Glowbal
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64121c3376
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Added injuries to injury list
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2015-03-03 23:34:44 +01:00 |
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Glowbal
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3fc29673bb
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More fixes and improvements for wounds
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2015-03-03 23:26:54 +01:00 |
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Glowbal
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e4756efaa0
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Optimization for new wound system
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2015-03-03 22:13:22 +01:00 |
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Glowbal
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c5a27d3cd7
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Support for unlimited dosages
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2015-03-03 20:16:04 +01:00 |
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Glowbal
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7f2d41b1a8
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Added onOverDose callback. Allows for medication specific side effects.
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2015-03-03 20:12:57 +01:00 |
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Glowbal
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7750f2d1b2
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Added support for callbacks with heart rate changes through medication
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2015-03-03 20:07:09 +01:00 |
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Glowbal
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83cdef770a
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Can no longer go below zero
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2015-03-03 19:58:58 +01:00 |
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Glowbal
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8f76832177
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Added pain killer medication class draft
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2015-03-03 19:57:52 +01:00 |
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Glowbal
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f8421b2589
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Added support for viscosity adjustment from medication
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2015-03-03 19:56:32 +01:00 |
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Nicolás Badano
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8fd13f3fe5
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Activate bandaging conditions
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2015-03-03 00:04:15 -03:00 |
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Nicolás Badano
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8b761e3528
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Bandage actions moved from base to second level
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2015-03-01 18:28:05 -03:00 |
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Glowbal
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7307796e89
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Fixed array
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2015-03-01 18:03:24 +01:00 |
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Glowbal
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076c5abf88
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Added a displayName for the wounds
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2015-03-01 18:02:56 +01:00 |
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Glowbal
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f690e54af3
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Added displayPatientInformation draft
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2015-03-01 16:04:53 +01:00 |
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Glowbal
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4b584846b4
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Replaced disableUserInput by setDisableUserInputStatus
Makes use of the wrapper around disableUserInput, so it will play nice with others
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2015-03-01 14:27:44 +01:00 |
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Glowbal
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d5e5ab24f2
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Improvements made to heart rate effects
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2015-03-01 14:06:44 +01:00 |
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Glowbal
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91a52a4b76
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Added support for JIP injury synchronizing
Enabled heart beat sounds
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2015-03-01 12:33:05 +01:00 |
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Glowbal
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fb763a9d57
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Added load and unload actions
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2015-03-01 10:44:08 +01:00 |
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Glowbal
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769b855255
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Added readme
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2015-03-01 10:36:52 +01:00 |
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Glowbal
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bbfe84565a
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Added heartbeat sounds
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2015-03-01 10:33:51 +01:00 |
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Glowbal
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ba4fc66965
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Fixed config mistake
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2015-03-01 10:28:42 +01:00 |
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Glowbal
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8726e7f1d2
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Added CMS equipment items.
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2015-03-01 10:25:37 +01:00 |
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Glowbal
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437f0fbd8a
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
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2015-03-01 00:13:27 +01:00 |
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Glowbal
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9d7e94ca09
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Added initial UI element for displaying injuries
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2015-03-01 00:13:08 +01:00 |
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KoffeinFlummi
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e7c0c78e5d
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-28 23:36:13 +01:00 |
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KoffeinFlummi
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eeb2f6e8bb
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Fix script error in setUnconscious
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2015-02-28 23:35:53 +01:00 |
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Glowbal
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69801a65b0
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Removed dead code
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2015-02-28 23:34:14 +01:00 |
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Glowbal
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a29cbf6977
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Fixed incorrect config variable name
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2015-02-28 22:45:12 +01:00 |
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Glowbal
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6310d7b582
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-28 22:38:54 +01:00 |
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Glowbal
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8f253620c1
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Fixed handleDamage wounds
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2015-02-28 22:37:39 +01:00 |
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KoffeinFlummi
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1689829f93
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Get treatment callback structure working
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2015-02-28 22:10:20 +01:00 |
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Glowbal
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d50466ac67
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-28 21:09:56 +01:00 |
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Glowbal
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68626f54fc
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Missing semicolon
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2015-02-28 21:09:39 +01:00 |
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KoffeinFlummi
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309d42f2e6
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God damnit
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2015-02-28 21:02:15 +01:00 |
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KoffeinFlummi
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46cb963630
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
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2015-02-28 20:58:19 +01:00 |
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KoffeinFlummi
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f5fe57232c
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Derp 2: The Rederpening
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2015-02-28 20:56:55 +01:00 |
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KoffeinFlummi
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aea448efe7
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Derp
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2015-02-28 20:54:23 +01:00 |
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KoffeinFlummi
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7f9daeb2f6
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_init.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
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2015-02-28 20:50:59 +01:00 |
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Glowbal
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15afb8846a
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Fixed private array and added event listener
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2015-02-28 20:50:08 +01:00 |
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Glowbal
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18998bb619
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Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
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2015-02-28 20:48:34 +01:00 |
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KoffeinFlummi
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424f156977
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Various Cleanups
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2015-02-28 20:46:36 +01:00 |
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Glowbal
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d293008586
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Fixed indentation
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2015-02-28 19:28:05 +01:00 |
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Glowbal
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451f8b6d0b
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Fixed advanced medical handleDamage chain. Now supports killing units.
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2015-02-28 19:22:46 +01:00 |
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Glowbal
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f1445a4c45
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Fixed script errors
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2015-02-28 18:59:37 +01:00 |
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Glowbal
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9986fddf6b
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Fixed undefined _bloodPressure
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2015-02-28 18:46:44 +01:00 |
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Glowbal
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5e65d5e9a8
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Added support for displayText on treatment actions
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2015-02-28 15:46:37 +01:00 |
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KoffeinFlummi
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8c6df1b00c
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Fix indentation in treatment
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2015-02-28 15:23:12 +01:00 |
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KoffeinFlummi
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bde6ec1996
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Indentation in CfgVehicles
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2015-02-28 15:19:49 +01:00 |
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KoffeinFlummi
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2873bdf0ed
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Add basic anims; add system for prone/self anims
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2015-02-28 15:10:58 +01:00 |
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Glowbal
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cff3e23d38
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More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
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2015-02-28 13:17:17 +01:00 |
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