jshipsey
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fa60e231d0
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combat run/jump/idle animation states
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2019-06-30 17:57:30 -04:00 |
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timokoesters
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370e7db1ee
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Fix death
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2019-06-30 22:29:00 +02:00 |
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timokoesters
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7fec42ce2c
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Fix controls
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2019-06-30 19:48:38 +02:00 |
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timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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Joshua Barretto
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af755c0964
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fmt
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f2df3a9d18
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f1ba97ae7a
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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ccbacabd2f
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Make agents use controller correctly
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2019-06-29 22:51:22 +02:00 |
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timokoesters
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d235374d8e
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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timokoesters
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5fcf6ededa
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magnitude_squared everywhere, actionstate everywhere, constant for moving
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2019-06-29 22:11:21 +02:00 |
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timokoesters
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610c86a3b9
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Animation fixes
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2019-06-29 21:01:27 +02:00 |
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timokoesters
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9f83533741
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Fix invisible characters
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2019-06-29 20:24:07 +02:00 |
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timokoesters
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c80351f6ca
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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Joshua Barretto
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324de39bfe
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fmt
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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0c918c835f
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Prevented invalid username usage
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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905b3d6f45
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Prevented block-hopping when not on ground
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2019-06-29 16:48:43 +01:00 |
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timokoesters
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b0ea959f67
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Remove animation syncing (does not fix any known bug)
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2019-06-29 17:09:38 +02:00 |
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timokoesters
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5a41a58c0a
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End roll when going too slow
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2019-06-29 14:10:52 +02:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Mckol
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5ffa79d07d
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Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
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2019-06-28 19:50:11 +02:00 |
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Monty Marz
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cef52a0440
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Char fixes
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2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
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4ac7307f8f
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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Joshua Barretto
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acb184e15d
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Made physics cheaper still
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2019-06-27 15:37:33 +01:00 |
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Joshua Barretto
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6444ba1933
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Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
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2019-06-27 15:21:41 +01:00 |
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Joshua Barretto
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cdb405d7b8
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Made physics fps-independent
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2019-06-26 22:43:47 +01:00 |
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Joshua Barretto
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46fce696a2
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Better path noise, better shadows
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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b987bda9ce
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d0b38e9875
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7b7d843d0f
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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4a340f69b5
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Camera clipping and block-hop fix
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5decd48db6
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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6258035a4d
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Added attempts counter to prevent infinite collision loops
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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44f4031e58
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Resolved collision bugs with prioritised collision system
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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ae168711d7
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Added configurable details
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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0d984a5671
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Fixed collision bugs
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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af432ec510
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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2c24ba7776
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Fixed block-hopping, block-snapping, added interpolation to figures
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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7a1359961c
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Removed block-hopping, fixed collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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285cf2f973
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Added proper 3D collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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62f148b46f
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Network fix for 32-bit
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2019-06-16 22:59:25 +01:00 |
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Joshua Barretto
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9ad2feb037
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Ignore ForcedUpdate insertion
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2019-06-16 20:53:10 +01:00 |
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timokoesters
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eb10389eb6
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cargo fmt
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2019-06-16 19:59:16 +02:00 |
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timokoesters
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f0e6e76423
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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8e019cdbec
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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14ff033770
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Fix glider
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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2afc45617d
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More input validation
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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0c534efddd
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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e066d98762
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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timokoesters
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ae081b8f67
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Make roll timed
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2019-06-16 19:59:13 +02:00 |
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