ulteq
b7be7d1cf4
Wind Deflection - Only track remote bullets if they're tracers ( #5839 )
...
* Do not run the PFH for remote projectiles unless they are tracers
2017-12-02 14:18:35 +01:00
ulteq
fd8ea42c50
Advanced Ballistics - Fix maxTime calculation if airFriction == 0 ( #5837 )
2017-12-02 12:34:52 +01:00
commy2
7cfb2b865c
Fix enum errors ( #5834 )
...
* Fix enum errors
* Update fnc_paradropItem.sqf
* Update fnc_actionPlaceInBodyBag.sqf
* Update fnc_compat_spectatorBI.sqf
* Update ACE_ZeusActions.hpp
2017-12-01 10:34:27 -06:00
ulteq
9c4a32d1df
Advanced Ballistics - Removed all unnecessary settings ( #5814 )
...
* It just works automagically
2017-11-30 17:13:54 -06:00
PabstMirror
b86ef91d7a
Disable cookoff on RCWS turrets ( #5605 )
...
* Disable cookoff on RCWS turrets
* getNumber
* Change config name, add doc
2017-11-30 17:07:46 -06:00
Tim Beswick
e85c752ca6
Cook-off probability and cook-off tweaks ( #5585 )
...
* Added cookoff probability for vehicles. Tweaks to cookoff to stop total blocking of destruction in some cases.
* Changed var name to probability. Better method for getting config value.
* Fixed naming error
* Changed setting to be a global coefficient. Added some info to cookoff doc
* Reverted hitfuel check
* Reverted damage threshold for cook-off
* Tweaked probability calculation
* Update fnc_handleDamage.sqf
2017-11-30 16:54:47 -06:00
classic
504d54461e
Update Japanese translations ( #5831 )
...
* Update Japanese translation for captives
* Update Jpn translation for common
* Update Jpn translation for cookoff
* Update Jpn translation for finger
* Update Jpn translation for googles
* Update Jpn translation for hitreactions
* Update Jpn translation for interaction
* Update Jpn translation for magazinerepack
* Update Jpn translation for mk6mortar
* Update Jpn translation for noradio
* Update Jpn translation for overheating
* Update Jpn translation for pylons
* Update Jpn translation for rearm
* Update Jpn translation for respawn
* Update Jpn translation for scopes
* Update Jpn translation for spectator
* Update Jpn translation for switchunits
* Update Jpn translation for vehiclelock
* Update Jpn translation for weaponselect
* Update Jpn translation for weather
* Update Jpn translation for zeus
* Update Jpn translation for reloadlaunchers
* fix the tag
2017-11-30 16:52:27 -06:00
SilentSpike
1f987c0f3d
Prevent virtual spectators falling into water ( #5832 )
...
Fix #5775
2017-11-30 16:51:34 -06:00
PabstMirror
d357395b4b
Minor fixes for 1.78 RC ( #5825 )
2017-11-30 10:29:35 -06:00
PabstMirror
ef8825bb21
Fix ab module strings ( #5829 )
2017-11-29 14:07:44 -06:00
Dystopian
fc8a70872f
Lock object while loading to cargo + disable disassembling ( #5624 )
2017-11-29 14:07:30 -06:00
Dystopian
64384280d0
Fix repair sound ( #5706 )
...
* Fix repair sound
* tabs
2017-11-29 13:36:48 -06:00
ulteq
2163e712e5
Ballistics - Dispersion overhaul ( #5819 )
...
* Ballistics - Dispersion overhaul
* Updated rifle dispersion according to the data from @dagger
* Updated AUTHORS.txt
2017-11-29 13:18:52 -06:00
PabstMirror
5f062caaea
fix medical enableAdvancedWounds setting ( #5826 )
2017-11-29 12:19:26 -06:00
ulteq
09c3187c21
Scopes - Adds simplified zeroing subsystem ( #5787 )
...
* Client side setting to choose the preferred zeroing method
* Replicates the behaviour of the vanilla zeroing system
2017-11-29 11:38:19 +01:00
Dystopian
eab909e60e
Unify settings and keybinds categories ( #5815 )
2017-11-28 13:32:51 -06:00
commy2
6bf525e6ac
fix some Russian grammar ( #5817 )
...
