jshipsey
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412495e5fc
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assets/manifests
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2020-09-17 22:18:49 -04:00 |
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Justin Shipsey
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165c328517
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fixed jump anim bug and non-attack bug for bipedlarge
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2020-08-14 10:50:08 +00:00 |
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nepo
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cb65070aba
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nepo/dullahan
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2020-08-07 03:56:59 +00:00 |
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jshipsey
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bcc257f893
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cleanup, last tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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aa3bdc42d7
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arming the cyclops
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2020-08-01 02:19:45 -04:00 |
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Snowram
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1421517f84
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Add frog npc, tweak pig model
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2020-08-01 02:19:45 -04:00 |
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Snowram
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990762ba76
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Bonerattler tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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5d2be2240e
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maneater and feed anim
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2020-08-01 02:19:45 -04:00 |
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Snowram
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90d7485c38
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Add troll, truffler and wendigo npcs
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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8991b60929
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catoblepas, bonerattler, rabbit, improved anims
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2020-08-01 02:19:44 -04:00 |
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jshipsey
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baf67f303e
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new models, anim tweaks
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2020-08-01 02:19:44 -04:00 |
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Snowram
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1b778ca191
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Various small improvements to anims and models
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2020-07-05 09:38:15 -04:00 |
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jshipsey
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ca9ae13527
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more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
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2020-07-05 09:38:15 -04:00 |
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jshipsey
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e689de3c8a
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better everything
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2020-07-05 09:38:14 -04:00 |
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Snowram
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86b2272176
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Salamander model fixes
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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9ef383ff03
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simplify quadmed run, integrate dampener variable
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2020-07-05 09:38:14 -04:00 |
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Snowram
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ce9cd29720
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Add offset to quadmed legs + various fixes and improvements
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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94ab3665d5
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pangolin and special pangolin variable
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2020-07-05 09:38:14 -04:00 |
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Snowram
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648e140be3
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Add wolf, frostfang and mouflon npcs
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2020-07-05 09:38:14 -04:00 |
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Snowram
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4acdc24df9
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Add tarasque and grolgar improvements
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2020-07-05 09:38:14 -04:00 |
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Snowram
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b1f4e4b9c1
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Add new tusk ram model
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2020-07-05 09:38:13 -04:00 |
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Snowram
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c22d543dd2
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Add rock snapper mob
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2020-07-05 09:38:13 -04:00 |
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Snowram
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1be42a8f85
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Add tortoise mob
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2020-07-05 09:38:13 -04:00 |
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Snowram
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016b05cf38
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Add new grolgar model
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2020-07-05 09:38:13 -04:00 |
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Snowram
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c7df12d2ea
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Set new lion model offsets, fix some jaws
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2020-07-05 09:38:13 -04:00 |
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unknown
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4b493b196c
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Add asp mob
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2020-07-05 09:38:13 -04:00 |
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jshipsey
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7d7ee11eef
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manifest, vox files
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2020-07-05 09:38:13 -04:00 |
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Snowram
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1f5e0216c4
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Tiger offsets, lion new model
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2020-07-05 09:38:12 -04:00 |
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Snowram
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390f516e13
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Homogenizes quadmed bones names
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2020-07-05 09:38:12 -04:00 |
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Snowram
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9fec5f3d14
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Add tiger mob
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2020-07-05 09:38:12 -04:00 |
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jshipsey
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6d9356d269
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starting run anim
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2020-07-05 09:38:12 -04:00 |
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jshipsey
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ccf939b4fd
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manifests, skeleton, basic placement
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2020-07-05 09:38:12 -04:00 |
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Snowram
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c527484597
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Add alligator, salamander and monitor npcs
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2020-07-05 09:38:12 -04:00 |
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Snowram
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00b3301d6a
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Remove quad_low mobs from quad_medium
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2020-07-05 09:38:12 -04:00 |
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Snowram
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72eb03ceb5
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Add quadruped_low skeleton
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2020-07-05 09:38:11 -04:00 |
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Justin Shipsey
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3877efec50
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optimization and tails
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2020-06-01 00:33:24 +00:00 |
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jshipsey
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ef70949d5d
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cyclops
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2020-05-11 21:44:21 -04:00 |
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jshipsey
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62bd79dba7
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dragon and general animation cleanup
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2020-05-09 18:10:24 -04:00 |
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Snowram
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5b77c74497
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Add cockatrice
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2020-05-09 18:09:27 -04:00 |
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Snowram
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0248c6a44e
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Cleanup
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2020-05-09 18:09:27 -04:00 |
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jshipsey
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a6de8159f6
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dragon adjustments. tweaks to humanoid run, fix for first person glide and other small fixes
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2020-05-09 18:09:06 -04:00 |
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Snowram
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9d2277ecd4
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Better animations
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2020-05-09 18:09:06 -04:00 |
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jshipsey
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e5a7086502
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asset and manifest tweaks
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2020-05-09 18:09:06 -04:00 |
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Snowram
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cd452cc715
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New dragon model, added jaw, splitted head into upper/lower
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2020-05-09 18:09:05 -04:00 |
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Snowram
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9027967fb7
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Initial run animation work
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2020-05-09 18:08:35 -04:00 |
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Snowram
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33f8a47cfa
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Symmetry of dragon skeleton
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2020-05-09 18:08:35 -04:00 |
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Robin Gilh
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40360ff149
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Dragon work
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2020-05-09 18:07:31 -04:00 |
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Justin Shipsey
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171e865f57
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new animals
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2020-04-28 03:13:23 +00:00 |
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Justin Shipsey
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6fa13bcb7e
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body/anim tweaks
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2020-04-26 01:09:03 +00:00 |
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Monty Marz
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44c5002db3
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Pfau/crops
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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7a3ad54628
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asset cleanup
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2020-03-27 15:27:42 +01:00 |
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Snow
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72b2334434
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more eagle adjustements
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2020-03-08 15:07:47 +00:00 |
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jshipsey
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d4332c3138
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eagle adjustments
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2020-03-07 13:26:46 -05:00 |
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Justin Shipsey
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908e099aa5
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minor anim tweaks
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2020-01-29 06:38:08 +00:00 |
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Justin Shipsey
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53e57cb5dc
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quad_medium animation
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2020-01-27 14:16:23 +00:00 |
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Justin Shipsey
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64690279af
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new mobs
alligators
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2020-01-26 00:22:48 +00:00 |
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Monty Marz
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8aff5faa83
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assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
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2019-12-30 12:16:35 +00:00 |
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jshipsey
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2b5fd372c5
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streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally.
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2019-10-25 21:50:14 -04:00 |
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jshipsey
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644939810f
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added dragon skeleton
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2019-10-25 21:33:59 -04:00 |
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jshipsey
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54fc712076
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fish_medium and bird_medium skelingtons
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2019-10-25 21:33:02 -04:00 |
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Cody
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b05eb2b861
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Changes asset filenames for consistencies.
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2019-05-31 16:36:24 -04:00 |
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Monty Marz
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8a3b308224
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Wolf model assets update
Former-commit-id: 3bf065f97bd000ef3f140e3c776a34057217cdfd
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2019-05-26 19:12:32 +00:00 |
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jshipsey
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26da091b0b
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add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
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2019-05-26 10:39:57 -04:00 |
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Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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