2724 Commits

Author SHA1 Message Date
Joshua Barretto
96bf86dae0 Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures. 2023-05-25 00:25:25 +01:00
Joshua Barretto
5988237b3d Fixed non-dismounting teleportation 2023-05-25 00:22:54 +01:00
Isse
68491dde55 Merge branch 'seachapel_rework' into 'master'
seachapel_rework

See merge request veloren/veloren!3856
2023-05-24 18:13:29 +00:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Kittycat
9eb4931822 Fix: the /time command has been fixed in accordance to issue #1622 2023-05-24 16:47:36 +00:00
Maxicarlos08
777a69e576
adressed review comments 2023-05-22 23:20:11 +02:00
Maxicarlos08
fbe32a9047
no_dura -> no_durability 2023-05-22 22:38:48 +02:00
Maxicarlos08
174f75dc63
durability free areas 2023-05-22 22:38:47 +02:00
Joshua Barretto
b730766106 Prevent explosion damage going through walls 2023-05-21 15:30:18 +01:00
Joshua Barretto
cfdf184c4c Fix non-humanoid pathfinding and movement in water 2023-05-16 20:48:50 +01:00
Joshua Barretto
52b5967914 Fix pet idle movement, add a way to configure agent behaviour through manifests 2023-05-16 18:51:46 +01:00
Joshua Barretto
4732d28e24 Reduce creature flee speed 2023-05-14 22:18:01 +01:00
Joshua Barretto
140927cbe7 Clean up day coefficient code 2023-05-14 22:10:37 +01:00
flo666
aca38d0cf4 review fixes 2023-05-13 09:32:29 -04:00
Sam
fd3c377d1c Taught adlet elder how to use leap 2023-05-13 09:32:25 -04:00
Sam
8c3b1f23ee Adlet elder AI 2023-05-13 09:31:31 -04:00
Sam
71d7a3b780 Ice creature AIs 2023-05-13 09:30:56 -04:00
Sam
5a83f85779 Initial ice drake AI 2023-05-13 09:30:55 -04:00
Sam
2e9f1edef3 Adlet AI 2023-05-13 09:30:52 -04:00
Sam
680d987e11 Adlet hunter AI 2023-05-13 09:30:51 -04:00
flo666
1750c9a0f2 structure work 2023-05-13 09:30:48 -04:00
Sam
76f4db6f70 Tweaked positioning of adlet sites 2023-05-13 09:30:14 -04:00
Joshua Barretto
ec5e3fe716 Avoid re-fetching system data on every link persist 2023-05-13 12:31:19 +01:00
Joshua Barretto
9e9889eed6 Allowed bird pets to mount their owners when nearby 2023-05-12 21:03:44 +01:00
Marcel Märtens
3a19669d53 use workspace dependencies to make our life easier maintaining them :) 2023-05-10 18:16:25 +02:00
Isse
2bc63d22ae Merge branch 'isse/sittable-sprites' into 'master'
Sprites on airships, and mountable sprites

See merge request veloren/veloren!3886
2023-05-10 13:55:51 +00:00
Isse
9fa4c7217e more info on todo comment and allow clippy lint 2023-05-10 15:22:35 +02:00
maxicarlos08
5c4c47b517
Use LRU cache for caching presistent chunks instead of time-based cache 2023-05-09 20:06:53 +02:00
maxicarlos08
4e136e2961
Performance improvements for persisted terrain
- Only save terrain to disk if it actually has been modified
 - Keep a 10 minute cache with recently unloaded persistent chunks
2023-05-09 20:06:53 +02:00
Isse
1617c180ef small changes 2023-05-09 19:55:52 +02:00
Isse
bcc8c55b5e change 'force from mount' to 'force from volume' in commands 2023-05-09 19:43:10 +02:00
Isse
61ecd2c178 various small fixes 2023-05-09 19:43:10 +02:00
Isse
a6665ed988 some comments 2023-05-09 19:43:10 +02:00
Isse
192356f6c5 use interpolated pos and ori 2023-05-09 19:43:09 +02:00
Isse
b6c7316de9 place rtsim on sprite controllers 2023-05-09 19:43:09 +02:00
Isse
57551c479c force of mount in teleporting commands 2023-05-09 19:43:09 +02:00
Isse
134d0f0c04 varius fixes 2023-05-09 19:43:09 +02:00
Isse
b3a70627e5 fix volumes 2023-05-09 19:43:09 +02:00
Isse
6674cce2cc intercat with sprites on ships 2023-05-09 19:43:09 +02:00
Joshua Barretto
1cc221f653 Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters

See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Marcel Märtens
95bca5418a update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
Sam
faff715c4f Simultaneous melee hits now show separately in SCT 2023-05-07 20:43:52 -04:00
Sam
a38f336c9e Added dual wielding sword contextual abilities. 2023-05-07 20:43:51 -04:00
Sam
0ecf4fbe87 Dual wielding weapons of the same kind added as a context 2023-05-07 20:43:51 -04:00
Sam
9cedf854de Abilities can now be activated from multiple contexts 2023-05-07 20:43:50 -04:00
Imbris
95a38ff8f6 Merge branch 'imbris/revert-some' into 'master'
Revert some of the updates to make windows cross compile directx work

See merge request veloren/veloren!3918
2023-05-06 05:12:20 +00:00
Imbris
af0d0f3ea4 Second attempt (success) 2023-05-06 00:30:54 -04:00
Corvella
6367a51fa3 Cheesing fixes mainly focused on bosses 2023-05-06 01:57:41 +00:00
Marcel Märtens
cd7d889c13 get rid of oldtime in chrono 2023-05-05 18:25:49 +02:00
Marcel
223ae7ee98 Merge branch 'xMAC94x/update_deps' into 'master'
update further dependencies

See merge request veloren/veloren!3913
2023-05-05 08:42:43 +00:00