Commit Graph

1516 Commits

Author SHA1 Message Date
Grim
8104c8f465
Common - Increase sway update frequency (#9490)
increase sway update frequency
2023-10-14 20:21:08 -04:00
PabstMirror
0b695be841
Laserpointer - Block switching to unsupported visible lasers (#9416) 2023-09-22 18:09:46 +02:00
Jasper
6f58830603
Common - Add lockInventory status effect (#9402)
Add lockInventory status effect
2023-09-22 12:02:09 -04:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Nilia119
4ce6fcb3cc
Translation - Add German Translation (#9390)
Added German Translation
2023-09-11 20:37:20 -05:00
Broström.A | Evul
eaea6f29b8
Medical - Add setting to drop weapon on unconsciousness (#8433)
* added chance of dropping weapon on unconsciousness

* Moved throwWeapon to common

* Fixed spelling error

* wording changes

* typo

* fix usgae in burn reaction

* Update addons/medical_status/stringtable.xml

* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf

* Update addons/medical_status/stringtable.xml

* move condition

* derp

---------

Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-09 02:17:24 -04:00
Grim
88e0c8f27b
Common - Improve FUNC(removeSpecificMagazine) with 2.14 changes (#9227) 2023-09-05 16:14:42 +02:00
Grim
cc26f00df3
Common/Adv. Fatigue/Medical - Add unified sway calculation (#9226)
* fix adv fatigue sway interaction with medical

* change medical sway scaling

* move to common

* function header

* number tweaks

* baseline is always at least 1

* Add error msgs and warn if using old ACE_setCustomAimCoef

* Update addons/common/functions/fnc_addSwayFactor.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-02 18:09:19 -04:00
Apricot
c1c1433c44
Translations - Improve and Add Japanese (#9357)
* update japanese

* full-width to half-width

* more tweak
2023-08-31 11:24:35 -05:00
Grim
8b3b265d87
Common - Add FUNC(escapeRegex) (#9355)
* add function

* add source
2023-08-30 19:31:10 -04:00
johnb432
44e0fdb6fa
Reload - Code cleanup and various improvements (#9343)
* Reload code cleanup

* Update fnc_startLinkingBelt.sqf

* Update addons/reload/functions/fnc_getAmmoToLinkBelt.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-08-28 14:26:24 -03:00
johnb432
0bee7614ad
Common - Improve weapon unloading (#9344)
Fix weapon unloading
2023-08-26 12:04:31 -04:00
Kyle Mckay
e47e18001f
Docs - Update my display name everywhere (#9330)
* Update display name in team

* Update display name everywhere

* order

https://youtu.be/VYycQTm2HrM

---------

Co-authored-by: BrettMayson <brett@mayson.io>
2023-08-17 12:02:17 +02:00
PabstMirror
8c5ab18350
Various - Misc Cleanup (#9317)
* Various - Misc Cleanup

* Update addons/common/functions/fnc_canDig.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-08-13 14:13:02 -05:00
PabstMirror
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments (#9303)
* tools - handle header sub indexs for arguements

* convert remaining

* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
PabstMirror
6fb9161ecc
Medical Engine - Fix unloading dead units in vehicles and handle deleted units vehicles (#9283)
* Medical Engine - Unlock when dead

* Update fnc_unloadPersonLocal.sqf

* Update addons/common/functions/fnc_unloadPersonLocal.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* fix actually unloading people to found emptyPos

* handle deleted units

* handle dead units

ref 179957c39d

* vehicle -> objectParent

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-08-02 08:59:46 +03:00
Grim
4f4389dd59
Common - Fix loading units into FFV cargo seats (#9280) 2023-07-22 09:12:42 +03:00
Grim
39e4f9340b
Common/Medical - Change vehicle checks to objectParent (#9281)
* switch to objectParent

