Commit Graph

2257 Commits

Author SHA1 Message Date
jaynus
01797fd3b9 Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00
Nou
40c5de8cfb Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:14:03 -07:00
Nou
db3f816843 Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:13:52 -07:00
Nou
e4c459132b Merge branch 'master' into network_lasers 2015-04-11 18:36:57 -07:00
Nou
8386c0e22a Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
PabstMirror
350a79c8a4 #498 - Use cursor mode when scoped 2015-04-11 19:44:42 -05:00
KoffeinFlummi
5108137302 Merge https://github.com/Ricciardino/ACE3 into italian-merge 2015-04-12 04:38:46 +02:00
KoffeinFlummi
5101a21beb Remove "Original" stringtable entries 2015-04-12 04:21:06 +02:00
Felix Wiegand
0531f2cc12 Merge pull request #493 from FreeZbe/patch-7
Update stringtable.xml
2015-04-12 01:14:40 +02:00
Felix Wiegand
7d8ad37ae0 Merge pull request #495 from FreeZbe/patch-8
Update AUTHORS.txt
2015-04-12 01:14:34 +02:00
esteldunedain
a01864319a Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 19:34:53 -03:00
esteldunedain
488000bdf3 Rename "Check Temperature" to "Check Weapon Temperature" and move it inside the equipment submenu. Close #494 2015-04-11 19:34:29 -03:00
FreeZbe
2ccec59b80 Update AUTHORS.txt 2015-04-12 00:14:33 +02:00
PabstMirror
baf4b0146e Missing semmicolon 2015-04-11 16:50:35 -05:00
PabstMirror
0805d5b640 Update UAV battery icon from AGM 2015-04-11 16:48:49 -05:00
FreeZbe
3ff6abde71 Update stringtable.xml 2015-04-11 23:18:51 +02:00
jaynus
1a9b25c70e Merge pull request #492 from acemod/acreCompat
ACRE API functions and core functions were incorrect.
2015-04-11 14:14:04 -07:00
jaynus
2a2f96a034 ACRE API functions and core functions were incorrect. 2015-04-11 14:10:30 -07:00
jaynus
ffb7c0fbaa Merge pull request #488 from acemod/javelinLocking
Javelin locking and CLU interface
2015-04-11 14:02:41 -07:00
jaynus
458c49b0a7 Merge remote-tracking branch 'origin/master' into javelinLocking
Conflicts:
	addons/common/XEH_preInit.sqf
2015-04-11 14:01:47 -07:00
jaynus
6e28b3b9b7 Disable gates (reload) 2015-04-11 13:59:17 -07:00
jaynus
d744074b2f localization. 2015-04-11 13:48:46 -07:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
75216c2f8b readme, authors. 2015-04-11 13:39:16 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00
jaynus
505005891d Remove debug, targeting constraints working. 2015-04-11 12:42:30 -07:00
PabstMirror
f5cce94b91 Merge pull request #136 from acemod/disarmingTest
Unit Disarming/DropGear Merge
2015-04-11 14:14:22 -05:00
jaynus
458958ef09 Target gating implemented. 2015-04-11 11:17:34 -07:00
jaynus
aa53a1815c scaling. 2015-04-11 10:58:27 -07:00
jaynus
fb6c99d69b re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
jaynus
efaee770bb rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
Felix Wiegand
0bf32bfb3a Merge pull request #476 from acemod/dropbackpack
function to drop backpack
2015-04-11 18:23:27 +02:00
commy2
e1bf475355 Merge pull request #419 from acemod/cfgtriggers
rename cfgAce_Triggers to ACE_Triggers
2015-04-11 18:19:36 +02:00
commy2
4dc38ca7ee Merge pull request #395 from acemod/flashsup
flashsupressors for new weapons, #264
2015-04-11 18:18:05 +02:00
commy2
761e4aec64 edit description 2015-04-11 16:27:04 +02:00
esteldunedain
dec5aa3ec5 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 11:12:56 -03:00
esteldunedain
b8e0388581 Fix nearestObjects with getPos choking over seawater. Fix #465 2015-04-11 11:12:40 -03:00
commy2
62b45a8a07 initial commit 2015-04-11 15:59:21 +02:00
commy2
5a5a1fd66a ACE_optic_SOS_PIP - iron sight was missing, fix #470 2015-04-11 13:18:45 +02:00
bux578
eeb94b617f add x64 make.py
takes into account that mikero's tools are in Wow6432Node
2015-04-11 08:14:38 +02:00
PabstMirror
787df67248 Merge branch 'master' into disarmingTest 2015-04-10 19:20:34 -05:00
jaynus
4188893839 Move spatial model translations to ace_common 2015-04-10 14:23:55 -07:00
jaynus
0a88220fc2 Constraints work, added worldToScreenBounds to common. 2015-04-10 14:20:06 -07:00
jaynus
721898d9fb Constraint dialogs working. 2015-04-10 13:57:44 -07:00
commy2
11ad74735c Merge pull request #458 from Tenga/master
Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 22:12:55 +02:00
PabstMirror
adc7db9ae9 #456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
Tenga
b710c2543e Return the newline to fnc_externalCamera.sqf 2015-04-10 21:59:28 +02:00
commy2
2a72e183b1 Merge pull request #450 from Tenga/master
Count the commander camera as a 3rd person camera
2015-04-10 21:54:52 +02:00
Tenga
229590ed20 Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera 2015-04-10 21:54:47 +02:00
Tenga
c8cff6e91c - Added isFeatureCameraActive to ace_common
- ace_goggles_fnc_externalCamera now checks for cameras made by a BI feature
2015-04-10 21:48:24 +02:00