Commit Graph

2566 Commits

Author SHA1 Message Date
Marcel
9e5c31a27e Merge branch 'xvar/tooltip-fade-fix' into 'master'
Changed tooltip fade time from 100 to 0ms to fix tooltip glitching

See merge request veloren/veloren!1567
2020-11-30 21:13:05 +00:00
Marcel
a189163910 Merge branch 'azymohliad/sun-movement-direction' into 'master'
Fix Sun and Moon movement direction

See merge request veloren/veloren!1568
2020-11-30 21:13:03 +00:00
Nicholas Kinney
885e1aac61 Offspec/larger scalemode range 2020-11-30 20:36:58 +00:00
Marcel Märtens
ca1601a980 Change the version number to 0.8 2020-11-28 11:25:58 +01:00
Andrii Zymohliad
8a6f08df91 Fix sun & moon movement direction
They were rising on the west and setting on the east
2020-11-27 23:17:59 +02:00
Ben Wallis
7ce0c7fc05 Changed tooltip fade time from 100 to 0ms to fix tooltip glitching 2020-11-27 19:51:45 +00:00
Forest Anderson
9065d0ca02 Merge branch 'imbris/audio-fixes' into 'master'
Stop unbounded wind volume when zooming out, make campfires quieter

Closes #844

See merge request veloren/veloren!1566
2020-11-27 18:59:23 +00:00
Forest Anderson
c8735ba946 Merge branch 'timsueberkrueb/log-path-override' into 'master'
Make VOXYGEN_LOGS override logs_path setting

See merge request veloren/veloren!1565
2020-11-27 18:25:39 +00:00
Imbris
a96e9982c7 Stop unbounded wind volume when zooming out, make campfires quieter 2020-11-27 12:43:47 -05:00
Marcel
a431fe3fad Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values

Closes #824

See merge request veloren/veloren!1560
2020-11-27 16:27:09 +00:00
Samuel Keiffer
352917d9cb Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
Treeco
ca2e4080c0 Various tiny fixes:
Text over lootbags no longer scales with distance due to performance

Fixed meshing panic

Fixed ambiant lighting default
2020-11-26 21:46:41 +00:00
Tim Süberkrüb
49e892b948 Make VOXYGEN_LOGS override settings
This is needed to support package managers that enforce
strict application confinement (e.g. snap).
2020-11-25 20:36:41 +01:00
Monty Marz
e7d27a2c21 fmt
cleanup
2020-11-25 16:53:48 +00:00
Imbris
a545d099a2 Restore fix for dragging on windows platforms 2020-11-25 00:29:28 -05:00
Marcel
d1a9264a99 Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
33e4448542 Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Sam
5461f002fe Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
jiminycrick
aad9734055 Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
1cf0aff5ef More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d10dd83e5f theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
f411ff7e04 bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
6f72e68ad6 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jshipsey
a27b086401 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jshipsey
1f59ef92d8 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jshipsey
c07d8df58b assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jshipsey
e3e513cc11 initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
ae06016e9a Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
46dc49bc0a Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
a3db20c9d6 Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
26fd40c0e3 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Treeco
8922fd949f Make zooming in then back out return to the previous zoom level 2020-11-23 10:58:22 +00:00
Joshua Barretto
0513a41981 Iteration order fix x2 2020-11-23 10:58:22 +00:00
Imbris
7c6fe69922 Show indicator over site icons 2020-11-23 10:58:22 +00:00
Joshua Barretto
765a1ca17b Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Treeco
a1236d4da0 Fixed map screens for rectangular worlds 2020-11-23 10:58:21 +00:00
Monty Marz
d069eb9a57 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Imbris
898bba8884 Demystify map site icon placement calculations 2020-11-23 10:58:21 +00:00
Joshua Barretto
b539ecf438 More lights, minimised light and glow map data 2020-11-23 10:58:21 +00:00
Joshua Barretto
4bb0da24b6 Addressed review comments 2020-11-23 10:57:57 +00:00
Joshua Barretto
df1b19ed64 Light/glow temporal interpolation hack 2020-11-23 10:57:57 +00:00
Joshua Barretto
bb9e593a44 Fixed glow AO 2020-11-23 10:57:57 +00:00
Joshua Barretto
d7bbceca2d Added light/glow map sample interpolation for entities 2020-11-23 10:57:56 +00:00
Joshua Barretto
27e7fd0727 Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
Joshua Barretto
51d1a2ecff Added glow 2020-11-23 10:57:56 +00:00
Monty Marz
099dfc959f translations, fixes 2020-11-23 10:57:56 +00:00
Joshua Barretto
93a86a951e Tweaked default graphics settings 2020-11-23 10:57:56 +00:00
Monty Marz
82da969707 fix overly long names clipping on the minimap 2020-11-23 10:57:56 +00:00
Joshua Barretto
7850b0bcaf Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Monty Marz
5b907ede9e fix hints 2020-11-23 10:57:55 +00:00