ulteq
44198b18d7
Rewrite of the terrain initialization:
...
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
ulteq
23733263ea
Updated the extension file name
2015-04-11 15:06:30 +02:00
ulteq
ab238cf404
Removed isDedicated checks
2015-04-09 20:39:38 +02:00
ulteq
5ff54f7d1c
Implemented a new logic that decides when to use AB.
...
*Added a new global variable ace_advanced_ballistics_enabled
*Added an updateTrajectoryPFH to the winddeflection (WD) module
*WD is now automatically disabled when AB is enabled
*The new updateTrajectoryPFH is called whenever AB aborts
-> Wind deflection is now always present (either through AB or WD)
-> AB no longer runs for non local units (unless they use high power optics)
2015-04-09 20:27:10 +02:00
ulteq
4a469de0f8
Deleted an unused function
2015-04-08 11:01:53 +02:00
ulteq
183034183e
Resolved a minor issue between protractor and wind info
2015-04-07 22:02:38 +02:00
ulteq
ef3205e078
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
ulteq
c9ad2b279d
Commented all advanced ballistics functions
2015-04-07 21:46:43 +02:00
ulteq
a8cbcb14d3
Replaced tabs with spaces
2015-04-07 21:27:04 +02:00
ulteq
26c8f9588a
AdvancedBallistics is now always using the dll extension
2015-04-07 21:22:58 +02:00
esteldunedain
7a1e905c79
Move Latitude and Altitude parameters to weather
2015-04-06 00:19:48 -03:00
esteldunedain
6f89233e12
Move wind info display to weather
2015-04-06 00:02:34 -03:00
ulteq
93eaaeb8e2
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00