* use objectParent in unloadUnit

* fix derp

* allow unload patient on dead units
2023-07-22 09:11:58 +03:00
johnb432
9505d4c47e
Dragging - Fix unintended Cargo dependency and improve ragdoll/disconnection handling (#9272)
* Improvements

* fix unintended cargo dependency

* stringtable

---------

Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-07-22 07:01:30 +03:00
Grim
35ce8d1883
Common - Add variable to block item replacement temporarily (#9265)
* add blocking item replacement

* don't add if player changed

* re-curse instead of fake item

* compileFinal

* Update fnc_registerItemReplacement.sqf

* move to separate function

* remove fakeitem replacement

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-22 06:31:30 +03:00
Grim
e5dc124fe8
Dragging - Add additional weight checks on inventory modification (#9225)
* Allow run when carrying light-weight objects

* Use global var instead of macro

* add weight check, improve getWeight & conditions

* changes from review

* changes from review - postInit

* add param to ignore PhysX mass

* add settings

* BI issue tracker in comment

* change defaults, remove overweight setting

* remove public variable

* setting name changes

* updating case in statusEffect_addType

* move to XEH

* derp

* Add some extra checks for closed events

* Update XEH_postInit.sqf

* conditions

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-22 06:30:40 +03:00
johnb432
c8404f496e
Arsenal - Add/Fix/Improve/Change numerous aspects (#9040)
* Arsenal update

* Fixes

* Update fnc_onSelChangedLeft.sqf

* Update fnc_updateUniqueItemsList.sqf

* Header fixes

* Fix for defines.hpp

Co-authored-by: Dystopian <sddex@ya.ru>

* Moved fnc_baseWeapon, filtered invalid items

* Update addons/arsenal/functions/fnc_scanConfig.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Fixes and tweaks

- Sorting is guaranteed to give a fixed order
- Dog tags no longer throw errors when reloading the ACE arsenal mission when you had some saved in your loadout before quitting the last time you played.

* Cleanup, bug fixes and additions

- Added the ability to add items from "CfgMagazines" into the "Misc. items" or custom tabs.
- Added "baseWeapon" class support for weapon attachments. If a weapon attachment has the config property "baseWeapon" defined, it will take that item and show that in the arsenal.
- Added stronger filtering on item scopes (scope > 0 at least for every item)
- Added "descending" (default, as it is now) and "ascending" sort order as a drop down menu,
- Unique backpacks in containers can now be removed with either the "-" or "clear all items" button.
- When sorting by a number, 2 decimal points have been added, so that when you sort by weight it returns the correct order.

* More fixes and tweaks

- Converted the arsenal to partially work with hashmaps instead of arrays (for configItems and virtualItems, currentItems is still an array).
- Because of the above, performance of FUNC(addVirtualItems) and FUNC(removeVirtualItems) has improved immensely.
- Sorting now caches results, reducing repeated sorting times drastically.
- CBA disposable launchers are handled differently now: Within the arsenal, you can change weapon attachments on disposable launchers, but you can't change their magazines (primary or secondary). Item info on the right and the stats show correct information.
- FUNC(addSort) now checks if the new sorting method already exists and doesn't add it if it does.
- FUNC(removeSort) now exists. You can't remove the default sort type (alphabetically) to avoid problems with the arsenal.
- Both FUNC(addStat) and FUNC(compileStats) actually taken priority into account now. Because of that priority on several stats needed to be tweaked.
- FUNC(removeStat) ensures that there are no gaps within the stat array (so if there is an empty spot in the stats page, it's because there is a stat, but the condition for it being shown hasn't been met).

* Update fnc_replaceUniqueItemsLoadout.sqf

* Update fnc_onSelChangedLeft.sqf

* Update fnc_scanConfig.sqf

* Update docs/wiki/framework/arsenal-framework.md

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Minor cleanup

* Baseweapon filtering

* Improvements + better unique items support

* Update fnc_fillRightPanel.sqf

* Update fnc_onSelChangedLeft.sqf

Fixed: Switching between weapons with incompatible primary magazines while a compatible secondary magazine is loaded doesn't equip the new weapon's primary magazine.

