Commit Graph

8462 Commits

Author SHA1 Message Date
PabstMirror
397a12056a Merge branch 'master' into deterministicOverheatingX 2016-02-02 17:11:00 -06:00
Felix Wiegand
4612652f8c Use proper image URL 2016-02-01 18:16:55 +01:00
Nicolás Badano
1f9d817133 Merge pull request #3233 from fr89k/master
As bux578 requested: Added myself to AUTHORS.txt
2016-01-29 09:58:17 -03:00
fr89k
bd9587981d Added email address for fr89k 2016-01-29 13:58:01 +01:00
fr89k
ddd63bf1a8 AUTHORS.txt now in alphabetical order 2016-01-29 13:54:57 +01:00
fr89k
d2296411d8 As bux578 requested: Added myself to AUTHORS.txt
Forgot to change the AUTHORS.txt in the last pull request
2016-01-29 13:45:52 +01:00
Thomas Kooi
665ac862ab Merge pull request #3232 from fr89k/master
Added the correct preprocessor macro for parse_imagepath
2016-01-29 13:06:08 +01:00
fr89k
7f0821dd12 Added the correct preprocessor macro for parse_imagepath, so that the source can now be compiled on Linux. 2016-01-29 12:21:46 +01:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
c0eccc67c3 Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
PabstMirror
a7aae3e0e4 Merge pull request #3223 from acemod/remKeysFromArsenal
Remove VehicleLock Items from Virtual Arsenal
2016-01-28 17:30:51 -06:00
PabstMirror
84e76efc7f Not needed on CfgMagazines 2016-01-27 15:54:45 -06:00
PabstMirror
b15716860d Remove VehicleLock Items from Virtual Arsenal
Close #3215
2016-01-25 14:29:27 -06:00
PabstMirror
78729e96ff Fix bad forceWalk params 2016-01-24 11:39:59 -06:00
esteldunedain
758611d230 Restrict temp update to current weapon, and only primary or handgun 2016-01-23 11:48:23 -03:00
PabstMirror
3a62956e24 Fix wind display angle being reversed 2016-01-22 20:43:22 -06:00
PabstMirror
5df211c586 Merge pull request #3126 from acemod/weatherCleanup
Weather cleanup, fix wind inversion, add non-color based wind speed indicator
2016-01-22 14:56:21 -06:00
PabstMirror
73b29085e2 Merge pull request #3200 from acemod/moreCache
Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
45138aea18 Merge pull request #3163 from acemod/unifiedStatusEffects
Unified status effect handler
2016-01-22 14:55:25 -06:00
esteldunedain
91b7c7de61 Change the varname of the weapon data cache to be consistent with other modules 2016-01-20 22:22:53 -03:00
esteldunedain
41f8628917 Change cache location type to ACE_HashLocation 2016-01-20 22:20:16 -03:00
esteldunedain
f7cfbebc49 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into deterministicOverheatingX 2016-01-20 22:19:11 -03:00
PabstMirror
be8afe507c Few more privates 2016-01-20 17:19:08 -06:00
PabstMirror
3dac426bc6 Merge pull request #3132 from acemod/interactionMenuCleanup
Cleanup Interaction Menu
2016-01-20 17:04:10 -06:00
PabstMirror
abb01e0653 Merge pull request #3129 from acemod/frag-cacheIfWillFrag
Frag - only run addPfhRound on ammo that will frag (for master)
2016-01-20 17:03:55 -06:00
Thomas Kooi
232fe62d8d Merge pull request #3195 from acemod/fix3194
Fix typo in ACE_hearing config
2016-01-20 22:26:13 +01:00
esteldunedain
9d13cc6f60 Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments. 2016-01-20 15:19:46 -03:00
esteldunedain
851615a234 Inherit custom gesture classes. 2016-01-20 13:44:51 -03:00
esteldunedain
7860f375c2 Better func description 2016-01-20 13:07:51 -03:00
esteldunedain
89106f6953 Replace addPerFrameHandler for waitAndExecute 2016-01-20 13:05:47 -03:00
esteldunedain
80b9a8961a Improve reload animations 2016-01-20 12:48:39 -03:00
PabstMirror
a140f29784 Remove inherited classes that were not used 2016-01-20 09:45:03 -06:00
esteldunedain
bce572e1df Derp 2016-01-20 12:15:25 -03:00
esteldunedain
19ccf52425 MRBS to mrbs 2016-01-20 12:05:35 -03:00
esteldunedain
1a115e7f9c Fix #3194 2016-01-20 11:48:12 -03:00
esteldunedain
6b4b8b707c Prefix new configs for consistency 2016-01-20 11:42:05 -03:00
esteldunedain
2f7cac68a5 Small fixes 2016-01-20 10:59:58 -03:00
esteldunedain
c78f2f8479 Gotcha travis 2016-01-19 17:29:58 -03:00
esteldunedain
5b90fd8b81 Set default particle effect on for the local player, as per current and historic behaviour. 2016-01-19 17:25:14 -03:00
esteldunedain
9bcabd081b Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off). 2016-01-19 17:24:01 -03:00
SilentSpike
ca5f6df3d0 Merge pull request #3147 from acemod/spectatorBandAid
Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
esteldunedain
8b7ed38990 Add a PFH to cool down all player weapons at (infrequent) regular intervals 2016-01-19 17:04:51 -03:00
esteldunedain
0313e7b322 Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately 2016-01-19 17:03:47 -03:00
esteldunedain
782934c4b2 Add the setApproximateVariablePublic function to common 2016-01-19 16:58:07 -03:00
esteldunedain
3792acd7f7 Merge branch 'master' into deterministicOverheatingX 2016-01-19 15:57:38 -03:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
esteldunedain
8e2d489312 Add warnings to deprecated functions 2016-01-19 09:39:06 -06:00
PabstMirror
7e84a9d9b0 Add getter, readd old public funcs, add blockSprint 2016-01-19 09:39:06 -06:00
PabstMirror
d2e006397d cleanup, don't setVar public if no change 2016-01-19 09:39:05 -06:00
PabstMirror
9a3972de76 Unified Status Effect Handler 2016-01-19 09:39:05 -06:00