Nicolás Badano
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1717d75a20
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings
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2015-02-07 10:49:26 -03:00 |
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PabstMirror
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fcf39a3916
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#118 Sound Effect from CSE
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2015-02-06 23:23:33 -06:00 |
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PabstMirror
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ed3f28ec6d
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Minor Cleanup
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2015-02-06 22:24:27 -06:00 |
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PabstMirror
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c117e9bf16
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Header Examples
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2015-02-06 17:03:56 -06:00 |
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PabstMirror
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98564fae68
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Surrendering
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2015-02-06 15:54:26 -06:00 |
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PabstMirror
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7a3029b9fd
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replace spawns
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2015-02-06 03:38:27 -06:00 |
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PabstMirror
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82a8fc8ca3
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exceptions
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2015-02-05 23:11:28 -06:00 |
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PabstMirror
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122a38a6aa
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More Refactoring
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2015-02-05 16:39:45 -06:00 |
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commy2
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350741918b
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Merge pull request #121 from KoffeinFlummi/moduleSounds
Module sounds
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2015-02-05 01:49:38 +01:00 |
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PabstMirror
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435b3b8b86
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Move Code out of CfgVehicles
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2015-02-04 13:16:19 -06:00 |
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PabstMirror
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11cd426b87
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Redo XEH
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2015-02-04 00:35:51 -06:00 |
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PabstMirror
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24ab11a1e2
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More work
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2015-02-03 23:56:51 -06:00 |
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PabstMirror
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4c727fbff5
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remoteFncs -> events
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2015-02-03 23:13:44 -06:00 |
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commy2
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49f0b79962
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fcs for turrets
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2015-02-04 03:20:55 +01:00 |
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Garth L-H de Wet
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4d38e19f8c
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Should avoid potential conflicts of IED codes.
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2015-02-04 02:19:56 +02:00 |
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Garth L-H de Wet
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749d068d2d
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Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding.
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2015-02-04 02:16:47 +02:00 |
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Garth L-H de Wet
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f2ef53168b
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Added the cellphone as a item.
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2015-02-04 02:15:31 +02:00 |
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Garth L-H de Wet
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357927902d
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Fixed incorrect variable getting in openPlaceUI function.
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2015-02-04 02:14:55 +02:00 |
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commy2
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47d5befd12
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fcs per turrets
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2015-02-03 23:03:43 +01:00 |
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Nicolás Badano
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18fa6f9850
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings
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2015-02-03 17:48:24 -03:00 |
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bux578
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509bfefff1
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fixed SwitchUnits
needed to wait in initPlayer
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2015-02-03 21:47:48 +01:00 |
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Nicolás Badano
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d65a740b7a
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WindDeflection using ace_settings
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2015-02-03 17:47:25 -03:00 |
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Nicolás Badano
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ba197f1060
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Merge branch 'aceSettings' of github.com:KoffeinFlummi/ACE3 into aceSettings
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2015-02-03 16:50:14 -03:00 |
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Nicolás Badano
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e57a135750
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Missing prep
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2015-02-03 16:49:40 -03:00 |
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Nicolás Badano
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5f44af2341
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Missing prep
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2015-02-03 16:47:23 -03:00 |
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bux578
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903c41308c
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works in singleplayer
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2015-02-03 20:33:15 +01:00 |
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Nicolás Badano
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146e87f02e
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nametags: slightly changed module options to use the new ACE_Settings
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2015-02-03 15:47:17 -03:00 |
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Nicolás Badano
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b119d5246b
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fix in setsettings
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2015-02-03 15:46:33 -03:00 |
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commy2
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4185299efd
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rename agm burst mode to ace burst mode (ai)
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2015-02-03 19:38:49 +01:00 |
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Nicolás Badano
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9773f7b838
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Merge pull request #124 from KoffeinFlummi/GogglesHeaderFix
Updated headers of the goggles to be as required.
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2015-02-03 15:12:30 -03:00 |
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Nicolás Badano
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91d2a8c343
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Merge pull request #125 from KoffeinFlummi/agmParachutePort
Agm parachute port
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2015-02-03 15:12:12 -03:00 |
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Nicolás Badano
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eee5ff604a
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Merge pull request #122 from KoffeinFlummi/ExplosivesHeaderFix
Fixed the headers of the explosives system to be the correct style.
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2015-02-03 15:12:00 -03:00 |
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Garth L-H de Wet
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9c20706c83
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Added a event handler for player vehicle changing. As well as covered the canInteract in key handler.
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2015-02-03 11:51:16 +02:00 |
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Garth L-H de Wet
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b4d1d6b230
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Removed the PFH when the player vehicle is no longer a parachute.
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2015-02-03 11:50:33 +02:00 |
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Garth L-H de Wet
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c08494cc43
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Made use of time instead of diag_ticktime, to take care of time acceleration and so forth.
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2015-02-03 11:50:11 +02:00 |
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PabstMirror
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4156143ecf
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Captives Progress
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2015-02-03 00:42:34 -06:00 |
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Nicolás Badano
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74d0ae95ff
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Change ACE_Settings from modules
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2015-02-03 02:53:02 -03:00 |
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Nicolás Badano
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92d21af8c6
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ACE_Settings: function for updating settings from modules
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2015-02-03 02:52:07 -03:00 |
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Nicolás Badano
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66045b8d51
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ACE_Settings: setSettings tab to space, casting
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2015-02-03 02:51:41 -03:00 |
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Nicolás Badano
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051ad00806
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ACE_Settings: added function to add settings at runtime
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2015-02-03 02:37:38 -03:00 |
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Nicolás Badano
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658f30b9a2
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ACE_Settings: various fixes
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2015-02-03 02:37:13 -03:00 |
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Nicolás Badano
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2c0d2013d4
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ACE_Settings: Added a function to change settings on runtime (e.g. for modules)
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2015-02-03 01:45:04 -03:00 |
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Nicolás Badano
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857b45453a
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ACE_Settings: fix option to reset user setable settings to default
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2015-02-03 01:03:26 -03:00 |
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Nicolás Badano
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99cf0a75ee
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Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings
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2015-02-03 00:45:29 -03:00 |
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Nicolás Badano
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91cfb40e6f
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ACE_Settings: updated optionsmenu to use the the new system
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2015-02-03 00:44:34 -03:00 |
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Nicolás Badano
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173169bc3d
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Fix in goggles
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2015-02-03 00:44:06 -03:00 |
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Nicolás Badano
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354b261677
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ACE_Settings: added sample setting entry for documentation
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2015-02-03 00:43:53 -03:00 |
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Nicolás Badano
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67f7842722
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ACE_Settings: store settings data on a list
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2015-02-03 00:43:23 -03:00 |
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PabstMirror
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b38bd016f5
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Semicolon and bad p3d data paths
P3d's had bad \data\ folder, Models not actually used anywhere, but
pboProject complains
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2015-02-02 20:15:45 -06:00 |
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PabstMirror
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982f3b230a
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Captives First Pass
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2015-02-02 20:04:50 -06:00 |
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