Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
...
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
jonpas
95573ee711
Stringtable URL ( #3855 )
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* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
SilentSpike
207d6612da
Remove duplicate ACE_newEvents entries
2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
esteldunedain
69dea087ca
Apply the ufeh to ACE_Overpressure
2016-02-06 18:17:27 -03:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
35e6a181b5
opps
2016-01-16 17:48:58 -06:00
PabstMirror
893c6658a5
Fix debug msg order, re-add local check on eh
2016-01-16 17:29:57 -06:00
PabstMirror
a875d6a870
Overpressure cleanup and fix distance check
2016-01-16 15:53:28 -06:00
esteldunedain
455c53a084
Nerf the amount of backblast received by the firer via reflection. Fix #2890 .
2016-01-12 13:09:41 -03:00
PabstMirror
a5c45c137f
Medical - addDamageToUnit Helper
2015-11-26 09:53:12 -06:00
PabstMirror
979ff8b479
Local -> private
2015-11-20 16:13:20 -06:00
PabstMirror
9b2c79e7e1
getDistance - use lineIntersectsSurfaces
2015-11-11 14:12:42 -06:00
PabstMirror
391bfc160a
Overpresure - Misc fixes
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- Fix passing magazine/ammo to overpressure event
- Use AGL for nearEntities
- Fix getDistance returning nil
2015-11-11 13:24:27 -06:00
SilentSpike
6e30e9e0df
Fix overpressure priority evaluation
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The code was checking the wrong configs for priority because of some missing variables.
2015-11-06 19:02:54 +00:00
Glowbal
1d7cbf40ca
Fixed incorrect handleDamage call
2015-09-19 11:52:35 +02:00
jokoho48
1ed52e08bf
fix missing default
2015-09-08 19:45:46 +02:00
jokoho48
45eb8c4822
Add Code for CBA update 2.1
2015-09-06 19:34:46 +02:00
jokoho48
228eeab1a8
fix comments
2015-08-31 00:05:55 +02:00
jokoho48
4e6f289493
fix Function Names
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fix Input
2015-08-30 23:40:53 +02:00
jokoho48
317706cf46
add Trace
2015-08-30 23:10:03 +02:00
jokoho48
bda274efff
fix wrong config access point
2015-08-30 22:59:27 +02:00
jokoho48
05e07f37ac
Merge branch 'master' of https://github.com/acemod/ACE3 into BackBlastEnhanced
2015-08-30 07:49:55 +02:00
jokoho48
d97cb8e78f
add Missing Include
2015-08-30 07:49:12 +02:00
jokoho48
6d2e25d40b
change some DFUNC to FUNC
2015-08-30 07:38:17 +02:00
jokoho48
35b6e04345
rewrite Caching in overpressure
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update code to params command
update Comments
2015-08-30 07:35:58 +02:00
jonpas
de033f0ff2
README.md files added to all modules
2015-08-19 04:18:33 +02:00
Joko
41edf3dd38
Rework after Comments form esteldunedain
2015-07-17 21:26:18 +02:00
Joko
83e74d848d
fix that cachedOverPressureValue is called Multible per Weapon
2015-07-11 00:50:12 +02:00
Joko
9bb9df59ec
Add caching for Backblast
2015-07-11 00:09:20 +02:00
Joko
8cd8504b3f
Add Posibility to Change Backblast Values in Magazine Config
2015-07-10 22:30:07 +02:00
Kavinsky
8e9b35c757
Fixed Capitalized folders on include paths
2015-05-20 23:28:10 +02:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
esteldunedain
bd813d0d7a
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-03 18:22:47 -03:00
esteldunedain
2b4d806925
Reduce or eliminate backblast cause by terrain depending on relative slope. Fix #294
2015-04-03 18:22:04 -03:00
Glowbal
244bac8562
Merge branch 'master' into medicalAdvanced
2015-04-03 22:42:09 +02:00
esteldunedain
d1d6252299
Nerf the backblast damage of the Titan and NLAW, adopting standard values for soft-launch launchers from the AGM_Compatibility project
2015-04-03 13:50:47 -03:00
PabstMirror
1c66cb9818
StaticWeapon classname
2015-04-02 17:25:05 -05:00
Glowbal
6f4b53ed9e
Correct use of medical handleDamage calls
2015-04-02 22:56:23 +02:00