Added clouds 2019-11-19 19:09:22 +00:00
Joshua Barretto
18ec6dbbec Prevented the moon rising/setting too early/late 2019-11-19 19:09:22 +00:00
Joshua Barretto
68502b22c1 Better moonlight 2019-11-19 19:09:22 +00:00
Joshua Barretto
10ce8b45e7 Added moon 2019-11-19 19:09:22 +00:00
Joshua Barretto
671313a523 Overhauled water shaders 2019-11-05 15:45:01 +00:00
Joshua Barretto
c01e19fc05 Don't render water that isn't there, improved chunk render order 2019-10-16 12:40:18 +01:00
Joshua Barretto
4bbc340f52 Faster meshing, better dusk 2019-10-14 10:48:40 +01:00
Joshua Barretto
889fd678c6 More opaque water surface 2019-10-08 12:21:05 +01:00
Joshua Barretto
087bfffc8a Proper tree colour variation 2019-10-07 09:05:18 +01:00
Joshua Barretto
bef4f11536 Added sprite selection 2019-09-26 11:43:03 +01:00
Joshua Barretto
7e6eede740 Better sun halo colours 2019-09-26 00:15:07 +01:00
Joshua Barretto
6dbeda3267 Better light attenuation 2019-09-26 00:15:07 +01:00
Joshua Barretto
499344ccab Added entity shadows 2019-09-26 00:15:07 +01:00
Joshua Barretto
899a7c56ab Dark water 2019-09-26 00:15:07 +01:00
Joshua Barretto
207568a012 Better day/night cycle, less intense sun 2019-09-26 00:15:07 +01:00
Joshua Barretto
dfcdd5656b Added persistent ambiance back 2019-09-26 00:15:07 +01:00
Joshua Barretto
3979dddbc1 Faster meshing, better AO, colour correction 2019-09-26 00:15:07 +01:00
Joshua Barretto
f1d590464f Added colour smoothing 2019-09-26 00:15:07 +01:00
Joshua Barretto
a432cef263 Better colour correction 2019-09-26 00:15:07 +01:00
Joshua Barretto
3f2e22f039 Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
Joshua Barretto
55350d8f5f Better wind waving, improved sun ambiance 2019-08-21 17:03:03 +01:00
Joshua Barretto
6a0be5dc35 Better sunset colours, stars no longer reflect in water 2019-08-20 16:26:12 +01:00
Joshua Barretto
75dbebbd05 More interesting waves 2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
d65bacbea1 Better waves 2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Imbris
d99a4f8d39 Lighter 2019-08-15 23:59:09 -04:00
Imbris
6a477d6b69 Tweak lighting 2019-08-15 23:59:09 -04:00
Imbris
be0e0e52a8 Improve colors 2019-08-15 23:59:09 -04:00
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00