6a92b43b1d
Update fnc_getMapData.sqf
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Add maps and fix latitude :
- Kidal, latitude 18° (default latitude 0°)
- Governor´s Island, latitude 41° (default latitude -34°)
- Doung island (Unsung Mod), latitude 10° (default latitude -10°)
- Dakrong (Unsung Mod), latitude 16° (default latitude -16°)
- Pecher map, latitude 43° (default latitude -34°)
Remove obsolete Arma2 Lingor map
and fix my illiterate mistakes ...
2016-06-22 16:36:53 +02:00
e298f5c71b
Merge pull request #3970 from acemod/fixMineUBC
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fix mine ubc
2016-06-21 19:40:04 +02:00
af6aaf6e7d
fix mine ubc
2016-06-21 12:24:31 -05:00
6abe937488
Update extensions
2016-06-21 18:17:24 +02:00
eef2bb060a
Update readme version mentions
2016-06-21 18:09:15 +02:00
284231fe21
3.6.0
2016-06-21 18:07:27 +02:00
e357ca3ca8
Merge pull request #3963 from acemod/fix_ace_requiring_patched_stock_classes
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fix some rogue mission dependencies
2016-06-21 17:59:25 +02:00
ee58df9c34
bump minor version
2016-06-21 17:57:50 +02:00
cd3d7c8e24
Merge pull request #3961 from acemod/undefinedCleanup
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Cleanup some undefined functions and strings
2016-06-21 17:57:02 +02:00
bf098ec70e
fix some rogue mission dependencies, fix #3954
2016-06-20 21:07:10 +02:00
fe5dd3fe76
Cleanup some undefined functions and strings
2016-06-20 13:58:37 -05:00
3fdc0dd521
Merge pull request #3955 from acemod/add_name
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add 'name' to components
2016-06-20 19:25:58 +02:00
38df85bccc
Merge pull request #3958 from acemod/fix3950
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Fix freeing prisoners after they've switched locality
2016-06-20 17:21:11 +02:00
653a371652
Merge pull request #3960 from acemod/beautify-names
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Added beautified component names
2016-06-20 12:38:38 +02:00
750efbfdd8
fix spelling "Name Tags"
2016-06-20 12:34:30 +02:00
2249ef5e1c
fix spelling "Laser Pointer"
2016-06-20 12:34:03 +02:00
ae5fe8af3c
fix spelling "Wire Cutter"
2016-06-20 12:33:10 +02:00
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
2dbcd5c183
Merge pull request #3959 from acemod/shorter-component-name
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Change component name to ACE3
2016-06-20 10:54:58 +02:00
e540134de1
Change component name to ACE3
2016-06-20 09:57:27 +02:00
afb9eb3084
Merge pull request #3342 from acemod/vehicleInteractionDistance
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Uniformize interaction distance for vehicle based on bounding box
2016-06-20 09:55:55 +02:00
8549d4402e
Merge pull request #3919 from acemod/fixSpottingScopePlacement
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Fix the placement of spotting scopes on slopes
2016-06-20 09:54:24 +02:00
dac7e54165
Merge pull request #3957 from acemod/fixComancheGuidance
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Fix Comanche's weapon lock and guidance
2016-06-20 09:53:33 +02:00
3e01661f32
Merge pull request #3941 from sargken/master
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RHS Ballistic Glasses Tint - Fix
2016-06-20 09:53:01 +02:00
dc1c312288
Also handle the surrendering AnimChanged EH
2016-06-19 20:15:51 -03:00
ac144ca248
Move the AnimChanged EH to its own function to avoid duplication
2016-06-19 19:30:36 -03:00
8042b888d4
Close #3950
2016-06-19 19:17:49 -03:00
394832ef40
Completely restore the Comanche's DAGRs to vanilla. Close #3671
2016-06-19 18:26:09 -03:00
618d14555a
Merge pull request #3952 from alganthe/french_translation_update
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French translation update
2016-06-19 10:18:47 -03:00
a04dec0c63
Update french translation
2016-06-19 15:16:43 +02:00
19da369887
Add back missing portuguese strings in inventory
2016-06-19 13:27:26 +02:00
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
ca4741245b
Merge pull request #3951 from acemod/iconMineDetectorActions
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Add icons for mine detector actions
2016-06-19 09:36:35 +02:00
d26f133733
Add missing french entries in stringtables and update older ones
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Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
cc9e5f4631
Add icons for mine detector actions. Close #3935
2016-06-18 20:05:14 -03:00
ddbdf116ab
Merge pull request #3949 from acemod/remove_unused_files
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remove unused files
2016-06-18 20:17:42 +02:00
2d38ae62d2
remove another unused file
2016-06-18 20:12:17 +02:00
ffd207dcf7
Merge pull request #3947 from acemod/fixCarrySitting
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Fix ability to carry a chair someone is sitting on
2016-06-18 19:55:03 +02:00
9b6441b3c1
remove unused files
2016-06-18 19:54:39 +02:00
c7bb1ee9a4
Merge pull request #3948 from acemod/zeusScriptedXEH
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Improve zeus auto-add XEH behaviour
2016-06-18 19:53:56 +02:00
2b56d0c0dd
Use claim system - fix possibility to carry while someone is sitting
2016-06-18 19:53:44 +02:00
ca01f31b52
Improve zeus auto-add XEH behaviour
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The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
7c9dcf6bdb
Merge branch 'pr/3480'
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Conflicts:
addons/advanced_ballistics/stringtable.xml
addons/cargo/stringtable.xml
addons/flashlights/stringtable.xml
addons/hearing/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/main/stringtable.xml
addons/map/stringtable.xml
2016-06-18 16:26:46 +02:00
72092d6464
Merge pull request #3946 from acemod/fix-fullheal-anim
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Fix strange animation played when using PAK
2016-06-18 13:34:25 +02:00
74da8cc36c
Fix strange animation played when using PAK
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Fixes #1695
2016-06-18 13:12:49 +02:00
f6b744e741
Merge pull request #3945 from acemod/fix-gray-screen-medical
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Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
12a1f10a29
Merge pull request #3944 from acemod/funcHeaders
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Cleanup Function Headers Titles
2016-06-18 11:57:43 +02:00
2b4dfb4b54
Merge pull request #3943 from acemod/rearmRemoteFncEvents
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Replace execRemoteFnc with CBA events in rearm
2016-06-18 11:56:49 +02:00
7dc76dee78
Fix no gray screen for advanced medical
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Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00