Commit Graph

333 Commits

Author SHA1 Message Date
ulteq
9f0a2c8b80 The terrain init script now aborts if no extension is found 2015-04-12 16:10:45 +02:00
ulteq
9fd19563a3 Fixed several syntax errors 2015-04-12 12:52:13 +02:00
ulteq
fd737f3f95 Minor code optimization 2015-04-12 12:36:05 +02:00
ulteq
cf88adb794 Replaced wind with ACE_wind 2015-04-12 12:34:42 +02:00
ulteq
85a7bea42b Added wind deflection module settings:
*simulationInterval
*simulationRadius
2015-04-12 12:33:09 +02:00
ulteq
a993f2d5f1 Minor code optimization 2015-04-12 12:15:39 +02:00
ulteq
cb0df8783a Fixed a calculation error 2015-04-12 12:09:55 +02:00
ulteq
1c8da72716 Removed debug output 2015-04-12 11:59:45 +02:00
ulteq
879c6b42b9 Finished the advanced ballistics module settings 2015-04-12 11:59:02 +02:00
ulteq
c532742a5b Overworked the module settings (WIP) 2015-04-12 11:48:21 +02:00
ulteq
05f14d6242 Added AdvancedBallistics module options 2015-04-11 22:34:19 +02:00
ulteq
5c5f41cf5b AB is now disable by default 2015-04-11 19:51:58 +02:00
ulteq
2b0a0145c5 Removed the last spawn/sleep commands from AB 2015-04-11 18:39:15 +02:00
ulteq
44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
ulteq
23733263ea Updated the extension file name 2015-04-11 15:06:30 +02:00
ulteq
ab238cf404 Removed isDedicated checks 2015-04-09 20:39:38 +02:00
ulteq
5ff54f7d1c Implemented a new logic that decides when to use AB.
*Added a new global variable ace_advanced_ballistics_enabled
*Added an updateTrajectoryPFH to the winddeflection (WD) module
*WD is now automatically disabled when AB is enabled
*The new updateTrajectoryPFH is called whenever AB aborts

-> Wind deflection is now always present (either through AB or WD)
-> AB no longer runs for non local units (unless they use high power optics)
2015-04-09 20:27:10 +02:00
ulteq
6626379a25 Added new 1.42 config data 2015-04-08 23:07:26 +02:00
ulteq
c1c5711e8d Fixed a typo 2015-04-08 13:58:22 +02:00
ulteq
e3626eca00 The winddeflection firedEH will now exit automatically, when the advanced_ballistics module is present. 2015-04-08 12:42:56 +02:00
ulteq
4a469de0f8 Deleted an unused function 2015-04-08 11:01:53 +02:00
ulteq
183034183e Resolved a minor issue between protractor and wind info 2015-04-07 22:02:38 +02:00
ulteq
ef3205e078 Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
ulteq
c9ad2b279d Commented all advanced ballistics functions 2015-04-07 21:46:43 +02:00
ulteq
a8cbcb14d3 Replaced tabs with spaces 2015-04-07 21:27:04 +02:00
ulteq
650c9592c8 Updated the readme 2015-04-07 21:24:09 +02:00
ulteq
26c8f9588a AdvancedBallistics is now always using the dll extension 2015-04-07 21:22:58 +02:00
ulteq
9fb640195a Removed weather hack 2015-04-07 21:02:57 +02:00
esteldunedain
7a1e905c79 Move Latitude and Altitude parameters to weather 2015-04-06 00:19:48 -03:00
esteldunedain
caf52e8a2f Move wind display resources to weather 2015-04-06 00:12:22 -03:00
esteldunedain
6f89233e12 Move wind info display to weather 2015-04-06 00:02:34 -03:00
esteldunedain
100686d34a Move ballistic data outside the advance_ballistics pbo, so:
- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
ulteq
93eaaeb8e2 Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00