* Update addons/common/functions/fnc_uniqueUnitItems.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* undefined variable

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix undefined loadout var

* Update fnc_fillLoadoutsList.sqf

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-21 21:25:25 +03:00
Grim
8032ccacfc
Common - Add FUNC(hasZeusAccess) (#9252)
* add fnc_hasZeusAccess

* header

* Update addons/common/functions/fnc_hasZeusAccess.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-10 06:45:22 +03:00
johnb432
1aa7eb2a1a
Update fnc_codeToString.sqf (#9249) 2023-07-09 23:41:12 +03:00
Dystopian
8b94d765aa
Dragging - Allow run when carrying light-weight objects (#8338)
* Allow run when carrying light-weight objects

* Use global var instead of macro

* Update addons/common/XEH_postInit.sqf

---------

Co-authored-by: jonpas <jonpas33@gmail.com>
2023-06-28 14:43:10 +03:00
Wakbub
117c3092f8
Common - Fix added throwables not being throwable (#9186)
Replace
- addMagazineCargoGlobal with addItemTo(Uniform/Vest/Backpack to make added throwables throwable.
2023-06-24 05:09:30 +03:00
Grim
49f4ea23e7
Docs - Add Grim to maintainers (#9223)
* secret handshake?

* fix my name

* new github username
2023-06-19 16:31:17 +03:00
Abogado
3d3aa8d877
Update Spanish translation (#9203)
An update of the spanish to the text strings that have been added lately.
2023-05-29 18:22:37 -05:00
PabstMirror
fedefd5799
SOG Compat - Fix compatibility with grad trenches (__has_include) (#9189) 2023-05-01 19:40:16 +02:00
jonpas
48a4e9682c Forbit use of (optional) in function headers, always require a value 2023-05-01 17:33:07 +02:00
PabstMirror
19e88aa8e7
Common - Fix script error in fnc_getVehicleCargo (#9156)
* Update fnc_getVehicleCargo.sqf

Close #9155

* change var name

Co-Authored-By: commy2 <6576312+commy2@users.noreply.github.com>

---------

Co-authored-by: commy2 <6576312+commy2@users.noreply.github.com>
2023-04-30 16:56:26 -05:00
PabstMirror
fbe23ee45f
Optionals - Load dynamically based on presence of mod (__has_include) (#9116)
* Optionals - Load dynamically

* Update XEH_preStart.sqf

* Update pboproject.yml

* Update script_macros.hpp

* use addon.toml for hemtt

* Update pboproject.yml

* update all actions

ref
Node.js 12 actions are deprecated. Please update the following actions to use Node.js 16: actions/checkout@v2, actions/upload-artifact@v2.

* Update arma.yml

* Update arma.yml

* Update arma.yml

* Update arma.yml

* Update arma.yml

* Update arma.yml

* Apply suggestions from code review

Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>

* Update settings.json

* cleanup interm hemtt changes

* Update .github/workflows/arma.yml

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

---------

Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-04-30 16:53:43 -05:00
jonpas
76e1aafb33
Use function documentation script (#6897)
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
2023-04-30 23:03:35 +02:00
PabstMirror
b78f8684b7
Common - switch getTurretConfigPath to use cba func (#9180) 2023-04-14 17:42:57 -05:00
Psycool
d87e16e87e
Korean Translation Improved (#9164)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3
2023-03-10 19:17:36 -06:00
mharis001
67ebb15e07
Dragging - Improve weapon reselect behaviour (#9052)
* Dragging - Improve weapon reselect behaviour

* Add and use func to getFiremodeIndex

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-13 22:01:51 -06:00
JonBons
86d79b2fc1
Common - Fixed CBA keybinds not working with progress bar (#9139)
* Fixed CBA keybinds not working on the progress bar after cursor hiding change

