Commit Graph

890 Commits

Author SHA1 Message Date
Sam
e501235265 Loot table fix 2020-10-04 08:52:19 -05:00
Sam
47abf49751 Addressed comments 2020-09-29 20:48:23 -05:00
Sam
207586cfab Beam particles fixed/tweaked. 2020-09-29 19:48:17 -05:00
Sam
0b80257aa3 Add migration 2020-09-29 19:48:15 -05:00
Sam
56d2afc0dc Added keyframe support to basic beam state. Addressed some comments. 2020-09-29 19:48:15 -05:00
Sam
37fcfb8b6f Created manifest for database to filepath for items. 2020-09-29 19:48:12 -05:00
Sam
3d6c26a3c7 Fully separated sceptres from staves. 2020-09-29 19:48:12 -05:00
Sam
3e2e06f2f8 Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies. 2020-09-29 19:48:11 -05:00
Sam
de45784596 Addressed round of testing feedback. 2020-09-29 19:48:09 -05:00
Monty Marz
13d9b814ab separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6bb680f372 M1 now only regens stamina when healing allies if they are not at full health. 2020-09-29 19:48:02 -05:00
Monty Marz
2b8d1e6fb9 test values 2020-09-29 19:48:00 -05:00
Monty Marz
387f2cb60c color adjustments 2020-09-29 19:47:59 -05:00
Sam
6b23af6e0b Tweaked particles. Added skill icons. 2020-09-29 19:47:58 -05:00
Sam
8b9202710f New sceptre M2 is functional. 2020-09-29 19:47:57 -05:00
Sam
921d224ef6 Lifesteal now works. Added particles to healing beam. 2020-09-29 19:47:57 -05:00
Nícolas Wildner
5329b4c54b Update pt_BR.ron 2020-09-26 19:13:45 +00:00
Nícolas Wildner
55865dfb06 Update pt_BR.ron 2020-09-26 18:46:37 +00:00
Nícolas Wildner
855631feda Update pt_BR.ron 2020-09-26 18:20:59 +00:00
Nícolas Wildner
738688ea60 Update pt_BR.ron 2020-09-26 18:10:22 +00:00
jshipsey
4f0faf4c56 small corrections 2020-09-21 23:57:10 -04:00
Sam
8ab0d5e5e0 Added icon for skillbar ability of sword. 2020-09-21 17:40:20 -05:00
Sam
fe70b7fbce Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
b06ab250cc Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Sam
cf573a42bd Initial implementation of combo melee attack. 2020-09-21 17:38:41 -05:00
Joshua Barretto
1e900e8c6a Removed unused sprite manifests 2020-09-21 16:07:38 +01:00
Sam
99aba78422 Added healing healthsource logic to shockwave system. 2020-09-19 14:40:19 -05:00
Sam
6a1acd47a1 Added maximum vertical angle for shockwave. 2020-09-19 14:40:19 -05:00
Sam
819fb8ee77 Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.

Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42 Tweak particle effects 2020-09-19 14:40:15 -05:00
Sam
0c48efd445 Added particles dedicated for shockwave. 2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7 Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
Joshua Yanovski
b2dc95239d Merge branch 'martin-t/dust' into 'master'
Fix typo: velorite dusk->dust

See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
5fe79e1c6a new loading screen bgs (part 1)
Add a basic random feature to char creation

loading screen bg (part 2)

loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
a9756607a3 fix typo: velorite dusk->dust 2020-09-19 00:43:29 +02:00
jshipsey
90e5bbaac0 rebase 2020-09-17 22:41:40 -04:00
jshipsey
fff6a6fb0a finish odonto 2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861 spawn tweaks, improved odonto 2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e Better quadmed legs/feet ratio 2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6 quadsmall manifest changes 2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a Initial quadmed feed animation 2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b general housekeeping 2020-09-17 22:32:10 -04:00
jshipsey
06b39b9072 species specific improvement 2020-09-17 22:32:10 -04:00
Snowram
6a16268ff0 Quadmed run anim tweaks and deers offsets tweaks 2020-09-17 22:32:10 -04:00
jshipsey
2589c0cfc6 thropod manifest changes 2020-09-17 22:32:10 -04:00
Snowram
9308cabeb8 add deer, beaver and porcupine npcs 2020-09-17 22:32:10 -04:00
Snowram
ee95550355 Tweak offsets for theropods 2020-09-17 22:32:10 -04:00
jshipsey
cd6e1ad45f haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
jshipsey
ecae71c016 gliders as items. anim improvements 2020-09-17 22:32:09 -04:00
jshipsey
412495e5fc assets/manifests 2020-09-17 22:18:49 -04:00