Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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Joshua Barretto
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7f857daa91
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Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
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2019-05-18 17:47:55 +01:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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Joshua Barretto
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91184356e7
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Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
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2019-05-17 18:44:30 +01:00 |
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Joshua Barretto
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5092df0e7f
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Improved quadruped origin
Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
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2019-05-15 17:06:58 +01:00 |
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Joshua Barretto
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1209f0393d
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Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
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2019-05-15 13:26:14 +01:00 |
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jshipsey
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732c43ce11
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first quadruped changes
Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
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2019-05-13 19:43:10 -04:00 |
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Joshua Barretto
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67241fec31
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Massively increased efficiency of terrain meshing, chunks generate from centre
Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
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2019-05-13 13:08:17 +01:00 |
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Joshua Barretto
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216819ca92
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fmt
Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
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2019-05-13 11:06:58 +01:00 |
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Joshua Barretto
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761c6e9cf8
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Switched to actor system
Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
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2019-05-13 11:06:58 +01:00 |
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Forest
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3d14d791cf
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Cleaned code
Former-commit-id: fd4ef550ff58f621a129901d142d80266fbbc534
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2019-05-12 15:57:39 -04:00 |
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Joshua Barretto
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a8981378bf
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Improved performance and compilation speed for debug builds
Former-commit-id: 5d8b1c27a8a2ebfe63797969ee2aba7452a09dd3
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2019-05-12 18:43:55 +01:00 |
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Joshua Barretto
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fc0f2f0801
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Added option to not stop raycasting on error
Former-commit-id: 6e094b6514bcda2fbcdfe44dbb90900b50e939c2
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2019-05-12 14:03:08 +01:00 |
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Joshua Barretto
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266101c90d
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Added basic pets
Former-commit-id: 1ef17505ecb11acb82541349343989128b78630f
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2019-05-12 14:03:08 +01:00 |
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Joshua Barretto
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faf53ad5c9
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Temporary networking issue fix
Former-commit-id: e6b47f7d8478c28d837e55b85f2f2d028e988737
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2019-05-09 19:38:37 +01:00 |
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Joshua Barretto
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54cc9e137a
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fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
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2019-05-09 18:58:16 +01:00 |
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Joshua Barretto
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871767ada0
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Made single-player server start on random unused port
Former-commit-id: 95ec85b9be58d0fd348144c398004a69676eb6cd
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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3705f9a871
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Added anim_time to animations
Former-commit-id: 44ec8108c41a3cad74b6f3c0a2df02e5166a5487
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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2e3288cc29
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Adjusted view distance and worldgen
Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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342ea6aa65
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Significantly upped view distances
Former-commit-id: 4cd306ebfa1acd765cb68d4a6d5a026b43fafa2f
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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3cd48ba468
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Added lz4 compression to networking
Former-commit-id: 7910c933f110d595da70552716b6e8f0eb7544a1
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2019-05-09 18:57:47 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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timokoesters
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f35e8d7b98
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Fix gitignore and delete gitignores in subdirs
Former-commit-id: 4d57caa521c47d137e29d5b781abbdda6a2d8759
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2019-04-29 20:43:04 +02:00 |
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Joshua Barretto
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e4d6d96afc
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Remove post debugging
Former-commit-id: 4a82bf8b6178fb88d5a6ea93706fb4e97ac2256d
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2019-04-25 20:25:22 +01:00 |
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Joshua Barretto
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5e38eee8d4
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Added chunk deletion
Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
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2019-04-25 20:08:26 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f9f434a1c2
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Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
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2019-04-25 17:52:11 +01:00 |
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timokoesters
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701755a8e2
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Add disconnect handling
Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
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2019-04-23 14:01:16 +02:00 |
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timokoesters
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df7a145bbc
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Better formatting
Former-commit-id: 4316514f4f58dca8ed21dae00fad7a6df36b9ff1
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2019-04-23 12:12:22 +02:00 |
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timokoesters
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7fc2b3490c
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Answer with WrongMessage when trying to RequestState Connected
Former-commit-id: 8384caae9f19d05f174457ab8efc6046ce30bd8c
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2019-04-23 11:14:35 +02:00 |
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timokoesters
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3bf09f9f9c
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Handle errors with error_state instead of disconnect
Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
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2019-04-22 23:00:25 +02:00 |
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timokoesters
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06693136b6
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Fixed names, debug and notify
Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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37367491da
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Cleanup ClientStates
Former-commit-id: 060cf9800dc6f09c58f41a4baaccb1a43bd97621
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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e9027c6433
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Split connecting from registering
Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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9a48e2fd42
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Rename ClientState Connected -> Registered, Visitor -> Connected
Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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ba6ead4077
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More wrong messages will be punished with disconnect
Former-commit-id: 767f3226c62d7560d26a909eed8a69b8afe11110
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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07a2aab8a3
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Rename Disconnected to Visitor
Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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fc2e6c3624
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Clean up client state code
Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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794b9cafad
