Imbris
c6f5e8dac2
Add more profiling spans to Server startup related things in order to
...
visualize where time is being spent. Make `Lod::from_world` use the same
rayon pool as other things during the server startup. Move parallel
iteration up out of structure_gen.par_iter in order to slightly optimize
Lod::from_world (saves a few hundred milliseconds on my machine)
2023-04-20 21:53:59 -04:00
Imbris
92a42ced18
Apply experimental astar2 changes to the original impl
2023-04-20 21:53:59 -04:00
Imbris
d1ca47da41
Remove astar node clustering related code
2023-04-20 21:53:59 -04:00
Imbris
81885fe8e5
Additional optimizations (such as avoiding calling find_path when we know we won't use the result or that it will fail), cleanup of excess notes and commented code, probably other misc optimizations
2023-04-20 21:53:59 -04:00
Imbris
1f5ebbd100
mess (server startup time related experimentation, in particular with
...
pathfinding between sites)
2023-04-20 21:53:59 -04:00
Sam
4f991190d3
Removed 3rd to_owned call
2023-04-19 18:43:43 -04:00
Sam
e819cd2309
Updated hashbrown, removed some to_owned calls in handling recently unequipped items
2023-04-19 18:43:40 -04:00
Sam
63bf8f3ac7
Responded to review comments and fixed tests
2023-04-19 18:34:17 -04:00
Sam
7fdfc0e71b
Addressed review
2023-04-19 18:34:17 -04:00
Sam
c1a64e1d69
Recently unequipped items are now tracked and durability loss on death is applied to them
2023-04-19 18:34:16 -04:00
Imbris
f525be9b3b
Update tracy-client
to 0.15.2
, also use tracy_client through the
...
re-export of `profiling` to make keeping the versions in-sync much less
tedious (and have `cargo update` not break this).
2023-04-18 21:28:15 -04:00
Sam
9d503d1e1f
Debug items no longer have durability
2023-04-14 18:25:24 -04:00
Sam
553aa690b4
Added repair equipment command
2023-04-14 18:09:23 -04:00
Isse
3548b464da
orient airships correctly on load
2023-04-14 11:25:59 +02:00
Isse
2208a3037e
improve flying goto
2023-04-14 11:23:17 +02:00
Isse
d1f6e6bef6
somewhat fix airships
2023-04-14 11:22:10 +02:00
Joshua Barretto
504ea158d2
Merge branch 'zesterer/towns' into 'master'
...
Improvements to towns and NPCs
See merge request veloren/veloren!3867
2023-04-13 21:03:02 +00:00
Joshua Barretto
a835ce7e26
Better starting site choices
2023-04-13 18:32:21 +01:00
Joshua Barretto
daacadaedb
Made NPCs give directions to nearby towns, fixed player death propagation
2023-04-13 14:34:31 +01:00
Samuel Keiffer
7aa43e9e8a
Merge branch 'taoist/better-dullahan' into 'master'
...
taoist&floppy/cyclops&dullahan
See merge request veloren/veloren!3859
2023-04-12 22:53:38 +00:00
Tao In Way
e32460f9ee
taoist&floppy/cyclops&dullahan
2023-04-12 22:53:38 +00:00
Joshua Barretto
9e17042bf6
Merge branch 'rtsim2' into 'master'
...
Initial implementation of rtsim2
Closes #1476
See merge request veloren/veloren!3517
2023-04-12 16:17:52 +00:00
Joshua Barretto
16e3227f78
Correct localisation of numeric values, use coordinate conversions in rtsim
2023-04-12 10:36:11 +01:00
Isse
0bb6fa7946
add flag to clamp to ground for RepositionOnChunkLoad
2023-04-12 10:17:49 +02:00
Joshua Barretto
3582d86c70
Simplified localisation logic
2023-04-11 23:51:07 +01:00
Joshua Barretto
3484e156d1
Allowed localisation content to be recursive
2023-04-11 23:18:34 +01:00
Joshua Barretto
cf701fb604
Localised rtsim NPC speech
2023-04-11 17:00:08 +01:00
Joshua Barretto
edcc2f1870
Overhauled chat message representation to allow for more exhaustive localisation
2023-04-11 15:46:36 +01:00
Joshua Barretto
08afe26112
Directly compare rtism resources to avoid unnecessary hooks
2023-04-11 11:49:10 +01:00
Imbris
4ea635cc8d
Merge branch 'imbris/random-tweaks-35902u8' into 'master'
...
