Commit Graph

5535 Commits

Author SHA1 Message Date
ulteq
0d3d4a9bdd Merge pull request #1315 from acemod/abModuleOptionReordering
AB module option reordering
2015-05-20 10:19:42 +02:00
ulteq
c81446400c Grammar 2015-05-20 10:14:10 +02:00
PabstMirror
df722c7c7d #1318 - isInMedicalVehicle - medicClass is number 2015-05-19 18:34:48 -05:00
PabstMirror
ebeba23834 Nametag Size Option, selectionPosition for tag pos 2015-05-19 16:57:47 -05:00
PabstMirror
6dc81796b5 ambientBrightness effects tag distance 2015-05-19 16:18:10 -05:00
BullHorn
4eeb5a0e6c Docs: fix capital letters
Remove capital letters of first words inside parentheses
fix difficulties.md grammar
2015-05-19 23:56:35 +03:00
BullHorn
37ad56bfa8 Docs: fix typos
Fix a couple more typos
2015-05-19 23:29:33 +03:00
Glowbal
527f89fc32 Merge pull request #1303 from acemod/fixBasicMedPFHSpam
fix for #1297
2015-05-19 22:23:37 +02:00
BullHorn
0b793ccf99 Docs: proofread continues
Perform proofread on all \documentation\feature\ starting from AB till
Explosives.
All mentioned docs are uniform/standardized.
Improve grammar, typos, etc.
2015-05-19 23:15:26 +03:00
Nicolás Badano
4d3521cff4 Merge pull request #1314 from acemod/Explosives_PlacementAnimation
Changed the animation from medic to put when placing an explosive.
2015-05-19 16:07:58 -03:00
BullHorn
1a833101e2 Docs - continue proofreading 2015-05-19 21:54:51 +03:00
ulteq
28c8aba9bd Added missing ! 2015-05-19 20:46:55 +02:00
ulteq
57c37ecb9a Reorder/Rewrite of some advanced ballistics module options:
* alwaysSimulateForSnipers -> simulateForSnipers
* alwaysSimulateForGroupMembers -> simulateForGroupMembers
* onlyActiveForLocalPlayers -> simulateForEveryone
2015-05-19 20:46:13 +02:00
BullHorn
2c8906ece8 Docs: proofreading 1st iteration continued
Continue improving standardization, typos, grammar
Update modules.md Advanced Ballistics according to new module settings
2015-05-19 21:40:00 +03:00
Garth L-H de Wet
02c85eae07 Changed the animation from medic to put when placing an explosive. Added a put animation when setting the trigger for an explosive. 2015-05-19 20:29:23 +02:00
ulteq
bd3b84901f Merge pull request #1309 from gienkov/patch-17
PL translation for new advanced ballistics option
2015-05-19 20:23:34 +02:00
ulteq
458daad5bb Elevation and windage can now have different adjustment increments:
* ACE_ScopeAdjust_VerticalIncrement
* ACE_ScopeAdjust_HorizontalIncrement
2015-05-19 20:13:31 +02:00
Nicolás Badano
0e7e4e112c Merge pull request #1311 from acemod/viewDistanceFix
Fix for the viewDistance module
2015-05-19 15:03:37 -03:00
ulteq
ac04ee1a43 Merge pull request #1310 from acemod/scopeCompat
"Scope Mod A3" compat pbo
2015-05-19 19:49:41 +02:00
esteldunedain
e022499068 - Default viewDistance to video settings
- Add 500m and 100m as optional view distances
2015-05-19 14:48:29 -03:00
ulteq
b518313ad6 Added compat pbo for IanSkys "Scope Mod A3" 2015-05-19 19:47:04 +02:00
ulteq
eaeb84f7c9 Added RH_shortdot config draft 2015-05-19 19:46:12 +02:00
Grzegorz
e3aabe2c42 PL translation for new advanced ballistics option 2015-05-19 18:52:17 +02:00
jaynus
c4393862aa Merge pull request #1293 from acemod/nametagFireteamColors
Add assignedTeam color propagation to nametags from the leader
2015-05-19 09:19:48 -07:00
jaynus
6eec702263 Added isNull check wrapper to nametag color propagation. 2015-05-19 09:19:03 -07:00
ulteq
06e1435a56 Reverted the renaming: balltracers -> tracers 2015-05-19 17:25:27 +02:00
ulteq
fb5e6395e2 Yet another typo. 2015-05-19 17:06:33 +02:00
ulteq
f59ce7179a Spelling mistake corrected. 2015-05-19 17:03:38 +02:00
ulteq
60e3d8ff6a Renamed tracers into balltracers 2015-05-19 16:55:55 +02:00
ulteq
f40e471fb9 Initial draft of the ACE2 tracer config compat pbo 2015-05-19 16:35:26 +02:00
ulteq
e4766edfbf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ace2Tracers 2015-05-19 16:08:22 +02:00
ulteq
d3da8c76b2 Merge pull request #1306 from acemod/compatBWA3
Compat BWA3
2015-05-19 16:03:56 +02:00
ulteq
cd976ac796 Tabs and brackets 2015-05-19 14:46:02 +02:00
ulteq
ce3e0bc361 Disabled parts of AB for some of the pseudo SD rounds 2015-05-19 13:57:44 +02:00
ulteq
4d6cff979c 'Fixed' broken SD ammo classes, they still don't make sense 2015-05-19 13:48:49 +02:00
ulteq
b13f8ff0e7 ZO4x30 -> discreteDistance = 200 2015-05-19 13:30:04 +02:00
ulteq
093da9b66f Fixed incorrect class inheritance 2015-05-19 12:37:14 +02:00
ulteq
d99c66d5ce Added compat pbo for BWA3 mod 2015-05-19 12:23:10 +02:00
PabstMirror
7c8505592b Chunk Data to Extension, add some extra diag info 2015-05-19 01:57:41 -05:00
PabstMirror
4d877196e4 Missing Parenthesissies 2015-05-19 00:36:54 -05:00
Glowbal
572b46a473 fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
PabstMirror
942066b04a Nametags - Use EyePos of target 2015-05-19 00:09:49 -05:00
PabstMirror
d6946f6e8f Fix min/max defines in extensions
Error C2589 '(': illegal token on right side of '::' from std::min
because windows.h defines
2015-05-18 22:15:16 -05:00
PabstMirror
c4e5e9a7ac #1298 - Reset handcuffs on respawn 2015-05-18 22:02:50 -05:00
PabstMirror
b727fd79c4 Call Ext Directly
CBA_fnc_split problems
2015-05-18 19:29:39 -05:00
PabstMirror
bace23c331 Button to dump array info to clipboard 2015-05-18 18:44:52 -05:00
ViperMaul
0a743d847c Set version number to 3.0.1 2015-05-18 15:42:53 -07:00
jaynus
bc9850dc08 Added class.
(cherry picked from commit 021d277b12)
2015-05-18 14:11:15 -07:00
Glowbal
5b65d4117d fixed wrong macro for addEventhandler 2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79 Fix debug message and prevent Instant death inside vehicles 2015-05-18 22:22:57 +02:00