Joshua Barretto
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5b055f54a5
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Less noisy worldgen
Former-commit-id: f1df6cc5b170db4949e88f11d26b9867056caacd
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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5b2da36fd0
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Added mega worldgen
Former-commit-id: f7c88a1d387c282b78ab834dd63e64432b371552
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2019-05-21 22:51:41 +01:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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Joshua Barretto
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7174830279
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fmt
Former-commit-id: 71912bdd2b8f40020153c5696cd5cc1af3f154cc
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2019-05-17 18:54:56 +01:00 |
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Joshua Barretto
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91184356e7
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Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
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2019-05-17 18:44:30 +01:00 |
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Joshua Barretto
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5092df0e7f
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Improved quadruped origin
Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
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2019-05-15 17:06:58 +01:00 |
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Joshua Barretto
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54cc9e137a
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fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
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2019-05-09 18:58:16 +01:00 |
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Joshua Barretto
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cf4e02252a
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Smartened up terrain generation
Former-commit-id: d85448e5171bd27b04530da8e1ca927554136ebf
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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94fd0b1a22
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Fixed running animation, changed movement physics
Former-commit-id: 1b4c1f63701668074874aa6efc65f883f29e2cc1
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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2e3288cc29
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Adjusted view distance and worldgen
Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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9ebe3c3e6f
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Added a delta time cap to avoid missing important physics events
Former-commit-id: e9f14ddda0963537ae6593c2dacc6a877f88c824
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2019-05-09 18:57:47 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Pfauenauge
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d7be49def1
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Minimap changes, grass colour adjusted
Former-commit-id: 9dd743eb6277c76c0b596592bc8bec4a875038b5
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2019-04-25 23:43:32 +02:00 |
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Joshua Barretto
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a66cc98a03
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Mildly better worldgen
Former-commit-id: e8d77b75b164611ccfd144b1d6e6d6c5e396e515
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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fc8b7e9750
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Worked on improving networking and terrain
Former-commit-id: e5ce819036a01f274c1c114bcd3b50fa42858703
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f27b5fa975
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Added server-side chunk generation
Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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c16a257ae3
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Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
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2019-01-30 12:11:34 +00:00 |
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Joshua Barretto
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8a37662cf0
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Cleaned up codebase, added cursor grab toggle
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2019-01-23 22:21:47 +00:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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