Some misc tweaks
See merge request veloren/veloren!3861
2023-04-11 02:07:35 +00:00
Isse
efe2eb046c
add comment about a pure-proportional controller
2023-04-10 22:22:50 +02:00
Joshua Barretto
92ead1cf38
Removed vehicle riders, for now
2023-04-10 20:58:08 +01:00
Joshua Barretto
00559187d6
Fixed tests
2023-04-10 18:40:31 +01:00
Joshua Barretto
b50645c1ee
Addressed review comments
2023-04-10 17:59:43 +01:00
Joshua Barretto
efbab102a5
Make LoD towns glow
2023-04-09 19:25:58 +01:00
Joshua Barretto
326aa3f8ff
Made /rtsim_npc order NPCs by distance
2023-04-09 19:25:58 +01:00
Joshua Barretto
70538dae66
Choose random plaza tile
2023-04-09 19:25:58 +01:00
Joshua Barretto
2fbddafd0a
Added report system, information sharing, made NPCs act on sentiments
2023-04-09 19:25:58 +01:00
Joshua Barretto
08338436ea
Added sentiments
2023-04-09 19:25:58 +01:00
Joshua Barretto
a7a08763f2
Gave NPCs names
2023-04-09 19:25:58 +01:00
Joshua Barretto
74610833d0
Cleaned up rtsim tick handling
2023-04-09 19:25:58 +01:00
Joshua Barretto
5614eaa7a5
Cleaned up rtsim rules
2023-04-09 19:25:57 +01:00
Joshua Barretto
3e0f5295c0
Added CharacterActivity, made NPCs look at the player when speaking to them
2023-04-09 19:25:57 +01:00
Joshua Barretto
85c572f6e2
Better town layout
2023-04-09 19:25:57 +01:00
Joshua Barretto
082bcdb755
Don't hunt friendly animals
2023-04-09 19:25:57 +01:00
Joshua Barretto
9f025de27d
Addressed feedback
2023-04-09 19:25:57 +01:00
Joshua Barretto
1fcb46ae0c
Made merchants advertise wares
2023-04-09 19:25:56 +01:00
Joshua Barretto
b72d8f3192
Added the ability for rtsim to tell NPCs to speak
2023-04-09 19:25:56 +01:00
Joshua Barretto
7dfbc2bdab
Made socialising NPCs dance
2023-04-09 19:25:56 +01:00
Joshua Barretto
7175f7f02f
Hunters explore forests to hunt game
2023-04-09 19:25:56 +01:00
Joshua Barretto
b402e450cf
Added rtsim_npc, made herbalists gather ingredients
2023-04-09 19:25:56 +01:00
Joshua Barretto
364255c7fe
Allowed rtsim NPCs to greet nearby actors
2023-04-09 19:25:55 +01:00
Joshua Barretto
8d91ebb23e
Don't aim character when drinking
2023-04-09 19:25:55 +01:00
Isse
d53b344c23
make merchants use tell, and general cleanup
2023-04-09 19:25:55 +01:00
Joshua Barretto
8ba68e30f3
Merchants no longer buy/sell things they don't know the price of
2023-04-09 19:25:55 +01:00
Joshua Barretto
ea007ff702
Cleaning up
2023-04-09 19:25:55 +01:00
Joshua Barretto
64324262c7
Added /rtsim_purge command
2023-04-09 19:25:55 +01:00
Isse
1c0fdf9228
rtsim personalities
2023-04-09 19:25:55 +01:00
Isse
7ac6c6b453
fix warnings in rtsim
2023-04-09 19:25:55 +01:00
Isse
dda1be58d4
big birds!
