Harakhti
d0f91c5ebf
Row 1
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Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
Glowbal
c9d4395a42
Merge pull request #1870 from SzwedzikPL/ah6_gun_fix
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M134 minigun rate of fire & dispersion fix + hearing protection for heli pilots
2015-07-25 21:39:21 +02:00
ViperMaul
38bd2896ab
Merge pull request #1851 from SzwedzikPL/hearing_in_zeus
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Disable hearing in zeus camera
2015-07-25 10:44:34 -07:00
ViperMaul
55614b9ac3
Merge pull request #1839 from acemod/hearingUnification
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Hearing PFEH unification / Flashbangs
2015-07-25 10:44:11 -07:00
SzwedzikPL
99e1b36712
AH6 gun fix, hearing protection change
2015-07-18 15:51:16 +02:00
Glowbal
0154dfc51e
Merge pull request #1799 from jokoho48/3DModelUpdate
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Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
Joko
9aa0285064
Revert LoD Changes
2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73
Move UAV Battery form models to data
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change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e
Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
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Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
SzwedzikPL
60641d57d2
Disable hearing in zeus camera
2015-07-13 21:01:41 +02:00
PabstMirror
05d98370e4
Handle enableCombatDeafness and/or ringing enabled
2015-07-11 21:00:40 -05:00
PabstMirror
040f4a92a0
#1696 - Flashbangs make big boom
2015-07-10 21:39:35 -05:00
PabstMirror
c27afca485
DisableEarRinging / Cleanup
2015-07-10 21:30:47 -05:00
PabstMirror
d11fa939e1
Hearing - Merge PFEH (ringing/volume)
2015-07-10 21:01:32 -05:00
jonpas
4826fd5c1c
Exit Ear Rining PFH when disabled during ringing
2015-07-10 22:52:04 +02:00
Joko
240b26b9ac
Add IRStrobe 3D Object to attach
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Add M57 Clacker to explosives
Add New LowPoly Earplug to Hearing
Add WireCutter to logistics_wirecutter
Reduce UAVBattery Texture Size in logistics_uavbattery
Add MapTools to maptools
2015-07-04 19:56:54 +02:00
SzwedzikPL
6b4eeedbad
headgear influence on hearing
2015-07-01 21:21:09 +02:00
jonpas
8f0101a1d9
Merge branch 'master' into addEarplugsEnhancement
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Conflicts:
addons/hearing/functions/fnc_addEarPlugs.sqf
2015-07-01 17:45:00 +02:00
Nicolás Badano
1e8d4327df
Merge pull request #1763 from naizarak/patch-1
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Update fnc_addEarPlugs.sqf
2015-07-01 11:22:59 -03:00
naizarak
75e322e6ae
Update fnc_addEarPlugs.sqf
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Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
jonpas
475e4673eb
Fixed typo
2015-06-28 22:28:26 +02:00
jonpas
9e6ce52fb6
Added check to addEarplugs if earplugs are used
2015-06-28 21:25:01 +02:00
ToasterBR
f4a51d57ef
Translation to Brazilian Portuguese (PT-BR)
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Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
ulteq
241e8acdd9
Merge pull request #1541 from jonpas/sitting
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Sitting
2015-06-26 21:34:34 +02:00
ulteq
5d2905ca42
Improved config caching
2015-06-18 11:56:58 +02:00
jonpas
29ce8f635e
Merge branch 'master' into sitting
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Conflicts:
addons/kestrel4500/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
ulteq
c3340b174e
Merge pull request #1609 from acemod/ace2EarRinging
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Ported the ACE2 ear ringing logic
2015-06-13 19:44:15 +02:00
ulteq
badfc4017c
Reset 'deaf' on respawn
2015-06-13 19:27:30 +02:00
ulteq
022f9286e2
Fixed a bug in the caching routine
2015-06-13 19:12:24 +02:00
ulteq
3427f655b9
Removed debug output
2015-06-13 19:01:40 +02:00
ulteq
6d4f58c18e
weapon magazines caching
2015-06-13 18:57:02 +02:00
ulteq
d9722db15e
Abort if distance > 50m
2015-06-13 18:42:09 +02:00
ulteq
2509f1d840
Missing privates
2015-06-13 18:34:30 +02:00
ulteq
b6a710d282
Implemented a proper magazine lookup routine
2015-06-13 18:32:48 +02:00
ulteq
38dca2bb9e
New loudness calculation for different ammo types
2015-06-13 18:19:35 +02:00
ulteq
db68b6c155
Increased loudness of missles and rockets.
2015-06-13 17:43:27 +02:00
ulteq
feec8a14b7
Removed debug output
2015-06-13 17:23:45 +02:00
ulteq
eacd8e5a49
Removed debug output
2015-06-13 17:22:45 +02:00
ulteq
833634f010
Ported the ACE2 ear ringing logic
2015-06-13 17:16:18 +02:00
ProfessorCZ
acc5f4d29f
CZ - Translation
2015-06-12 15:05:04 +02:00
ProfessorCZ
531372b2a3
CZ - Translation
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Already in README
2015-06-12 14:50:50 +02:00
jonpas
332afb2174
Allow certain self-interactions while sitting
2015-06-09 16:17:05 +02:00
PabstMirror
b6951b7a13
#1022 - reset hearing deafness on respawn
2015-06-05 16:37:27 -05:00
jonpas
9fbf256acd
Merge branch 'master' into macroSTR
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Conflicts:
addons/hearing/functions/fnc_putInEarplugs.sqf
addons/interact_menu/ACE_Settings.hpp
2015-06-04 17:13:09 +02:00
bux578
9096f38777
Ear Plugs -> Earplugs
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http://en.wikipedia.org/wiki/Earplug
2015-06-03 15:29:38 +02:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
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Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
Glowbal
1c0c73be54
Merge pull request #1433 from acemod/fixSettingsFromModules
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Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
KoffeinFlummi
fa73aec15b
Merge https://github.com/Macusercom/ACE3 into german-merge
2015-06-01 14:27:49 +02:00
Macusercom
038880cb01
Additional Translations for German + some corrections
2015-05-30 23:33:51 +02:00
esteldunedain
9d29aa2107
- Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
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- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00