* fix some Russian grammar
* fix Russian translations
2017-11-28 13:29:38 -06:00
shukari
87e998650a
[MicroDAGR] get the meters for mortars (better rangetable calcs) ( #5802 )
...
* get the 10m for mortars
* get the exact meter
* use toFixed
* that evil )
* thx travis
2017-11-28 13:28:42 -06:00
PabstMirror
b2ceeb9936
Captives - Fix handcuff keybind distance check ( #5823 )
2017-11-26 22:43:45 -06:00
ulteq
ed772ebeb7
Advanced Ballistics - Typo: 'log' -> 'ln' ( #5818 )
...
We need to use the natural logarithm here.
2017-11-25 17:45:09 +01:00
Dystopian
d0f256699e
Get compile cache back ( #5820 )
2017-11-25 14:42:04 +01:00
ulteq
af1f36c14a
Advanced Ballistics - Muzzle velocity variation
...
* Simulates slight variations in muzzle velocity between each shot
2017-11-23 14:36:36 +01:00
ulteq
ed872d567c
Advanced Ballistics - Optimized abort conditions ( #5811 )
2017-11-23 13:44:47 +01:00
ulteq
5ee1df424d
Minor performance tweaks ( #5796 )
...
* Medical_ai - Optimize 'fnc_isInjured'
* Laserpointer - Optimize 'fnc_onDraw'
* Overheating - Skip ground detection if possible
* Overheating - Replace function call with inline code
* Overheating - Nest 'firedEH' abort conditions
* Overheating - Remove duplicate code / Skip function call if possible
* Overheating - Cache energy increment
2017-11-23 11:13:58 +01:00
ulteq
f0036847bc
Merge pull request #5791 from acemod/ballistics-initSpeed-revamp
...
Ballistics - Regenerated vanilla 'initSpeed' config entries
2017-11-23 11:11:35 +01:00
ulteq
df2a7d3853
Tools - Added automated magazine- and weapon class 'initSpeed' calculator
2017-11-23 10:55:47 +01:00
ulteq
8bc77a7b88
Advanced Ballistics - Minor performance tweaks ( #5790 )
...
* Advanced Ballistics - Utilize 'linearConversion'
* Advanced Ballistics - Limit config value boundaries
2017-11-22 23:16:17 +01:00
ulteq
7e397b4596
Advanced Ballistics - Removed unused code ( #5806 )
2017-11-22 23:14:35 +01:00
ulteq
b99a10ad63
Merge pull request #5804 from acemod/scopes-iron-sight-fix
...
Scopes - Fixed iron sight zeroing
2017-11-22 11:28:28 +01:00
ulteq
c3e1fe31f8
Scopes - Fixed major typo affecting trajectory synchronization ( #5805 )
2017-11-22 09:59:01 +01:00
ulteq
ce825ce8d3
Scopes - Add 'DISABLE_DISPERSION' helper flag
...
* Allows you to disable vanilla dispersion for testing purposes by defining 'DISABLE_DISPERSION'
2017-11-21 23:57:12 +01:00
ulteq
91425f8576
Scopes - Added new config entry to fix the iron sight zeroing
2017-11-21 23:57:07 +01:00
PabstMirror
a3160d0d31
Movement - Fix climbing when over water
2017-11-20 19:00:21 -06:00
ulteq
734c68d723
Ballistics - Regenerated vanilla 'initSpeed' config entries
...
* Updated all vanilla 'initSpeed' config values to match our Advanced Ballistics muzzle velocities (ammo temperature simulation: off)
2017-11-19 15:10:16 +01:00
ulteq
9cad5873d0
Scopes - Adds 'Reset zero' interaction (advanced ballistics only) ( #5789 )
...
* Allows you to reset any zero adjustment on your current scope
2017-11-18 13:59:42 +01:00
Dystopian
a0e9b752e9
Add ability to pull dead body out of vehicle ( #5630 )
...