2023-04-09 19:25:54 +01:00
Isse
259bb6fce4
fix phys test
2023-04-09 19:25:54 +01:00
Isse
1a117f1331
rtsim vehicles
2023-04-09 19:25:54 +01:00
Isse
a7588e274d
clean up mounting
2023-04-09 19:25:54 +01:00
Isse
28ebdbbe74
fix mount controller
2023-04-09 19:25:54 +01:00
Joshua Barretto
bb96e92362
Track almost all collectable sprites, added resource replenishment
2023-04-09 19:25:54 +01:00
Joshua Barretto
077da13a5f
Improved herbalist, hunter, farmer, added cultist factions
2023-04-09 19:25:54 +01:00
Joshua Barretto
2b3f0737d0
Added npc_info, action backtraces
2023-04-09 19:25:54 +01:00
Joshua Barretto
0b4d3c9e20
Fixed scaling of airships
2023-04-09 19:25:53 +01:00
Joshua Barretto
e8b489a71a
sync
2023-04-09 19:25:53 +01:00
IsseW
c026b4d20a
travelers say where they're going
2023-04-09 19:25:53 +01:00
IsseW
9be6c7b527
Pathing between sites.
2023-04-09 19:25:53 +01:00
Joshua Barretto
feaaaa9a25
Added initial impl of factions
2023-04-09 19:25:53 +01:00
IsseW
ca02b5e97c
cleaner entity creation
2023-04-09 19:25:52 +01:00
Joshua Barretto
6397e283b2
Added world settings
2023-04-09 19:25:52 +01:00
Joshua Barretto
e08f7d4fa9
Added blacksmith
2023-04-09 19:25:52 +01:00
Joshua Barretto
f40cfb4ac3
Made farmers sell food
2023-04-09 19:25:52 +01:00
IsseW
ac0e62df8e
tp_npc command
2023-04-09 19:25:52 +01:00
Joshua Barretto
587996abb7
Correctly scale glider physics
2023-04-09 19:25:52 +01:00
Joshua Barretto
558dd99fd3
Added basic rtsim NPC simulation, rtsim controller support
2023-04-09 19:25:51 +01:00
Joshua Barretto
8ff438bb5b
Smol animals
2023-04-09 19:25:51 +01:00
Joshua Barretto
f140a94dc6
Fixed scaled terrain collisions
2023-04-09 19:25:51 +01:00
Joshua Barretto
c856f2625c
Added rtsim sites
2023-04-09 19:25:51 +01:00
Joshua Barretto
1dc7518200
Added rtsim entity unload hook
2023-04-09 19:25:51 +01:00
Joshua Barretto
87a6143375
Began adding rtsim2 NPCs, scale command
2023-04-09 19:25:51 +01:00
Joshua Barretto
c168ff2f9b
Added rtsim saving, chunk resources, chunk resource depletion
2023-04-09 19:25:51 +01:00
Imbris
3ef4af0195
Various tweaks:
...
* Store result of large condition expression in a variable before using
in if statement (improves readability of code).
* Buff doc comment improvements. Adding periods is neccessary since
these will be merged into one line in the generated docs.
* Add note on AbilityContext that AbilityContext::None is intended to be
used rather than AbilityContext::Stance(Stance::None) perhaps in the
future we can add some serde shenanigans to make this work better, but
it is probably best to wait to see how this type evolves first.
2023-04-07 23:56:55 -04:00
Imbris
2cc2aa86f4
Synchronize DiveMelee checks
2023-04-07 01:59:41 -04:00
Imbris
e20cf5f14f
Reduce rand::thread_rng
calls, document MeleeConstructor scaled
field more, remove extra stances.get() in hud/mod.rs
2023-04-07 01:59:41 -04:00
Sam
d523d31056
Fixed possible crash in crafting UI
2023-04-06 10:57:18 -04:00
Sam
132f26dbc0
Addressed review
2023-04-06 10:57:16 -04:00
Sam
92165a8fd8
Repair recipes no longer show ingredients as required when they are not damaged enough to need any
2023-04-06 10:57:14 -04:00
Sam
ff9f755c0c
Changed repair recipe to round down on material costs.
2023-04-06 10:57:13 -04:00
Sam
00710a4eb0
Fixed csv tools
2023-04-06 10:57:13 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
536d88a2c7
Repair costs scale based on how damaged the item is.
2023-04-06 10:54:50 -04:00
Sam
52a62420db
Changed durability persistence to a NonZeroU32
2023-04-06 10:54:49 -04:00
Sam
011b6c3feb
Changed how durability was persisted so that a more general system can be used for future item properties.
2023-04-06 10:54:49 -04:00
Sam
0966753699
Added repair recipes
2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00