Sam
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937db8706c
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Made animations when dual wielding less bad
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2022-10-27 20:07:00 -04:00 |
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Sam
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ac2e2fd724
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Added animations for recover section of all abilities
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2022-10-27 20:06:55 -04:00 |
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Sam
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b09b0222c4
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Animation for reaching flurry, tweaked animation for balanced combo.
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2022-10-27 20:06:54 -04:00 |
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Sam
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9091d46554
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Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge.
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2022-10-27 20:06:53 -04:00 |
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Sam
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2e5dfd86de
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Animation for reaching skewer
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2022-10-27 20:06:53 -04:00 |
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Sam
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035f9135d6
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Animation for reaching combo
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2022-10-27 20:06:52 -04:00 |
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Sam
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77f891dc99
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Animation for mobility agility
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2022-10-27 20:06:52 -04:00 |
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Sam
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73a36235fc
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Animation for mobility feint
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2022-10-27 20:06:52 -04:00 |
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Sam
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09de0ec483
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Animation for mobility combo
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2022-10-27 20:06:51 -04:00 |
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Sam
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1621521232
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Animation for heavy fortitude. Tweaked animation for defensive bulwark.
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2022-10-27 20:06:51 -04:00 |
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Sam
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eb7c2337dd
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Animation for heavy finisher
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2022-10-27 20:06:50 -04:00 |
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Sam
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be3f2dca92
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Animation for heavy pommel strike
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2022-10-27 20:06:49 -04:00 |
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Sam
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ba4c28e83a
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Animation for heavy combo
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2022-10-27 20:06:49 -04:00 |
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Sam
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d7a0a6e743
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Animation for parrying counter
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2022-10-27 20:06:49 -04:00 |
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Sam
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632941e99d
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Animation for parrying riposte
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2022-10-27 20:06:48 -04:00 |
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Sam
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7c22847009
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Animation for parrying parry
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2022-10-27 20:06:48 -04:00 |
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Sam
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dd37a699c0
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Animation for parrying combo
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2022-10-27 20:06:47 -04:00 |
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Sam
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571c64a4bb
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Animation for defensive bulwark
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2022-10-27 20:06:47 -04:00 |
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Sam
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0c8480ac92
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Defensive retreat animation
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2022-10-27 20:06:47 -04:00 |
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Sam
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19948ad6fd
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Animation for defensive combo
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2022-10-27 20:06:46 -04:00 |
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Sam
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0dea91e57f
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Animation for cleaving dive
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2022-10-27 20:06:46 -04:00 |
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Sam
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d907cd5e51
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Animation for cleaving finisher
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2022-10-27 20:06:45 -04:00 |
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Sam
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83829d1e1b
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Animation for cleaving spin
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2022-10-27 20:06:45 -04:00 |
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Sam
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8d252b7168
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Cleaving combo animation
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2022-10-27 20:06:44 -04:00 |
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Sam
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36287b7469
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Animation for crippling strike
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2022-10-27 20:06:44 -04:00 |
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Sam
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43b2e6bb70
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Crippling gouge animation
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2022-10-27 20:06:44 -04:00 |
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Sam
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4bbd7da929
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Crippling finisher animation
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2022-10-27 20:06:43 -04:00 |
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Sam
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919e515098
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Animation for crippling combo
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2022-10-27 20:06:43 -04:00 |
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Sam
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2bfc222793
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Offensive finisher animation
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2022-10-27 20:06:42 -04:00 |
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Sam
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894710d8c6
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Offensive advance animation
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2022-10-27 20:06:42 -04:00 |
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Sam
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1e959706a5
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Animation for offensive combo
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2022-10-27 20:06:41 -04:00 |
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Sam
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a64895d8c5
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Animations for balanced abilities
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2022-10-27 20:06:41 -04:00 |
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Sam
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da21e1cb02
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Removed air slash stance and abilities
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2022-10-27 20:06:40 -04:00 |
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Sam
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67fa03dc23
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Fixed unintentional recovery from preceding strikes
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2022-10-27 20:06:40 -04:00 |
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jshipsey
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1ae230c194
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anim testing
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2022-10-27 20:06:39 -04:00 |
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Sam
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4f2b1d37f8
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Fixed consecutive strikes carrying animation over
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2022-10-27 20:06:39 -04:00 |
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Sam
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c4987c3c48
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Animations should use the state from the previous strike
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2022-10-27 20:06:38 -04:00 |
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jshipsey
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0c054837f9
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animation setup
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2022-10-27 20:06:38 -04:00 |
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Sam
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ea287136cf
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Hot anim fix
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2022-10-27 20:06:37 -04:00 |
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Sam
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0ff06edcdc
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Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
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2022-10-27 20:06:27 -04:00 |
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flo
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050150e7e8
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floppy_instruments_foot_animation_fix
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2022-10-22 22:47:25 +00:00 |
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flo
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e43608ce80
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add guitar & instrument sample edits
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2022-09-10 17:23:38 +00:00 |
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flo
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9339971032
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Music Instruments
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2022-08-28 18:48:18 +00:00 |
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Forest Anderson
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67534488b3
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Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
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2022-07-17 14:04:45 +00:00 |
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Youssef Fahmy
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91c85dea22
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Humanoid Model Overhaul
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2022-07-16 11:13:24 +00:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Sam
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0a0fffd5ed
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Addressed review comments
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2022-03-03 01:11:17 -05:00 |
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Sam
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5a60562eee
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Addressed review comments
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2022-03-03 01:11:16 -05:00 |
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Sam
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48c97cd829
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Glider trails
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2022-03-03 01:11:13 -05:00 |
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Sam
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eacd43be16
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Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better.
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2022-03-03 01:11:12 -05:00 |
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