esteldunedain
dec5aa3ec5
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-11 11:12:56 -03:00
esteldunedain
b8e0388581
Fix nearestObjects with getPos choking over seawater. Fix #465
2015-04-11 11:12:40 -03:00
commy2
62b45a8a07
initial commit
2015-04-11 15:59:21 +02:00
commy2
9cf44b1d32
initial commit
2015-04-11 15:46:41 +02:00
ulteq
23733263ea
Updated the extension file name
2015-04-11 15:06:30 +02:00
nic547
a37cd51fe7
more stuff
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- added more ammotypes
- stringtable now follows guideline
2015-04-11 15:02:56 +02:00
ulteq
d7a40bfba2
Replaced all execVM calls with FUNC()
2015-04-11 14:51:40 +02:00
ulteq
a36bd588d5
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into largerScopeaAdjustments
2015-04-11 14:31:23 +02:00
ulteq
fee65cd56f
Overhauled the scope adjustment module:
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*Added configs for the new marksmen scopes
*Introduced minor and major steps
*Introcuded a new increment config (ACE_ScopeAdjust_Increment)
*Changed the default zero range to 100m
*Added a zero reference setting
*Added an interaction menu entry to update the zero reference setting
2015-04-11 14:02:44 +02:00
commy2
5a5a1fd66a
ACE_optic_SOS_PIP - iron sight was missing, fix #470
2015-04-11 13:18:45 +02:00
bux578
eeb94b617f
add x64 make.py
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takes into account that mikero's tools are in Wow6432Node
2015-04-11 08:14:38 +02:00
PabstMirror
787df67248
Merge branch 'master' into disarmingTest
2015-04-10 19:20:34 -05:00
jaynus
4188893839
Move spatial model translations to ace_common
2015-04-10 14:23:55 -07:00
jaynus
0a88220fc2
Constraints work, added worldToScreenBounds to common.
2015-04-10 14:20:06 -07:00
jaynus
721898d9fb
Constraint dialogs working.
2015-04-10 13:57:44 -07:00
commy2
11ad74735c
Merge pull request #458 from Tenga/master
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Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 22:12:55 +02:00
PabstMirror
adc7db9ae9
#456 - Fix AI rotating while dead (disableAI func)
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Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
Tenga
b710c2543e
Return the newline to fnc_externalCamera.sqf
2015-04-10 21:59:28 +02:00
commy2
2a72e183b1
Merge pull request #450 from Tenga/master
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Count the commander camera as a 3rd person camera
2015-04-10 21:54:52 +02:00
Tenga
229590ed20
Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 21:54:47 +02:00
Tenga
c8cff6e91c
- Added isFeatureCameraActive to ace_common
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- ace_goggles_fnc_externalCamera now checks for cameras made by a BI feature
2015-04-10 21:48:24 +02:00
jaynus
83b453a294
Merge pull request #379 from acemod/allTheMissiles
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Merging for current builds needing at least better guidance and fixed locking modes. Also allowing for mod-makers to see and utilize the new locking framework.
2015-04-10 12:48:10 -07:00
jaynus
8429b262f2
more debug removal, backup vanilla usage.
2015-04-10 12:40:58 -07:00
PabstMirror
661ddc3562
#441 - Crash with no model on ace_fakeweapon
2015-04-10 14:35:08 -05:00
esteldunedain
8715a9c4a1
Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3
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Conflicts:
addons/medical/stringtable.xml
2015-04-10 16:25:07 -03:00
FreeZbe
4a996bf147
Update stringtable.xml
2015-04-10 21:22:07 +02:00
esteldunedain
ee8af7f153
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-10 16:21:27 -03:00
esteldunedain
d6e70cfe6b
Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
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Conflicts:
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/frag/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/laser_selfdesignate/stringtable.xml
addons/logistics_wirecutter/stringtable.xml
addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
FreeZbe
e09a3b29d7
Update stringtable.xml
2015-04-10 21:20:09 +02:00
jaynus
5577a541ca
Add example.
2015-04-10 12:19:02 -07:00
jaynus
0225cb510c
Add missile strings.
2015-04-10 12:16:18 -07:00
Riccardo Petricca
d9e78e511e
Added italian translation to the last terms.
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Added italian translation to the last added terms.
2015-04-10 21:13:03 +02:00
jaynus
391b1556cb
Disable all debug.
2015-04-10 12:12:25 -07:00
FreeZbe
4dbba270f9
Translations fixes
2015-04-10 21:07:38 +02:00
nic547
a4b9090e34
Added new ammotypes for both types of .388 ammo
2015-04-10 21:01:49 +02:00
jaynus
bcb7d18e7e
remove debug.
2015-04-10 11:57:50 -07:00
Legolasindar
58d13237f8
Update stringtable.xml
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fixed "comprobar" in spanish translation
2015-04-10 20:56:58 +02:00
jaynus
c28ac5b4a9
Compensate for target velocity.
2015-04-10 11:40:18 -07:00
jaynus
5083a5a0d2
Javelin locking fire modes were reversed.
2015-04-10 11:37:03 -07:00
ruPaladin
8ea96b3086
Update stringtable.xml
2015-04-10 21:21:40 +03:00
ulteq
127d100628
Overworked the scope adjustment keybinds:
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*Fixed duplicate actionIDs
*Introduced minor/major steps
*Reset the stringtable.xml
2015-04-10 20:17:26 +02:00
PabstMirror
db5861da52
#428 - GJ Git
2015-04-10 13:05:39 -05:00
PabstMirror
33570c94e4
#428 - Only work on locked vehicles.
2015-04-10 13:05:39 -05:00
Tenga
eec5f458db
Count the commander camera as a 3rd person camera
2015-04-10 20:05:33 +02:00
commy2
f60bf87df0
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-10 19:57:13 +02:00
commy2
1ae92f9387
add documentation to eventhandler system
2015-04-10 19:56:56 +02:00
PabstMirror
97e277d710
#448 - Adjust Nightvision in vehicles
2015-04-10 12:55:42 -05:00
jaynus
c428bf051f
placeholder model for hellfire, optics refreshing on titan
2015-04-10 10:42:02 -07:00
esteldunedain
b44f22c262
Add 1 mil scope adjustment keybinds
2015-04-10 14:41:34 -03:00
ruPaladin
d198cb25e9
Update stringtable.xml
2015-04-10 20:37:21 +03:00