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Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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802c484a38
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Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
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2019-04-22 23:00:21 +02:00 |
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timokoesters
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91057edfac
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Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
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2019-04-22 10:24:27 +02:00 |
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timokoesters
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ec16153164
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Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
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2019-04-17 22:32:36 +02:00 |
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timokoesters
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61578b238e
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Sync animation states on initial connection
Former-commit-id: 4ed67b6cbf56fceb03fa6a66b25b78925b91fc8a
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2019-04-17 22:30:52 +02:00 |
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timokoesters
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7e3f271838
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Move code for initializing clients to new function
Former-commit-id: 55f8a9b49599b6912489c597c47a13d7657f78f1
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2019-04-17 21:22:34 +02:00 |
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timokoesters
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5044fe8cb5
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Simplify code
Former-commit-id: c8bdf4199c913ab43ba08fdb19384bf7fcc6653d
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2019-04-17 20:06:06 +02:00 |
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timokoesters
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abf32d6229
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Add comments
Former-commit-id: 950c811256b8c20f58e4bb3c998acc746c4b929d
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2019-04-17 19:41:20 +02:00 |
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timokoesters
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b9607ef405
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Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
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2019-04-17 19:39:12 +02:00 |
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timokoesters
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1ae18fecf8
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Change timeout to 20s
Former-commit-id: dca0d08a06c27259cdaaf0138024f53c6c93d94e
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2019-04-17 16:46:04 +02:00 |
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Joshua Barretto
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9286de1368
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Added ForceUpdate component upon teleport-related commands
Former-commit-id: ff10c863466e6f4f6cc931b5980917145f38b222
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2019-04-17 14:00:24 +01:00 |
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Joshua Barretto
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8029edde0b
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Moved animation determination to Control ECS system
Former-commit-id: 6650bc4d882d3f6779f99afea2e05155ad008282
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2019-04-17 09:59:38 +01:00 |
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Joshua Barretto
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edcabfa68f
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Fix creation update
Former-commit-id: 3ad0f4cd3ee8f319229f85f1c0c289be9d4b5bfb
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2019-04-17 01:39:39 +01:00 |
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Joshua Barretto
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2c650f9cff
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Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
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2019-04-17 01:39:39 +01:00 |
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sxv20_
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dbccb34582
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replace if-let with match
Former-commit-id: ed39cbb1ccc69302cb65822ad4a4cfecd2bd8f86
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2019-04-16 18:08:47 +01:00 |
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sxv20_
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4e3c97862e
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Update docs
Former-commit-id: 381a759ebcefb4f0fad76fe66ca2720b572849b5
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2019-04-16 18:08:47 +01:00 |
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sxv20_
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447bf18a63
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add documentation
Former-commit-id: 5abbbaf9b24702dffc345466b1af60ee594bf01a
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2019-04-16 18:08:47 +01:00 |
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sxv20_
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cf3235d351
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move chat command code to cmd.rs
Former-commit-id: 25bbcceae51024439dbf6c143a49e3d5d55e7f4b
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2019-04-16 18:08:47 +01:00 |
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sxv20_
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ee47b598aa
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use handlers instead of hard-coding for commands
Former-commit-id: 80d693254bfbfc7ae0ea4dcbdc76301dca067468
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2019-04-16 18:08:47 +01:00 |
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sxv20_
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f8d75d900e
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Clean up help message and if-let
Former-commit-id: 450281467a92b2b8186df74d83d108457513277a
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2019-04-16 18:08:47 +01:00 |
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Sebastian Venter
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031e4b36d6
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add chat commands, rustfmt
Former-commit-id: 64941127598b53c64fe2e0e7c167f0ce3f358060
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2019-04-16 18:08:47 +01:00 |
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Piotr
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ddb32eec30
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Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
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2019-04-16 14:29:44 +00:00 |
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Joshua Barretto
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c98d841890
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Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
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2019-04-15 00:29:28 +01:00 |
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Joshua Barretto
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f4260706e6
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Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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bbc5aa1b0d
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Disabled informing clients of chunks temporarily
Former-commit-id: ab964ebfdae55e1fcf1002d7e7622d58e538c83b
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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507c47e771
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Rewrote netcode, added basic chunk synching
Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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f27b5fa975
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Added server-side chunk generation
Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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3d9f8105e6
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Started work on server-side chunks
Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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11630877e3
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Moved figure rendering to a better place
Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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8a0adab381
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Fixed ping timeout logic
Former-commit-id: 080ca9d4149ec0ecddd92c475d77e4fc92f6edaa
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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ffc4e6ebd4
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Improved State API design
Former-commit-id: a32ab93409b1044fe2838f684d30ca2b963d4eb2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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bb93f29522
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Fixed client/server comms bug
Former-commit-id: fffc9cbf59784e7e2c9c2d9a60b8f2520b6f41fb
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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2e613178a0
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Component sync + UID system
Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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c16a257ae3
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Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
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2019-01-30 12:11:34 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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523db9f054
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Started work on adding terrain
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2019-01-02 19:22:01 +00:00 |
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Joshua Barretto
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819af1594f
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Initial structure
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2019-01-02 17:23:31 +00:00 |
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