* Fix wrong order shown in addon category list
Just put 'ACE' at begin
* Typo
* Add/Fix: arsenal, nightvision and others.
common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Repair - Disable repair on ERA/Slat armor
Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"
* Minor perf improvment
* Add hitpoint names for 1.82 comTurret/gun
* Fix russian translations
* German translation update
This updates partially the german translation for the new cba settings UI
* Fix tooltipp
Fixes the tooltipp for the safezone when switching units
* Fixes
Various fixes after review
* Missed two
Fix in stringtable for arsenal
* Gonna catch em all
Another small mistake i missed.
* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
* advanced_fatigue stringtable german
* cargo stringtable german
* cookoff stringtable german
* fastroping stringtable german
* hellfire stringtable german
* nlaw stringtable german
* overpressure stringtable german
* quickmount stringtable german
* refuel stringtable german
* repair stringtable german
* scopes stringtable german
* slideshow stringtable german
* spectator stringtable german
* zeus stringtable german
* cookoff stringtable german #2
* hellfire stringtable german #2
* nlaw stringtable german #2
* overpressure stringtable german #2
* quickmount stringtable german#2
* refuel stringtable german #2
* scopes stringtable german #2
* slideshow stringtable german #2
* zeus stringtable german #2
* tiny fix
* tiny fix
* quickmount stringtable german #3
* fastroping stringtable german #2
* captives stringtable german
* cargo stringtable german
* cookoff stringtable german
* tiny change
* cargo stringtable german
* fcs stringtable german
* Fix german strings for scopes
* Fix Magazine Repack underwater - fix#5513
Also prevent common goKneeling function underwater
* Fix loading patients underwater - fix#5515
* Fix load object underwater
* Fix take nozzle on jerry can underwater
* Fix refuel underwater conditions further
* Use isTouchingGround, Make refuel semi-compatible
reports false if head is out of the water, we want true even if we are not diving
* Less interact exceptions duplication
* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround
* Fix condition
* Support dragging underwater
No carrying due to animation timing issues and other misc things
* Allow Medical Legs SelfActions underwater
* Fix fixPosition function underwater (use getPosATL instead of getPos)
* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
* Update the Jpn translation
following to official localization.
* Update the Jpn translation
fix for miss translation
* Update the Jpn translation
added more natural words and fix miss translation.
* Update the Jpn translation
fixed for miss translation.
* Update the Jpn translation
just tweaks
* Update the Jpn translation
added to new entry. fixed or tweaked to few entry.
* Update the Jpn translation
added the jpn translation to new entry
* Update the Jpn translation
Added the Jpn translation to new entry.
* Update the Jpn translation
tweak to jpn translation
* Update the Jpn translation
following to official Japanese localization
* Update the Jpn translation
support to new entrys and few fix
* Update the Jpn translation
just tweaks to few entrys
* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
* Update ACE_Settings.hpp
Correction of typos.
* Update CfgVehicles.hpp
Correction of typos.
* Update stringtable.xml
Correction of typos.
* Update AUTHORS.txt
In accordance with your process of merging pull requests.