* Add ability to pull dead body out of vehicle
* Fix interaction not in vehicle
* Fix interaction with crew of dead vehicle
* Fix medical unload patient when he is dead
* Cleanup
* Fix cargo index, fix menu visible in vehicle
2017-11-17 16:47:58 -06:00
PabstMirror
0672b0da35
Setting Cleanup - Make NoRadio global ( #5782 )
2017-11-17 16:41:03 -06:00
ulteq
a270ca8a99
Advanced Ballistics - Better diagnostic tools ( #5776 )
...
* Makes it easier to detect errors in 3rd party weapon compats
2017-11-17 20:00:57 +01:00
ulteq
aab09584b7
Scopes - Persistent zero adjustments ( #5753 )
...
* Makes manual zero adjustments (advanced ballistics only) for each weapon & scope combination persistent across game restarts / mission restarts / weapon or scope changes.
2017-11-17 19:08:03 +01:00
God of Monkeys
257bde4eef
Update Chinese stringtable ( #5786 )
2017-11-17 10:18:54 -06:00
PabstMirror
53bd784380
Remove refuel capability from IDAB water truck ( #5783 )
2017-11-17 14:48:56 +01:00
nomisum
3f1b755e61
add global event to wirecut start ( #5741 )
...
Wirecutter - Add global event when cutting fences
2017-11-16 23:43:49 -06:00
Andrea Verano
4d24840181
Italian Translation Update ( #5779 )
...
Added new strings in:
-captives
-common
-cookoff
-finger
-goggles
-hitreactions
-interaction
-magazinerepack
-mk6mortar
-noradio
-overheating
-rearm
-respawn
-scopes
-spectator
-switchunits
-vehiclelock
-weather
-zeus
Fixed some strings in:
-goggles
-magazinerepack
-nightvision
-sandbag
-switchunits
-trenches
-vehiclelock
-weather
2017-11-16 23:35:49 -06:00
PabstMirror
9c7511df0b
Remove missileGuidance setting ( #5778 )
2017-11-15 15:19:07 -06:00
ulteq
66069519fc
Rearm - Fixed typo in stringtable ( #5777 )
2017-11-15 20:20:43 +01:00
ulteq
9d383d5add
Settings - Added more categories ( #5771 )
2017-11-15 20:10:20 +01:00
ulteq
9b6f1879f6
Weather - More natural temperature and humidity randomization ( #5754 )
2017-11-14 14:43:29 +01:00
ulteq
64c9c7d522
Yardage 450 - Minor performance tweak ( #5767 )
...
* Utilize 'params' / 'selectMin' / 'selectMax'
2017-11-14 14:41:36 +01:00
ulteq
827718f748
Magazine Repack - Categorizaton and stringtable overhaul ( #5770 )
2017-11-14 14:41:14 +01:00
PabstMirror
005c64d174
Map - Allow the pistol flashlight to do illumination ( #5766 )
...
Close #5757
2017-11-14 14:40:24 +01:00
Josuan Albin
765d36b4bc
Add / Fix missing author entries ( #5763 )
...
* Add missing author strings
* Fix dagr author entry
2017-11-13 16:54:34 -06:00
ulteq
3729f377ad
Sort more settings into categories ( #5760 )
2017-11-13 18:50:24 +01:00
ulteq
31aa478f28
Settings - Utilize 'sliderSettings' ( #5756 )
2017-11-13 18:50:08 +01:00
ulteq
0a0c43eff0
Rangecard - Fix author string ( #5759 )
2017-11-13 17:18:08 +01:00
PabstMirror
d1f6b0a9d8
Add support for custom slider settings using ace_settings config ( #5750 )
2017-11-13 10:27:09 +01:00
ulteq
39c56447d9
Scopes - Hide 'up' direction lettering ( #5751 )
...
* Improves readability
2017-11-13 00:37:03 +01:00
PabstMirror
2d3dc6ca99
Restore some modules set to scope = 1 ( #5749 )
...
* Restore some modules set to scope = 1
* hide the fries again
* Restore stringtable entries
2017-11-12 12:19:25 -06:00
PabstMirror
f9b89cd07a
Cleanup options menu ( #5746 )
2017-11-12 11:34:23 -06:00
PabstMirror
3c8d5d6052
Add CBA setting for noRadio ( #5571 )
...
