Commit Graph

2162 Commits

Author SHA1 Message Date
ulteq
8edb2d2c49 Complete overhaul of all ammo/magazine and weapon classes:
*Merged the magazines- into the ballistics module
*Adjusted all magazine class initSpeeds
*Adjusted all weapon class initSpeeds
2015-04-13 21:08:31 +02:00
ulteq
c12cc24a78 TABS:
* "kill them with fire"
* "then kill them again, with a rusty spoon"
2015-04-13 14:48:31 +02:00
ulteq
d8c23c2a64 Merged advanced_ballistics\CfgWeapons.cpp into ballistics\CfgWeapons.hpp 2015-04-13 14:46:21 +02:00
ulteq
5354d6578b Simplified the AB PFH massively 2015-04-13 12:56:53 +02:00
ulteq
63760acc4f Added an error message when the ab extension is missing 2015-04-13 12:56:18 +02:00
ulteq
c8aa3032fe Added some sanity checks to the module setting initialization 2015-04-13 12:54:06 +02:00
ulteq
6b44a3f3f9 Updated the module settings init script 2015-04-12 16:31:12 +02:00
ulteq
e003db2454 Fixed a typo 2015-04-12 16:27:24 +02:00
ulteq
e99fb398ae Added simulation interval setting to the ab module 2015-04-12 16:25:01 +02:00
ulteq
8f2261acdd Removed debug output 2015-04-12 16:19:39 +02:00
ulteq
ebb34a4f21 New default simulation interval of 0.05s 2015-04-12 16:19:32 +02:00
ulteq
aff9d7c554 Fixed a syntax error / Removed debug output 2015-04-12 16:17:49 +02:00
ulteq
9f0a2c8b80 The terrain init script now aborts if no extension is found 2015-04-12 16:10:45 +02:00
ulteq
9fd19563a3 Fixed several syntax errors 2015-04-12 12:52:13 +02:00
ulteq
fd737f3f95 Minor code optimization 2015-04-12 12:36:05 +02:00
ulteq
cf88adb794 Replaced wind with ACE_wind 2015-04-12 12:34:42 +02:00
ulteq
85a7bea42b Added wind deflection module settings:
*simulationInterval
*simulationRadius
2015-04-12 12:33:09 +02:00
ulteq
a993f2d5f1 Minor code optimization 2015-04-12 12:15:39 +02:00
ulteq
cb0df8783a Fixed a calculation error 2015-04-12 12:09:55 +02:00
ulteq
1c8da72716 Removed debug output 2015-04-12 11:59:45 +02:00
ulteq
879c6b42b9 Finished the advanced ballistics module settings 2015-04-12 11:59:02 +02:00
ulteq
c532742a5b Overworked the module settings (WIP) 2015-04-12 11:48:21 +02:00
ulteq
05f14d6242 Added AdvancedBallistics module options 2015-04-11 22:34:19 +02:00
ulteq
b4e36b5fab Replaced TABs with 4 spaces 2015-04-11 22:24:32 +02:00
ulteq
5c5f41cf5b AB is now disable by default 2015-04-11 19:51:58 +02:00
ulteq
2b0a0145c5 Removed the last spawn/sleep commands from AB 2015-04-11 18:39:15 +02:00
ulteq
44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
ulteq
23733263ea Updated the extension file name 2015-04-11 15:06:30 +02:00
ulteq
2c4c6763c3 Removed deprecated CSE code (EnableForAI module option) 2015-04-10 19:02:32 +02:00
ulteq
ad8e6450eb Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics 2015-04-10 15:44:33 +02:00
bux578
4f5e63de72 Change instruction 2015-04-10 15:43:33 +02:00
bux578
ccc326b81f missing ) 2015-04-10 10:00:06 +02:00
Jo David
2498115cff add short translation writeup
shamelessly promoting tabler ;)
2015-04-10 09:57:02 +02:00
bux578
e4381d791c Merge pull request #370 from acemod/translations
translations
2015-04-10 09:06:30 +02:00
Jo David
c258c6c00d fixing translation 2015-04-10 09:05:37 +02:00
Jo David
33a14076fc Merge branch 'master' of https://github.com/acemod/ACE3 into translations
Conflicts:
	addons/captives/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
jaynus
8dcfbff920 Merge pull request #423 from acemod/comancheRoll
<3 @KoffeinFlummi
2015-04-09 23:31:45 -07:00
jaynus
6286d59bd9 Remove NVG from gunner optics on comanche. 2015-04-09 23:29:37 -07:00
jaynus
9e7d4c25bb Removes old value of stabalizing which broke gunner. Fixes #412 2015-04-09 23:28:41 -07:00
commy2
d5f190dff8 fix: getGunner returns null object when throwing grenades, planting explosives 2015-04-10 06:47:31 +02:00
commy2
105184ce88 fix: getGunner returns null object if pilot uses manual fire if no gunner is present 2015-04-10 06:36:09 +02:00
PabstMirror
26d282c224 Explosives: Fix cursor interaction menu breaking 2015-04-09 22:46:19 -05:00
Nicolás Badano
cc6bd1c302 Merge pull request #415 from Tourorist/patch-1
a minor cleanup
2015-04-09 23:45:55 -03:00
Bracconiere
c568201be9 I am not sure either
They are rendered correctly in SQF and XML formats, as handled by Arma 3. However, having no previous experience messing with typography in definition files, I'll agree that it's better to play safe until tested. Will try to find out just how strict or permissive it is.
2015-04-10 05:38:33 +03:00
Bracconiere
5a2a2612f4 minor cleanup
* replaced hyphen (-) with en dash (–)
* split up the title and sequel number in "Arma 3"
* case-stylized GitHub, as it meant to be
* updated the project URL from (I presume) a temporary address
2015-04-10 04:52:05 +03:00
esteldunedain
def9000520 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-09 22:49:25 -03:00
esteldunedain
a3eb450e80 Added instructions for making feature requests. 2015-04-09 22:49:04 -03:00
Nicolás Badano
357fd1969b Merge pull request #406 from Legolasindar/patch-4
Spanish: Update stringtable.xml
2015-04-09 21:24:19 -03:00
Nicolás Badano
7e6e0d0ecd Merge pull request #402 from Legolasindar/patch-2
Update stringtable.xml
2015-04-09 21:24:00 -03:00
Legolasindar
ed87e53c80 Update stringtable.xml
Updated spanish terms.
2015-04-10 00:48:51 +02:00