* Removed fallback value for uiNamespace lookup

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

---------

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2023-02-13 21:57:32 -06:00
PabstMirror
cac223c6ec
Common - Use hashmap variable for canDig surfaces (#9147)
* Common - Use hashmap variable for canDig surfaces

* Update XEH_preInit.sqf

* Update fnc_canDig.sqf

* Update fnc_canDig.sqf
2023-02-09 13:16:42 -06:00
BrettMayson
a40b0d48f2
HEMTT v10 Compatibility (#9105)
* HEMTT v10 Compatibility

* Update addons/field_rations/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix PabstMirror review

* optionals

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Adapt to HEMTT v0.10.0-a14

* Revert End empty macro definitions with semi-colon

* Disable old HEMTT build step in CI

* Add missing include and fix macro usage and include casings

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Update addons/disarming/functions/fnc_showItemsInListbox.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* cleanup test code

* arty - keep style same as before

* fix fire screams

* Update script_component.hpp

* Keep old hemtt/workflow/sqfc

* Update arma.yml

* Update arma.yml

* Update CfgUIGrids.hpp

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00
mharis001
b4005bca43
Common - Fix disableUserInput blocking respawn (#9053) 2023-01-31 17:14:50 -06:00
JonBons
6b3aa3e0a2
Common - Hide cursor during progress bar (#9128)
* Common - Hide cursor during progress bar (w/ CBA setting)

* Fix base class define

* Removed CBA setting for disabling hiding of the cursor for the ACE progress bar

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-01-24 13:57:10 -06:00
Smith
dc9a3eb064
Translations - Russian (#9095)
* Add missed & fix existed

* Fix russian translation when renaming
2022-12-03 13:57:43 -06:00
PabstMirror
cc3bad3c56
XM157 (NGSW-FC Smart Scope) Framework (#8897)
* XM157 (NGSW-FC Smart Scope)

* Update addons/common/functions/fnc_rscObjectHelper.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update addons/xm157/functions/fnc_weaponInfo_draw.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Headers

* Handle prone-deploy weapon bank

* Disable Reticle picker for now

* some localizations

* Change font

looks like CUP modifies EtelkaMonospaceProBold for some reason??

* Create xm157-framework.md

* Formating

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2022-09-01 13:44:19 -05:00
BrettMayson
438a90b63d
Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
RcINS
904310c99a
Translation - Add Simplified Chinese translation (#8984)
* Complete Simplified Chinese translation

* Slight tweak translation
2022-07-30 18:08:44 -05:00
Psycool
44ccc7b185
Korean Typo Fix (#8968)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix
2022-07-19 17:09:08 -05:00
Psycool
088e5ebb6d
Added Korean Translation for new stuff (#8960)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation
2022-07-08 20:15:04 -05:00
Krzyciu
cce1700f9c
Translations - Add Missing Polish (#8921)
* Translations - Add Missing Polish

When merged this pull request will:

- Add missing Polish Translations

* Missing space

* Typo

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Typo

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-28 12:30:28 -05:00
Apricot
74e49d1f5a
Translations - Add and Improve Missing Japanese (#8924)
* Japanese Translation Update

Fill missing Japanese translation and Weird translation fixes made long ago.

* Remove Corner Bracket and change it to apostrophe

* Update STR_ACE_Common_unloadWeapon

* Update SunflowerSeeds Description
2022-05-27 14:06:51 -05:00
Drofseh
86f08af250
Common - Add keybind and function to unload unit's weapon/muzzle (#8735)
* add keybind and function to unload unit's weapon/muzzle

- add keybind and function to unload unit's weapon/muzzle
- requires https://github.com/CBATeam/CBA_A3/pull/1527

* change function name

* rename the file too

* Create common-framework.md

* Set REQUIRED_CBA_VERSION to 3.15.7

* Update required CBA version

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-18 13:07:47 -05:00