* Add ace_setting for noRadio
* Delay adding server EH
* make noradio a cba setting
2017-11-12 11:34:10 -06:00
ulteq
fbaa071a4e
Merge pull request #5747 from acemod/scopes-zeroing-fix
...
Scopes - Improved zero angle calculation
2017-11-12 14:16:34 +01:00
ulteq
224e2cb777
Scopes - Take rail base angle into account
...
* Removes fixed angular offsets from the zero angle calculation
2017-11-12 12:21:06 +01:00
ulteq
6b68ff426f
Scopes - Fixed zero angle prediction
...
* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
afbc8bfb82
Revert "Scopes - Fixes zero on three vanilla weapons ( #5696 )"
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This reverts commit 4c2348cff5
.
2017-11-12 11:45:38 +01:00
Dystopian
95434c521b
Fix misprint in maptools ( #4957 )
2017-11-11 23:39:37 -06:00
PabstMirror
93e69adcb5
Wirecutter - Fix net_fence_8m_f on malden ( #5744 )
2017-11-12 02:15:24 +01:00
ulteq
d4c4e68e42
Overheating - Minor performance tweaks ( #5739 )
...
* Don't try to cool down an already cooled barrel
* Don't run the projectile direction update routine if we know that the max. possible deflection is < 0.05 mrad
2017-11-11 20:45:13 +01:00
ulteq
9e11e39eb0
ATragMX - Utilize 'linearConversion' ( #5743 )
...
* Improved muzzle velocity table lookup speed
* Improved drag coefficient table lookup speed
2017-11-11 20:44:23 +01:00
PabstMirror
662089a61b
QuickMount - Use correct cargo index ( #5733 )
2017-11-11 20:31:28 +01:00
PabstMirror
cd30b09b4f
Convert ACE_settings to CBA_settings ( #4895 )
...
* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
2017-11-11 20:21:55 +01:00
ulteq
9ea1f6839f
Scopes - Fixed bugs in the zero angle calculation ( #5742 )
...
* Fixed typo in the module setting parsing (reference temperature was way off)
* Fixed bug in the zero angle calculator (muzzle velocity was off in most cases)
2017-11-11 14:15:59 +01:00
ulteq
9d69961d5f
Merge pull request #5698 from acemod/ab-trajectory-refinement
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Advanced Ballistics - Trajectory refinement
2017-11-10 17:29:32 +01:00
ulteq
dcc934202b
Weather - Major Cleanup ( #5710 )
...
* Single global on/off switch (that really turns everything off properly)
* Less coupling between code that runs on the client / server
* Simpler update routines
* More cohesive code
* Less module options
* Less network traffic
2017-11-10 15:44:15 +01:00
PabstMirror
70c25aacaf
cargo - use getInteractionDistance to get better distance ( #5697 )
2017-11-10 15:28:12 +01:00
ulteq
fecc77e225
Advanced Ballistics - Improved random seed generator
2017-11-08 15:26:43 +01:00
ulteq
fb0a60b018
Gravity correction
...
* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
28706c4dab
Scopes - UI improvement ( #5702 )
...
* Displays U, D, L, R behind the MIL turret adjustment number
* Allows clients to select their preferred UI type
* Improves the text alignment
2017-11-08 14:04:09 +01:00
Dedmen Miller
bacb7d069b
Don't recompile XEH EH's before every call ( #5728 )
...
* Fix medical respawn/init
* Medical use CBA addClassEH
* Movement inventoryDisplayLoad
* Medical handleRespawn header typo
* Parachute handleRespawn
* Rearm and parachute handleRespawn
* concertina_wire handleInit
* Fix header
* use XEH function instead of config
* use XEH function instead of config
* remove unneeded init eh
2017-11-07 15:21:58 -06:00
sbng-PAPA
a3e9879cec
korean translation ( #5730 )
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Misfit taxt Modified, translate for 3.11
2017-11-06 15:54:35 -06:00
ulteq
e1213483e6
Remove duplicate macro definitions
2017-11-06 18:33:08 +01:00
ulteq
008602590c
Fixes bugs in newly added macro based MRAD/MOA conversion
...
