Commit Graph

1518 Commits

Author SHA1 Message Date
547dfff683 Common - optimize toHex (#6788)
* optimize toHex

* Use predefined hex array in preInit
2019-01-26 11:01:41 -06:00
9eb7d0d75d Change PBO check error messages (#6751)
**When merged this pull request will:**
- Change the error messages for PBO version checking

They were a bit confusing. `Missing server addon(s)` was most of the time interpreted as `You're missing server addon(s)`.
2018-12-30 05:11:19 +01:00
91182482db Polish Translation (#6730)
Did the missing parts of the Polish translation.
2018-12-11 16:50:36 -06:00
de828a2997 Parachute - Fix "hide altimeter" setting (#6721)
* Fix hide altimeter setting not working

Signed-off-by: Josuan Albin <josuanalbin@outlook.fr>

* Clean up altimeter PFH

* Put ! back inside
2018-12-06 16:36:35 -06:00
0104030666 Add param for settings that require restart (#6512) 2018-11-02 12:58:57 -05:00
b97ec2c8c8 Common - disable light from green weap lasers 2018-10-25 11:40:27 -05:00
4ff01967b6 Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling

* Register ACE3's Feature Cameras

* Backwards compatiblity for old ace event

* Require CBA 3.9
2018-10-12 14:59:40 +02:00
5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
5e07d894f8 Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
0e980907fe Fix some item type magic numbers (#6487)
* Fix item type magic numbers

* Add weapon and magazine macros
2018-09-12 22:29:56 -05:00
d31f004ac2 Update Japanese translation (#6503)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-08-06 11:18:59 -05:00
7a0a00ea09 Cleanup using SQFLint (#6485)
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
2203cb7b16 Common - Update showHud function for new elements (#6459)
Showhud command has been updated to 10 elements
2018-07-21 18:03:00 -05:00
e8f00fbe7c Merge remote-tracking branch 'origin/master' into medical-rewrite 2018-07-18 20:42:41 +02:00
fa7b2ed73d Fix unit info base class (#6430) 2018-07-13 12:35:56 -05:00
5fe82662e5 ace_infoDisplayChanged will now trigger also for mods (#6422)
* add RscUnitInfo to DisplayLoad eh

* delete all ace_infoDisplayChanged that also have initDisplay with RscUnitInfo
2018-07-13 12:19:58 -05:00
3673a6f56a Italian Translation Update (#6425)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
e5a15d200f Traditional Chinese update (#6408)
Traditional Chinese update
2018-06-27 14:16:11 -05:00
e3c5396593 Add Chinese translation Modify grammar (#6400)
Translations-  Chinese: Modify grammar
2018-06-22 19:14:11 -05:00
fdf6100fb6 Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
f9943658e9 Cargo - Support of object without ace_cargo_size defined in config or -1 config value (#6364)
* Add: Now findUnloadPosition support also cargo object

- use of ace_cargo_fnc_getSizeItem to determine size of item

- prefer the config way instead of manually set size

- This will also take into account object manually added to the cargo system with ace_cargo_fnc_setsize

- use the cargo object for ace_cargo_fnc_unloadItem.

* FIX: old work around

* FIX: error when cargo module is not loaded

* As suggested by @orbis2358

This fix handle the case when cargo module is not loaded for scheduled and unscheduled environnement.

* Use ACE framework to check if module is present

* FIX: EFUNC and isEqualto

- _itemSize here is always number
- here we are in common module (addons/common/functions/fnc_findUnloadPosition) so FUNC is ace_common_fnc

