a3aef6a066
General - Cleanup spaces in macros ( #9769 )
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Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com >
2024-02-05 14:04:24 -03:00
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2023-09-12 20:58:10 +02:00
6fb9161ecc
Medical Engine - Fix unloading dead units in vehicles and handle deleted units vehicles ( #9283 )
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* Medical Engine - Unlock when dead
* Update fnc_unloadPersonLocal.sqf
* Update addons/common/functions/fnc_unloadPersonLocal.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
* fix actually unloading people to found emptyPos
* handle deleted units
* handle dead units
ref 179957c39d
* vehicle -> objectParent
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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
2023-08-02 08:59:46 +03:00
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats ( #7980 )
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* Fix loading patients into turret only seats
* Fix cargo logic, adjust function for captives (#8000 )
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2020-11-15 12:57:27 -06:00
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
edd5c44853
Medical - Improve loading/unloading of unconc patients ( #7109 )
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* Medical - Improve loading/unloading of unconc patients
* Update fnc_loadPersonLocal.sqf
* Multi-line
* Formating
* Update fnc_loadUnit.sqf
2019-09-05 15:56:53 -05:00
bb2d1e4e9e
Merge branch 'master' into medical-rewrite
2019-03-17 17:39:43 +01:00
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
75e58a8dce
Fix unloading unconscious unit
2017-09-26 17:45:10 -05:00
eb6e8c0b56
Cleanup optional argument headers ( #5543 )
2017-09-22 17:33:08 +02:00
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
e7fa02d0d9
Merge pull request #3812 from acemod/cbaDelayedExecFnc
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Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
ccaec31a90
Use new QFUNC and QEFUNC macros
2016-04-08 20:43:26 +02:00
17a882fe4d
Add findUnloadPosition integration
2016-01-26 18:01:01 -06:00
bfa29246be
replace private with private keyword in other half of common
2015-12-14 13:08:19 +01:00
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
cd68f9b320
Fix refuel unconc error - Man unloading for air
2015-12-07 13:54:41 -06:00
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
d9b90258bc
fix typeOf capitalization
2015-11-30 17:19:57 +01:00
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
412685e0ff
fix some code was commented out in loadPersonLocal and unloadPersonLocal
2015-09-25 11:15:25 +02:00
8704cd0321
fix additional bracket, formatting
2015-09-18 19:40:48 +02:00
a18f63d861
more common code cleanup
2015-09-18 19:12:38 +02:00
5047d4de1c
Switched to ACE_LOG<LEVEL>_# variation
2015-08-26 17:39:44 +02:00
097506076f
Fixed format usage in macros requiring ARR_# for it to work
2015-08-26 16:48:55 +02:00
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
4f53bdefb9
Suppress debug in fnc_unloadPersonLocal.sqf
2015-07-26 23:54:42 -07:00
7e6be08153
Improved unloading on roof tops
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Less chance of patient being unloaded directly to the ground instead of the roof top where the helo has landed.
Probably not fool proof yet due to randomness. #1728
2015-06-23 16:11:00 -07:00
6b6ad93848
Fix for unable to unload from driver seat.
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Improvement for helo's on roof tops and boats.
#1728
2015-06-22 19:48:28 -07:00
132ec343b0
Suppress debug
2015-06-13 12:39:29 -07:00
911a18d169
Expand maxDistance for findEmptyPosition from 10 to 13 to support the GhostHawk
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Convert ASLtoPosition
#1575 and #1577
2015-06-13 12:37:10 -07:00
cbb620ba98
Change setPos to setPosASL to support roof tops and multi-level objects and faster code.
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#1575 and #1577
2015-06-13 07:24:50 -07:00
1c0811aa31
Change from globalEvent to targetEvent
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#1575 and #1577
2015-06-12 16:56:13 -07:00
072f2cc3a7
fix animation and consistently unload units from vehicle
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#1575 and #1577
2015-06-11 15:56:11 -07:00
6a1724343d
remove debug
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#1375
2015-05-25 11:38:28 -07:00
7141d251c7
create unloadPersonLocal
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#1375
2015-05-25 09:41:24 -07:00