* Fixes: 5729
2017-11-06 17:24:21 +01:00
commy2
568ef50c02
simplify some code ( #5727 )
2017-11-04 11:05:33 -05:00
PabstMirror
c20ec6599d
Spectator - Fix script error in ui_draw3d ( #5722 )
2017-11-04 11:03:51 -05:00
ulteq
96d978615e
Merge pull request #5726 from acemod/atragmx-c1-vs-distance-interpolation
...
ATragMX - Added 'C1 vs. Distance interpolation' data
2017-11-03 22:33:14 +01:00
ulteq
ef0c2788d3
Merge pull request #5695 from acemod/ab-vanilla-drag-removal-fix
...
Advanced Ballistics - Fixes bug in the vanilla drag removal routine
2017-11-03 22:24:52 +01:00
ulteq
0bae4511e4
ATragMX - Fixed UI (C1 vs. Distance interpolation) ( #5720 )
...
* The C1 coefficient needs to be updated automatically whenever the target range changes
2017-11-03 22:01:02 +01:00
ulteq
30fedc9ece
ATragMX - Utilize 'C1 vs. Distance' data in the range card output
2017-11-03 21:59:47 +01:00
ulteq
d3dbb77510
ATragMX - Added C1 vs. Distance interpolation data
...
* Significant accuracy improvement for some bullets
2017-11-03 21:59:42 +01:00
Andrea Verano
50b569f62c
Italian Translation Update ( #5719 )
...
Added:
-New string in "pylons"
-New string in "weaponselect"
2017-11-01 15:59:38 -05:00
PabstMirror
ba97bb20fe
Tagging - For lastUsed use random if not used yet ( #5687 )
2017-10-31 12:13:55 -05:00
ulteq
25344deb80
Ballistics - 7.62x54R muzzle velocity correction ( #5711 )
...
* Closes: https://github.com/acemod/ACE3/pull/5470
* Reference: https://github.com/acemod/ACE3/files/1272583/mousin.barrel.experiment.pdf
2017-10-31 10:58:12 +01:00
ulteq
4bfc956e1a
Advanced Ballistics - Fixes bug in the vanilla drag removal routine
...
* More accurate bullet drop at extreme long ranges
* Fixes Client FPS affecting the trajectory
2017-10-30 10:07:37 +01:00
Dystopian
32e3b643a7
Fix 5.56 Reload Tracer mags are not tracer ( #5660 )
2017-10-29 16:41:26 +01:00
ulteq
461c2649a5
RangeCard - Increased level of accuracy ( #5703 )
...
* Accounts for the accuracy improvements of the Advanced Ballistics module
* Reduces the expected error at max range down to 0.1 Mil
2017-10-28 23:52:35 +02:00
ulteq
fd9c28ba48
Merge pull request #5701 from acemod/ballistics-dispersion-cleanup
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Ballistics - Dispersion Cleanup
2017-10-28 21:48:42 +02:00
ulteq
cd3f2f03a1
ATragMX | Scopes - Fixed typo ( #5700 )
2017-10-28 21:42:03 +02:00
ulteq
916d5ee6c0
Ballistics - Added comments with actual the weapon names
2017-10-28 20:26:59 +02:00
ulteq
9d6b772661
Ballistics - Automatic MOA -> RAD conversion
2017-10-28 20:05:51 +02:00
Cuel
c815a9cae8
(spectator) unhide/unmute unit on exiting ( #5699 )
...
* unhide/unmute unit on exiting
* Update fnc_setSpectator.sqf
2017-10-28 11:23:18 -05:00
ulteq
4c2348cff5
Scopes - Fixes zero on three vanilla weapons ( #5696 )
...
* Manually fix rail heights where the automated gathering failed
* Affects: Noreen "Bad News" ULR, Vector SMG and ASP-1 Kir
2017-10-27 22:53:15 +02:00
ulteq
cda060d3e0
Weather - Properly sync overcast value ( #5688 )
...
* Makes sure that all clients share the same (numeric) overcast value
* Only affects the barometric pressure calculation
* Does not affect the actual weather on the clients
2017-10-27 12:39:48 +02:00