* FIX case where config value is `-1`

- if the config value is -1, get the `ace_cargo_size` from the `ace_cargo_fnc_getSizeItem
-
 https://github.com/acemod/ACE3/issues/6357#issuecomment-393525374
2018-05-31 22:48:19 -05:00
4ede9858e5 Fix minor typo in fnc_cachedCall (#6346) 2018-05-16 20:00:51 -05:00
d6a88ac34a Merge pull request #5828 from xrufix/AimCoef
Add ability to set aiming coefficient for mission scripting.
2018-05-16 07:53:09 +02:00
2cd4615d5d Update Japanese translations (#6340)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-05-11 08:39:32 -05:00
c35a53ba79 Clean up deprecated in 3.13 2018-05-05 21:54:13 +03:00
7239ad561f Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
ede072cd5c getMissionConfigValue instead of missionConfigFile 2018-04-15 12:59:14 +02:00
b6b58d4860 Update headers 2018-04-10 03:55:28 +02:00
50abe911a5 Change stringToColoredText to accept a hex string (#6241) 2018-04-09 16:20:03 +01:00
1835ccebb8 Fix empty return value of getUnitTrait (#6160) 2018-02-21 11:05:17 +01:00
e683c524d7 Map - Add Camping Light support (#6087)
* Add Camping Light support

* Add intensity check
2018-02-13 13:27:57 -06:00
c864a6d569 Vehicle Lock - Convert to cba settings (#6133)
Switch vehicleStartingLockState from slider to list
Close #6014
2018-02-10 03:32:14 +01:00
2b89b3102b HuntIR - Register as a feature cam (block NVG border) (#6138)
Fix #6135
2018-02-10 03:31:38 +01:00
59783a2e7a Small changes to persistent laserpointer (#6101) 2018-02-09 15:31:05 -06:00
ba5d44b848 Allow displayTextStructured to be moved via game layout settings (#6102)
* Allow displayTextStructured to be moved via game layout settings

Fix #6081

* Fix comment, add upperleft bounds check
2018-02-09 14:27:40 -06:00
9e213f0e9a Fix movedToSQF (#6124) 2018-02-09 14:27:21 -06:00
3c697ca80b Chinese Language Update (#6130)
Chinese Language Update
2018-02-07 15:15:15 -06:00
4258b9a6d6 [German Translation] Update for new Settingsmenu (#6015) (#6016)
* German translation update

This updates partially the german translation for the new cba settings UI

* Fix tooltipp

Fixes the tooltipp for the safezone when switching units

* Fixes

Various fixes after review

* Missed two

Fix in stringtable for arsenal

* Gonna catch em all

Another small mistake i missed.
2018-02-01 12:09:11 -06:00
6ce8b8473a korean translate 3.12.x (#6071) 2018-01-28 15:42:32 -06:00
70ca4d01a7 Fix house-type object carrying in building (#6049) 2018-01-15 19:02:06 +01:00
00ba133b21 Dev helper function to convert settings to code (#5752)
* Dev helper function to convert settings to code

* fix double //

* Add movedToSQF config

* Fix paramArray settings

* Add movedToSQF to moveMarkers

* Add tabs
2018-01-07 02:46:47 +01:00
0acbde1489 Various ACE Arsenal fixes (see description) (#5996)
* Copy the array properly when using preStart cache in openBox

* Fix add and removeVirtualItems erroring out when passing false as arg

* Disable face, voice, and insignia tabs in 3DEN

* Move grenadeList and putList outside of foreach in scanConfig

* Fix grenadeList and putList indentation

* Change the camera handling in onArsenalClose

Fixes the camera not being focused on the player after using ACE Arsenal on an other unit outside of zeus / 3DEN.
Remove the code that moved the curatorCam near the edited unit after ACE Arsenal is closed.

* Fix message control overflowing, move width defines to defines.hpp

* Add ability to exit arsenal and not apply a loadout in 3DEN

* Add ACE3 logo to common, fix config pathing to a non existing file
2018-01-05 18:56:21 +01:00
33e25535c9 Deprecate common function numberToDigitsString (#6007)
* Deprecate common function numberToDigitsString
2018-01-02 17:00:01 +00:00
183fc93c5a Merge pull request #6001 from acemod/fishykins-master
add allowFadeMusic setting
2018-01-02 17:12:47 +01:00
ef77bb077e Merge pull request #5987 from acemod/setHidden-forgetTarget
make setHidden use forgetTarget
2018-01-02 16:28:10 +01:00
32755e4e91 forget only different side 2018-01-02 16:26:13 +01:00
be56c991ed Update stringtable.xml 2018-01-02 16:00:35 +01:00
f8ff279c6b Merge branch 'master' of https://github.com/acemod/ACE3 into medical-rewrite 2018-01-02 15:11:14 +01:00