Commit Graph

1260 Commits

Author SHA1 Message Date
Glowbal
c1fa81f28b Fix tabs in sqf files 2015-12-21 17:05:48 +01:00
PabstMirror
cae9f436f6 Merge branch 'release' 2015-12-08 15:14:33 -06:00
PabstMirror
39edd205f0 Merge pull request #2942 from acemod/CzechTables
Czech Translations - Update
2015-12-07 09:32:00 -06:00
bux578
fbde1dd794 Merge pull request #2941 from acemod/DieStringtables
Update German Stringtables
2015-12-07 10:27:11 +01:00
PabstMirror
358228f5bb Cleanup De Stringtables 2015-12-06 15:03:15 -06:00
PabstMirror
b13656e54b addDamageToUnit - Disable debug / testing code 2015-12-05 12:19:34 -06:00
ProfessorCZ
cf41ac5fba Czech Translations - Update 2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072 Update German Stringtables
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kommas...........................................................................................................................................................

Rallypoint

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slideshow, not finished yet

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What does Curator mean in this context?
l. 294, l 302

cargo

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I left a few things out. I'd like if someone gives me  advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...

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Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.

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Fix Mistakes from merge

Fix Empty Entries

Fix Mistake

Fix
2015-12-04 22:06:44 -06:00
PabstMirror
875b3980ac Don't update openWounds if not bandaged
Fix #2921
2015-12-03 15:23:38 -06:00
commy2
411a8d58f3 fix more setVariable and getVariable capitalization 2015-11-30 17:53:57 +01:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
2b05f6f451 fix isNil capitalization 2015-11-30 17:22:16 +01:00
commy2
5e41643cff fix pushBack capitalization 2015-11-30 17:21:28 +01:00
commy2
d9b90258bc fix typeOf capitalization 2015-11-30 17:19:57 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
commy2
0b84bb514b fix Cfg capitalization 2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80 Revert "fix Cfg capitalization"
This reverts commit 43bda9c462.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462 fix Cfg capitalization 2015-11-30 16:52:20 +01:00
Thomas Kooi
5282e95668 Merge pull request #2876 from acemod/medicalTranslateHP
Medical Fixes
2015-11-28 20:58:08 +01:00
Thomas Kooi
cef01baf0b Merge pull request #2856 from acemod/isEqualTypeRepalcement
1.54 - Replace typeName with isEqualType
2015-11-28 20:36:07 +01:00
Thomas Kooi
b807d1db48 Merge pull request #2886 from acemod/bandageReopen
Add all wound types to bandage treatment configs
2015-11-28 20:32:13 +01:00
PabstMirror
5850f78c1f Merge branch 'master' into isEqualTypeRepalcement 2015-11-27 21:08:21 -06:00
PabstMirror
6031eb8c6e Add all wound types to bandage treatment configs
Fix by adding all config entries;
instead of trying to modify classname
2015-11-27 14:19:26 -06:00
ViperMaul
8d4364350c Fix for "double semicolon detected" error 2015-11-27 10:43:30 -08:00
PabstMirror
e51f658ce0 Try base wound class in bandage treatment configs
Gets the correct wound for the bandage treatment config
Used for selecting most effective bandage and reopening
_className was something like "velocityWoundMedium"
but configs only had base class "velocityWound"
2015-11-26 23:18:39 -06:00
PabstMirror
a5c45c137f Medical - addDamageToUnit Helper 2015-11-26 09:53:12 -06:00
PabstMirror
988a5c76bb Medical - 1.54 Changes
1.54 Armor
Translate selectiosn to hitpoints
Calc newDamage using hitIndex (because sel is translated)
Fix isFalling never being reset

Cache hitpointIndex to reset damage

Normalize Limb Armor to 1.54

Cleanup

Cleanup
2015-11-25 11:49:20 -06:00
PabstMirror
20bf90f3e9 Medical - Fix Hitpoints Macro when building 2015-11-24 16:30:09 -06:00
PabstMirror
c2564de5ef Fix UBC for 1.54
Soldiers no longer inherit hitpoints from CaManBase
Adds a macro to deal with them
2015-11-20 23:27:29 -06:00
Thomas Kooi
801120fb39 Merge pull request #2841 from acemod/medicalAiBandage
Move bandage log before basic exit
2015-11-20 22:28:55 +01:00
PabstMirror
c4117e1283 Merge branch 'master' into settingsErrorChecking
Conflicts:
	addons/map_gestures/stringtable.xml
2015-11-20 14:37:23 -06:00
PabstMirror
69b53af1d3 1.54 - Replace typeName with isEqualType 2015-11-20 11:40:31 -06:00
kaban
f8481ae5f2 Merge branch 'master' of https://github.com/acemod/ACE3.git into develop
Conflicts:
	addons/captives/stringtable.xml
2015-11-18 06:39:58 +03:00
PabstMirror
5823749f0c Merge branch 'master' into settingsErrorChecking 2015-11-17 14:00:22 -06:00
commy2
a57d1bca75 replace local keyword with private 2015-11-17 17:43:07 +01:00
PabstMirror
c3e6990d00 #2528 (6) - Move bandage log before basic exit
In advanced medical without enableFor AI. Bandaging an AI would exit
before adding log.
2015-11-12 01:06:29 -06:00
Thomas Kooi
ec1187e79b Merge pull request #2830 from acemod/mixedMedicalDisplay
Display basicMed wounds for AI in mixed mode
2015-11-10 08:33:21 +01:00
PabstMirror
c91789f3c4 Merge remote-tracking branch 'refs/remotes/origin/master' into settingsErrorChecking 2015-11-06 20:30:12 -06:00
PabstMirror
c326bc2f87 #2772 - Display basicMed wounds for AI in mixed mode 2015-11-06 01:05:25 -06:00
kaban
e2763dde27 Russian Translations - Update 2015-11-05 03:28:53 +03:00
PabstMirror
1cebe613fa Fix Capitialzation 2015-11-04 14:38:32 -06:00
PabstMirror
c5da32e470 Medical Handle Damage - check hitpoints if selection is weird 2015-11-04 14:36:26 -06:00
PabstMirror
a3443cae43 Merge pull request #2780 from acemod/fixTimeInComments
Changed ACE_time back to time in comments where appropriate
2015-11-04 13:04:05 -06:00
PabstMirror
cfba7c01e8 Merge branch 'master' into settingsErrorChecking
Conflicts:
	addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
Glowbal
8f6e9be636 Add method to deal with new hitpoints
This addition tries to deal with the new hitpoints introduced in Arma3 v1.50 and above. It converts new selection names to by the current medical system usable selection names.

This is only a temporarily patch, while we are still working on a larger overhaul to account both the new hitpoints and any potential new features / polishing.
2015-11-01 16:35:25 +01:00
Jonathan Pereira
ce5364d7af Added PT-BR translations
Added all remaining translations, including dagr, dragging, map,
map_gestures, medical, repair, tacticalladder and zeus.
2015-10-26 22:04:03 -02:00
Glowbal
b5539db27f Merge pull request #2767 from acemod/canTreatLocation
Fix medical location check when set to disabled for PAK/Surgical
2015-10-24 00:55:51 +02:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00